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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-09-10
Merge pull request #41954 from Calinou/raycast-rename-cast-to
Rémi Verschelde
2020-09-10
Rename RayCast's `cast_to` property to `target_position`
Hugo Locurcio
2020-09-10
Merge pull request #41795 from Hassan-A/tilemap-rotate-fix
Rémi Verschelde
2020-09-10
Merge pull request #41935 from Chaosus/vs_texture3d
Rémi Verschelde
2020-09-10
Remove duplicate or unnecessary Python definitions.
Marcel Admiraal
2020-09-10
Added Texture3D to visual shaders
Yuri Roubinsky
2020-09-09
Merge pull request #41926 from Calinou/rename-shortcut-sentence-case
Rémi Verschelde
2020-09-09
Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-09-09
Fix build warning in visual_shader_editor
Yuri Roubinsky
2020-09-09
Merge pull request #41918 from reduz/implement-3d-textures
Juan Linietsky
2020-09-09
Implement 3D textures as import and resource format.
reduz
2020-09-09
Improve performance for Show/Hide port preview in visual shaders
Yuri Roubinsky
2020-09-09
Improve performance of Undo:change node position in visual shader
Yuri Roubinsky
2020-09-08
i18n: Sync translations with Weblate
Rémi Verschelde
2020-09-07
Merge pull request #38308 from bruvzg/sad_security_circus
Rémi Verschelde
2020-09-07
Merge pull request #41840 from Chaosus/vs_particles
Juan Linietsky
2020-09-07
Merge pull request #41510 from SkyLucilfer/TranslatorComment
Rémi Verschelde
2020-09-07
Fixed expand/collapse folder option not showing in FileSystemDock
Eric M
2020-09-07
Remakes particles in visual shaders
Yuri Roubinsky
2020-09-06
Fix tilemap tiles on horizontal/vertical flips
Haz
2020-09-06
Removes redundant code & fix documentation for VisualShaderNodeCustom
Yuri Roubinsky
2020-09-06
Use flags instead TYPE_ enum in visual shaders editor
Yuri Roubinsky
2020-09-05
Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-09-04
Make PosVertex to Vertex slicing explicit.
Marcel Admiraal
2020-09-04
Merge pull request #41758 from akien-mga/classref-sync
Rémi Verschelde
2020-09-04
Merge pull request #41761 from madmiraal/fix-assignment-operators
Rémi Verschelde
2020-09-04
doc: Sync classref with current source
Rémi Verschelde
2020-09-04
Ensure assignment operators return by reference to avoid unnecessary copies.
Marcel Admiraal
2020-09-04
Merge pull request #40996 from Calinou/improve-debug-editor-tooltips
Rémi Verschelde
2020-09-04
i18n: Sync translations with Weblate
Rémi Verschelde
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
Merge pull request #41022 from qarmin/fixes_leak_with_creating_settings
Rémi Verschelde
2020-09-03
Merge pull request #41050 from Calinou/spriteframes-editor-compact
Rémi Verschelde
2020-09-03
Merge pull request #41332 from bruvzg/win_subsys_option
Rémi Verschelde
2020-09-03
Merge pull request #41702 from kotelifelif/37424
Rémi Verschelde
2020-09-03
Merge pull request #41724 from Chaosus/vs_fix_particles
Yuri Roubinsky
2020-09-03
Restore Particles functionality in visual shader
Yuri Roubinsky
2020-09-03
Merge pull request #41589 from sburris0/master
Rémi Verschelde
2020-09-02
Fix filtering of search results in SectionedInspector
booer
2020-09-02
Fix editor inspector refresh not working
Eric M
2020-09-01
Merge pull request #41668 from clayjohn/GLOW-HQ
Rémi Verschelde
2020-09-01
Merge pull request #37022 from aaronfranke/editor-plugin-iter-back
Rémi Verschelde
2020-09-01
Merge pull request #37240 from aaronfranke/pm-min-size
Rémi Verschelde
2020-09-01
Merge pull request #40868 from aaronfranke/color-html-rgba
Rémi Verschelde
2020-08-31
Add high quality glow mode
clayjohn
2020-09-01
Change Color HTML conversion from ARGB to RGBA
Aaron Franke
2020-08-31
Fix being able to create invalid scripts by pressing enter inside "Path"
Michael Alexsander
2020-08-31
Change the "remove missing" button to disabled rather than hidden
Aaron Franke
2020-08-31
Merge pull request #41601 from hinlopen/remember-last-filter-order
Rémi Verschelde
2020-08-31
Merge pull request #30148 from zaksnet/fix-texture-editor
Rémi Verschelde
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