Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-06 | Merge pull request #69631 from timothyqiu/tile-proxy-rmb | Rémi Verschelde | |
Fix error when right clicking proxy list in TileProxiesManagerDialog | |||
2022-12-06 | Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fix | Rémi Verschelde | |
AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging | |||
2022-12-06 | Merge pull request #68860 from xiongyaohua/path3d_fishbones | Rémi Verschelde | |
Draw fish bones for Path3D and Path2D in the Editor | |||
2022-12-06 | Fix error when right clicking proxy list in TileProxiesManagerDialog | Haoyu Qiu | |
2022-12-05 | AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with ↵ | Eduard Zalyaev | |
dragging Fixes #69413. | |||
2022-12-05 | Merge pull request #68324 from AThousandShips/group_import_uid | Rémi Verschelde | |
Fix group reimport bug | |||
2022-12-05 | Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root | Rémi Verschelde | |
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner` | |||
2022-12-05 | Merge pull request #67553 from Sauermann/fix-new-node-dialog-description | Rémi Verschelde | |
Fix Updating New Node Dialog Description of Custom Nodes | |||
2022-12-05 | Merge pull request #69600 from Chaosus/fix_global_shader_crash | Rémi Verschelde | |
Fix setting a global shader variable in the project settings | |||
2022-12-05 | Fix setting a global shader variable in the project settings | Yuri Rubinsky | |
2022-12-05 | Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_main | Rémi Verschelde | |
Minor tweaks/polish to the navigation controls to prevent interference | |||
2022-12-05 | Merge pull request #69132 from RumblingTurtle/multiline-move-fix | Rémi Verschelde | |
Script editor: Rewrite multiline move logic | |||
2022-12-05 | Script editor: Rewrite multiline move logic. Preserving all carets and their ↵ | Eduard Zalyaev | |
selections intact on alt+up/down shortcut Fixes #68731. | |||
2022-12-05 | draw fish bones for Path2D and Path3D | Yaohua Xiong | |
These fish bones are add to indicate the direction and local transforms alone the path. | |||
2022-12-05 | Fix animation play backward doesn't process current key&animtrack seek | Silc Renew | |
2022-12-05 | Merge pull request #69357 from TokageItLab/byebye-trigger | Rémi Verschelde | |
Remove `UPDATE_TRIGGER` mode from `ValueTrack::UpdateMode` & Match behaviors between `AnimationTree` and `AnimationPlayer` | |||
2022-12-05 | Merge pull request #68770 from TokageItLab/add-track-validator | Rémi Verschelde | |
Add track validator to AnimationPlayerEditor to detect tracks which have error | |||
2022-12-05 | Merge pull request #68995 from bruvzg/sys_font_for_text | Rémi Verschelde | |
Use system fonts as fallback. | |||
2022-12-05 | Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var | Rémi Verschelde | |
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable | |||
2022-12-04 | Use system fonts as fallback and improve system font handling. | bruvzg | |
Add support for font weight and stretch selection when using system fonts. Add function to get system fallback font from a font name, style, text, and language code. Implement system font support for Android. Use system fonts as a last resort fallback. | |||
2022-12-04 | Fix heap-use-after-free when exiting editor after editing TileSet | Haoyu Qiu | |
2022-12-03 | Implement CAMERA_VISIBLE_LAYERS as built-in shader variable | NumbuhFour | |
2022-12-02 | Minor tweaks/polish to the navigation controls to prevent interference: | Fredia Huya-Kouadio | |
- Reduce controls size - Enable opacity on hover to increase visibility | |||
2022-12-02 | Enable the navigation controls for touchscreen by default | Fredia Huya-Kouadio | |
2022-12-02 | Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player | Silc Renew | |
#69357 | |||
2022-12-01 | Merge pull request #69364 from m4gr3d/add_navigation_controls_main | Rémi Verschelde | |
Add navigation control to the node3d editor viewport | |||
2022-12-01 | Merge pull request #69443 from KoBeWi/meta_never_dies | Rémi Verschelde | |
Restore metadata to script create dialog | |||
2022-12-01 | Merge pull request #69403 from KoBeWi/gdrequiredvirutalcallnoif | Rémi Verschelde | |
Simplify GDVIRTUAL_REQUIRED_CALL calls | |||
2022-12-01 | Fix invalid metadata names in script create dialog | kobewi | |
2022-12-01 | Revert "Fix "Script Create" dialog errors with metadata" | kobewi | |
This reverts commit bb5198a5ac92a6fe699751df9bb9c09109a2955a. | |||
2022-11-30 | Simplify GDVIRTUAL_REQUIRED_CALL calls | kobewi | |
2022-11-30 | Make remote inspector groups not foldable | kobewi | |
2022-11-30 | Merge pull request #69376 from zaevi/adjust_dropping_texture | Rémi Verschelde | |
Adjust position and size for dropping texture in canvas editor. | |||
2022-11-30 | Merge pull request #69365 from timothyqiu/invalid-reference | Rémi Verschelde | |
Fix heap-use-after-free when changing alternative tile ID | |||
2022-11-30 | Adjust position and size for dropping texture. | Zae | |
2022-11-30 | Fix heap-use-after-free when changing alternative tile ID | Haoyu Qiu | |
2022-11-29 | Add navigation control to the node3d editor viewport | Fredia Huya-Kouadio | |
2022-11-29 | print each migrated project path instead of always printing "migrating" when ↵ | Nathan Franke | |
there are none | |||
2022-11-29 | Merge pull request #69338 from akien-mga/pm-fix-hacky-project-rename | Yuri Sizov | |
Project Manager: Fix hacky code for project rename | |||
2022-11-29 | Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim | Rémi Verschelde | |
Add "Trimming" option to cut un-keyed timeline before first key in glTF animation | |||
2022-11-29 | Merge pull request #69341 from TokageItLab/fix-timeline-crash | Rémi Verschelde | |
Fix crash AnimationTimelineEdit when switch FPS mode without track | |||
2022-11-29 | Merge pull request #66995 from HolonProduction/main_window_bug | Rémi Verschelde | |
Fix a bug with main window `EditorPlugin`. | |||
2022-11-29 | Merge pull request #51471 from KoBeWi/array_of_crashes | Rémi Verschelde | |
Fix crash in EditorPropertyArray | |||
2022-11-29 | Merge pull request #63512 from MmAaXx500/autoload-double-add-remove | Rémi Verschelde | |
Prevent autoloads from being added or removed twice | |||
2022-11-29 | Merge pull request #67664 from WindyDarian/fix_dependency_import | Rémi Verschelde | |
Don't try to import unknown dependency from scan | |||
2022-11-29 | Merge pull request #67814 from opl-/fix/editor-inspector-accept-event | Rémi Verschelde | |
Fix editor inspector classes not accepting events | |||
2022-11-29 | Merge pull request #66194 from YeldhamDev/feature_fixes | Rémi Verschelde | |
Fix some stuff with the editor features | |||
2022-11-30 | Fix crash AnimationTimelineEdit when switch FPS mode without track | Silc Renew | |
2022-11-29 | Solve a bug with main window plugins. | HolonProduction | |
When removing a main window plugin the bindings of the main window buttons was not changed to reflect the changed indices. | |||
2022-11-29 | Fix crash in EditorPropertyArray | kobewi | |