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2017-12-15-Added new scene conversion to binary on export (disabled by default, please ↵Juan Linietsky
test) -This method works by directly converting text to binary, so the scene does not need to be loaded and saved
2017-12-14Updated iconsDaniel J. Ramirez
[ciskip]
2017-12-14GDScript files are converted to binary on export now.Juan Linietsky
2017-12-14-Add lightmapperJuan Linietsky
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button)
2017-12-13TileMapEditor: Fix tile placement.Andreas Haas
Fixes #14625
2017-12-13Merge pull request #14596 from Noshyaar/prRémi Verschelde
Enhance undoredo action name, TTR, cleanup
2017-12-12Fixed Tileset editor button having the wrong text and not being translatable.Michael Alexsander Silva Dias
2017-12-12Enhance undoredo action name, TTR, cleanupPoommetee Ketson
2017-12-12Change statable to multistate, remove extra separatorPoommetee Ketson
2017-12-11Highlight Editor Settings categoriesRay Koopa
2017-12-11Merge pull request #13836 from AndreaCatania/scaleRémi Verschelde
Fixed bullet scale on get_transform and joints
2017-12-11Merge pull request #14541 from volzhs/fix-checkbuttonRémi Verschelde
Fix CheckButton & CheckBox minimum size
2017-12-11Merge pull request #14533 from Krakean/addrootifnone_fixRémi Verschelde
Fix to #14503
2017-12-11Fix CheckButton minimum sizevolzhs
2017-12-11Fixed #14503Dmitry Koteroff
2017-12-11Merge pull request #14518 from poke1024/fix-player-wposRémi Verschelde
Fix player window centering on macOS retina screens
2017-12-10Fix SceneTreeEditor crashing when calling _deselect_itemsStefano Bonicatti
The crash can be triggered for instance by trying to reparent a node and clicking on the background of the Reparent Node window.
2017-12-10Fix player window centering on macOS retina screensBernhard Liebl
2017-12-10Fix wrong return value in some virtual method bindingsRémi Verschelde
2017-12-10Merge pull request #14501 from Paulb23/close_wrong_scene_issue_13844Rémi Verschelde
Fixed close current scene closing the wrong scene, issue 13844
2017-12-10Fixed close current scene closing the wrong scene, issue 13844Paulb23
2017-12-10Merge pull request #11510 from AndreaCatania/skelRémi Verschelde
Added skeleton x-ray
2017-12-10Merge pull request #13351 from poke1024/fix12451_2Rémi Verschelde
Make click on arrow properly open and close property editor modals
2017-12-10fix certain popup close clicks with popup buttonsBernhard Liebl
2017-12-10Implemented skeleton visibilityAndreaCatania
Removed code visibility code from popup menu
2017-12-10Style: Re-apply clang-format over recent invalid additionsRémi Verschelde
2017-12-10PropertyEditor: Filter out resource_local_to_sceneRémi Verschelde
This lets the empty "Global" category disappear again. Also silence a debug print.
2017-12-10Merge pull request #14479 from Web-eWorks/gltf-fixesRémi Verschelde
Fix importing GLTF meshes as external files.
2017-12-10Merge pull request #14480 from volzhs/startup-errorRémi Verschelde
Fix get_edited_scene_root error at starting editor
2017-12-10Fix get_edited_scene_root error at starting editorvolzhs
2017-12-09Fix importing GLTF meshes as external files.Webster Sheets
2017-12-09Merge pull request #14478 from akien-mga/property-tooltipsRémi Verschelde
PropertyEditor: Fix display of property doc in tooltip
2017-12-09Project Manager: Fix Templates search signal connection.Andreas Haas
Fixes #13921
2017-12-09PropertyEditor: Fix display of property doc in tooltipRémi Verschelde
2017-12-09Merge pull request #13371 from RayKoopa/mute_animation_tracksRémi Verschelde
Add feature to disable animation tracks
2017-12-09Merge pull request #14448 from groud/fix_checkboxes_updateRémi Verschelde
Fixes the checkboxes update in canvas item editor
2017-12-09Merge pull request #14455 from RayKoopa/remove_layer_flyout_labelRémi Verschelde
Remove physics / render layer flyout label.
2017-12-09Add feature to disable animation tracksRay Koopa
2017-12-09-Ability to and unwrap lightmap coordinates on importJuan Linietsky
-Added unwrap functionality to Mesh -Ability to display and debug mesh UVs -Added multiline draw, so it's easier and faster to draw UVs -Many fixes to SurfaceTool -Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09Defer the scan filesystem call when adding import pluginsGeorge Marques
This ensures every plugin is added before the scan is made. Fix #12749
2017-12-09Remove layer flyout label.Ray Koopa
2017-12-09Merge pull request #13166 from Krakean/change_addrootifnone_v2Rémi Verschelde
When drag'n'drop, automatically create dragged resource as a root node if you haven't any yet (v2)
2017-12-09Merge pull request #13446 from gad-o/duplicate_fileRémi Verschelde
Add duplicate option to filesystem dock
2017-12-09Makes consistent Slider joint GizmoAndreaCatania
2017-12-09Fixes the checkboxes updateGilles Roudiere
2017-12-09Merge pull request #13994 from ISylvox/caret-blinkRémi Verschelde
Set Caret Blinking Enabled by Default
2017-12-09Makes consistent 6DOF joint GizmoAndreaCatania
2017-12-09Merge pull request #14420 from MattUV/fold-shortcutRémi Verschelde
Modify shortcuts and menus to fold/unfold code
2017-12-09Restored two items in filesystemdock menusersoong
2017-12-08Modify shortcuts and menus to fold/unfold codeMattUV
Fix #13180 As the same shortcut cannot be assigned to two actions, I removed the ability to fold (fold_line()) or unfold (unfold_line()) via menu (still possible by code), and there is a single fold/unfold action (toggle_fold_line()). The new default shortcut is now Alt+F