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2019-10-23Improve EditorExportPlatform interface.Fabio Alessandrelli
Convert all get_device* methods to get_option* and normalize their usage as icon, label, tooltip.
2019-10-23Fix EditorNode.get_editor_themeFabio Alessandrelli
EditorNode was not correctly setting the class memeber when creating the theme, using a local variable instead. Theme is now created before registering exporters (as they might need it).
2019-10-23Merge pull request #32992 from KoBeWi/AUTOVECTORZRémi Verschelde
Auto-increment frame_coords when keying
2019-10-23Merge pull request #32954 from argentite/new-extend-scriptRémi Verschelde
Add separate menu entries for extending and replacing scripts
2019-10-22Merge pull request #32924 from ajweeks/add-ruler-arcsRémi Verschelde
Draw arcs to indicate angles being measured by ruler
2019-10-22Merge pull request #32976 from DavidSichma/type_evalRémi Verschelde
Fixed evaluation for types
2019-10-23Add clear menu entries for extending and replacing scriptsAnubhab Ghosh
2019-10-22Auto-increment frame_coords when keyingTomasz Chabora
2019-10-22Merge pull request #32973 from KoBeWi/sprite_gpsRémi Verschelde
Show preview of frame_coords in AnimationPlayer
2019-10-22Merge pull request #32985 from Chaosus/fix_bugRémi Verschelde
Prevents segfault on _class_desc_resized at exit
2019-10-22Prevents segfault on _class_desc_resized at exit Yuri Roubinsky
2019-10-22Merge pull request #32944 from Klowner/gdscript-editorspinsliderRémi Verschelde
expose EditorSpinSlider to GDScript
2019-10-22Merge pull request #32838 from Calinou/add-x509certificate-cryptokey-iconsRémi Verschelde
Add editor icons for X509Certificate and CryptoKey
2019-10-22Merge pull request #32833 from nekomatata/label-autowrap-fixRémi Verschelde
Allow Label autowrap to cut words when they exceed line width
2019-10-22Merge pull request #32846 from Chaosus/fix_doc_colorRémi Verschelde
Fix incorrect coloring of in-editor documentation when theme changed
2019-10-22Fixed evaluation for typesDavid Sichma
2019-10-22Show preview of frame_coords in AnimationPlayerTomasz Chabora
2019-10-21Merge pull request #32958 from YeldhamDev/inspector_resource_object_iconRémi Verschelde
Make the the resource menu button fallback to the Object icon instead of Node
2019-10-21Merge pull request #32960 from YeldhamDev/anim_track_copy_enhancementsRémi Verschelde
Enhancements and fixes for the animation editor's copy track dialog
2019-10-21Enhancements and fixes for the animation editor's copy track dialogMichael Alexsander
2019-10-21Merge pull request #32956 from volzhs/invalid-boldRémi Verschelde
Fix validating editor bold font
2019-10-21Make the the resource menu button fallback to the Object icon instead of NodeMichael Alexsander
2019-10-21Fix validating editor bold fontvolzhs
2019-10-21Merge pull request #32849 from jahd2602/fix-26362Rémi Verschelde
Add accept-dialog enter-key functionality to the Connect Dialog's Method textfield.
2019-10-21Merge pull request #32841 from Calinou/freelook-add-slow-modifierRémi Verschelde
Add a "slow" modifier to freelook
2019-10-21Merge pull request #32836 from YeldhamDev/resource_editor_icon_fallbackRémi Verschelde
Make resource editor fallback to Object icon if none is found
2019-10-20expose EditorSpinSlider to GDScriptMark Riedesel
2019-10-19Add arcs to indicate angle being measured by rulerAJ Weeks
2019-10-16Add editor icons for X509Certificate and CryptoKeyHugo Locurcio
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2019-10-16Don't allow to export pck without presetTomasz Chabora
2019-10-16Allow Label autowrap to cut words when they exceed line widthPouleyKetchoupp
Fixes #30832
2019-10-15Add accept-dialog enter-key functionality to the Connect Dialog's Method ↵Jairo Honorio
textfield.
2019-10-15Fix incorrect coloring of in-editor documentation when theme changedYuri Roubinsky
2019-10-14Add a "slow" modifier to freelookHugo Locurcio
This makes precise adjustments easier, without having to touch the mouse wheel. This modifier is also available in Blender, so this makes the freelook behavior more consistent with it :) In the interest of simplifying the Editor Settings, this also removes the freelook modifier speed factor setting (the value is now hardcoded to its default).
2019-10-14Make resource editor fallback to Object icon if none is foundMichael Alexsander
2019-10-14Small fixes to redundand code, copy paste bugsqarmin
2019-10-13Increased step precisionDavid Sichma
Results in nicer numbers for float properties like 20.0 instead of 20.000001
2019-10-12Fix the dependency error dialog being too small on hiDPI displaysHugo Locurcio
This closes #32770.
2019-10-11Merge pull request #32731 from codecustard/fix_concaveshape_not_selectingRémi Verschelde
Fixes concaveshape not selecting in viewport
2019-10-11Fixes concaveshape not selecting in viewportEmmanuel Barroga
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport.
2019-10-11Merge pull request #32721 from groud/independant_grid_snapRémi Verschelde
Move grid snapping to an independent button
2019-10-11Merge pull request #32737 from volzhs/unused-outputstringsRémi Verschelde
Remove unused editor/OutputStrings
2019-10-11Merge pull request #32729 from Calinou/inspector-remove-string-conversionRémi Verschelde
Remove redundant `camelcase_to_underscore()` call in EditorInspector
2019-10-11Remove unused editor/OutputStringsvolzhs
2019-10-10Remove redundant `camelcase_to_underscore()` call in EditorInspectorHugo Locurcio
Calling `String::capitalize()` already calls `String::camelcase_to_underscore()` under the hood.
2019-10-10Fixed ScriptEditor autosave timer causing errors on startPouleyKetchoupp
Fixes #32685
2019-10-10Move grid snapping to an independent buttonGilles Roudière
2019-10-10Prevents folding of member tree on drag&drop in visual shaderYuri Roubinsky
2019-10-10Add shortcut Shift + F3 to search pervious in the built-in docsMarqus
When using the built-in docs, Godot would not support the shortcut "Shift + F3" to search for the previous occurrence of the search entry text, thus causing an inconsistent behaviour when using shortcuts in the "ScriptEditor" compared to using them in the "ScriptTextEditor". The previous parameter of the function "EditorHelp::_search()" in the class "editor_help" seems to be unused, thus replaced with a bool representing to search for previous search entry text or not. By adding the shortcut to Godot's "ScriptEditor", this commit now improves Godot's consistensy when using shortcuts. Fixes #31147. Co-Authored-By: Oscar Ferm <oscfer-6@student.ltu.se>
2019-10-10Remove dependency on the editor directory being in the build's include path.Marcel Admiraal
- Add or remove the necessary subdirectorires to the includes to remove dependency on the editor directory being in the build's include path. - Ensure includes in modified files conform to style guideline. - Remove editor from the build include path.