Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-04 | Merge pull request #29411 from clayjohn/multimesh_instance_2d | Rémi Verschelde | |
Added MultiMeshInstance2D node for using MultiMesh in 2D | |||
2019-06-04 | Merge pull request #29459 from hpvb/fix-move-rename | Rémi Verschelde | |
Fix moving and renaming files | |||
2019-06-04 | Merge pull request #29452 from YeldhamDev/remember_selected_subtile | Rémi Verschelde | |
Remember selected subtile when updating the TileMap editor | |||
2019-06-04 | Merge pull request #29460 from YeldhamDev/tilemapeditor_atlas_copy_fix | Rémi Verschelde | |
Fix TileMap editor not correctly copying atlas tiles | |||
2019-06-04 | Fix moving and renaming files | Hein-Pieter van Braam-Stewart | |
This commit fixes several issues related to moving scenes and resources in an open project. * Don't try to reload scenes while not all scenes are updated yet. * Don't use the UndoRedo system to update non-user initiated editor state. * Resave scenes after moving files and updating resource path(s). | |||
2019-06-04 | Merge pull request #29448 from Calinou/improve-performance-monitor-display | Rémi Verschelde | |
Improve the performance monitor display | |||
2019-06-04 | Fix error spam when typing in the TileMap editor's search box while having ↵ | Michael Alexsander Silva Dias | |
no results | |||
2019-06-04 | Fix TileMap editor not correctly copying atlas tiles | Michael Alexsander Silva Dias | |
Fixes #29307. | |||
2019-06-03 | Remember selected subtile when updating the TileMap editor | Michael Alexsander Silva Dias | |
Fixes #29444. | |||
2019-06-03 | Improve the performance monitor display | Hugo Locurcio | |
- Use dark colors when using a light theme for better visibility - Enable antialiasing (only effective when using the GLES3 renderer) - Make graph lines thinner but opaque - Scale graph line widths on hiDPI displays | |||
2019-06-03 | added MultiMeshInstance2D node for using MultiMesh in 2D | clayjohn | |
2019-06-03 | Merge pull request #28099 from lupoDharkael/fix-completion | Rémi Verschelde | |
Fix code completion not working with class_name | |||
2019-06-03 | Merge pull request #25522 from aqnuep/MeshLibrary_improvements | Rémi Verschelde | |
MeshLibrary export improvements | |||
2019-06-03 | Merge pull request #29412 from YeldhamDev/audio_editor_pause_fix | Rémi Verschelde | |
Fix pausing in audio player editor acting the same as stopping | |||
2019-06-03 | Merge pull request #29417 from YeldhamDev/visual_shader_icon | Rémi Verschelde | |
Better visual shader icon | |||
2019-06-03 | Merge pull request #29428 from akien-mga/docdata-merge-properties | Rémi Verschelde | |
doc: Fix DocData.merge_from copying old setters and getters | |||
2019-06-03 | doc: Fix DocData.merge_from copying old setters and getters | Rémi Verschelde | |
This is not necessary and means that some setters and getters can end up wrong if they are changed in the bindings but DocData does not update them when running --doctool. Fixes #29425. Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com> | |||
2019-06-03 | Add HeightMapShape mesh in CollisionShape gizmo | JFonS | |
2019-06-03 | Better visual shader icon | Michael Alexsander Silva Dias | |
Closes #20695. | |||
2019-06-02 | Fix pausing in audio player editor acting the same as stopping | Michael Alexsander Silva Dias | |
2019-06-01 | Display longer Git hashes in engine version dialogs | Hugo Locurcio | |
Due to the high number of commits in the Godot repository, 7-character hashes were starting to become occasionally ambiguous. In contrast, 9-character hashes are currently unambiguous for all commits. | |||
2019-06-01 | Merge pull request #29360 from Calinou/improve-curve-editor-rendering | Rémi Verschelde | |
Improve the curve editor rendering | |||
2019-06-01 | Merge pull request #24560 from guilhermefelipecgs/fix_24549 | Rémi Verschelde | |
Add EDITMODE_PRIORITY for ATLAS_TILE | |||
2019-06-01 | Merge pull request #24708 from uzimonkey/sub-resource-names-in-script-editor | Rémi Verschelde | |
Add sub-resource name when available to script editor | |||
2019-06-01 | Merge pull request #28695 from Ranoller/patch-2 | Rémi Verschelde | |
FIX Script editor doesn´t send unsaved script #28693 | |||
2019-06-01 | Improve the curve editor rendering | Hugo Locurcio | |
- Fix grid rendering when using a light theme - Enable anti-aliasing for the main curve line (only applies when using the GLES3 renderer) - Swap the main line and edge line colors for better visibility - Scale some line widths on hiDPI displays (not all of them could be scaled due to rendering bugs) | |||
2019-05-31 | Merge pull request #27309 from KoBeWi/main_scene_on_android | Rémi Verschelde | |
Ensure main scene is set when running on device | |||
2019-05-31 | Ensure main scene is set when running on device | Tomasz Chabora | |
2019-05-31 | Merge pull request #27334 from qarmin/add_50_percent_editor_scale | Rémi Verschelde | |
Add support for 50% editor scale | |||
2019-05-31 | Merge pull request #28144 from Calinou/animation-track-editor-align-bool | Rémi Verschelde | |
Align boolean track icons to other keys in the animation editor | |||
2019-05-31 | Merge pull request #29318 from bojidar-bg/29313-control-constant-update | Rémi Verschelde | |
Fix constant redrawing of the editor when selecting a Control in a Container | |||
2019-05-31 | Merge pull request #29324 from qarmin/fix_memory_leak_text_editor | Rémi Verschelde | |
Fix memory leak in Text Editor and FileSystem dock | |||
2019-05-31 | Merge pull request #29329 from volzhs/fix-animation-player | Rémi Verschelde | |
Fix animation player | |||
2019-05-31 | Merge pull request #29334 from KoBeWi/not_crash_is_true | Rémi Verschelde | |
Fix crash when inherit in rootless unsaved scene | |||
2019-05-31 | Merge pull request #29328 from KoBeWi/undo_cpuparticles_too | Rémi Verschelde | |
Allow undo of conversion to CPUParticles | |||
2019-05-31 | Merge pull request #29301 from creikey/fix-remotescenetree | Rémi Verschelde | |
Hide remote scene tree when adding new scene | |||
2019-05-30 | Hide remote scene tree when adding new scene | Cameron Reikes | |
- Don't show create_root_dialog if remote scenetree visible - Hide create_root_dialog on showing of remote scenetree Fixes #29288 | |||
2019-05-31 | Add sub-resource name when available to script editor | UziMonkey | |
2019-05-31 | Fix crash when inherit in rootless unsaved scene | Tomasz Chabora | |
2019-05-31 | Sync Animation editor with Inspector | volzhs | |
2019-05-30 | Allow undo conversion to CPUParticles | Tomasz Chabora | |
2019-05-31 | Revert "Fix AnimationPlayer editor length and step synchronization" | volzhs | |
This reverts commit ca80ebe9f6319f3caf008bd3f49fc11bae13423c. | |||
2019-05-30 | Fix memory leak in Text Editor and FileSystem Dock | qarmin | |
2019-05-30 | Check error code before using FileAccess to create a preview and crashing. | K. S. Ernest (iFIre) Lee | |
2019-05-30 | Fix constant redrawing of the editor when selecting a Control in a Container | Bojidar Marinov | |
Fixes #29313 | |||
2019-05-30 | Merge pull request #29297 from Calinou/decrease-editor-fps-unfocused | Rémi Verschelde | |
Decrease the editor FPS cap when the window is unfocused | |||
2019-05-30 | Merge pull request #24286 from glaforte/bugfix/20878 | Rémi Verschelde | |
Fixes the support of the 'keep on reimport' flag - Issue #20878. | |||
2019-05-30 | Decrease the editor FPS cap when the window is unfocused | Hugo Locurcio | |
This decreases CPU/GPU usage when the window is unfocused, which can be beneficial to laptop users. This also makes the low-processor mode sleep project setting no longer affect the editor. Instead, two new editor settings now define the duration of sleeping when the editor is focused and unfocused. This closes #24209 and partially addresses #29257. | |||
2019-05-30 | Merge pull request #29308 from hbina/fixing_undo_2d_particles | Rémi Verschelde | |
added ability to undo conversion of Particles2D to CPUParticles2D | |||
2019-05-30 | Merge pull request #29296 from jbuck3/cleanup | Rémi Verschelde | |
Remove some redundant lines |