Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-18 | Merge pull request #64468 from aaronfranke/editor-prop-visual-shader-mode | Clay John | |
Rename `EditorPropertyShaderMode` to `EditorPropertyVisualShaderMode` | |||
2022-08-18 | Merge pull request #64470 from aaronfranke/shader-cd-st-enum | Clay John | |
Move `ShaderCreateDialog`'s `ShaderType` enum out of the header | |||
2022-08-18 | Merge pull request #64357 from Mickeon/rename-plugin-container | Yuri Sizov | |
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*` | |||
2022-08-18 | Merge pull request #58059 from Calinou/tweak-default-project-icon-2 | Yuri Sizov | |
Tweak the default project icon | |||
2022-08-18 | Merge pull request #62298 from Diddykonga/select_current_save | Yuri Sizov | |
[Editor]: Allow `Select Current` to Save Scenes | |||
2022-08-16 | Merge pull request #52212 from ↵ | Yuri Sizov | |
thenegativehunter2/master_texture_array_normal_added Add an import option to force TextureArrays as normal maps for RGTC Compression(redo) | |||
2022-08-15 | Move ShaderCreateDialog's ShaderType enum out of the header | Aaron Franke | |
2022-08-15 | Rename EditorPropertyShaderMode to EditorPropertyVisualShaderMode | Aaron Franke | |
2022-08-15 | Merge pull request #64128 from and3rson/convert3to4-fixes-3 | Clay John | |
Add conversion for instance(), set_shader_param() and node path literals | |||
2022-08-15 | Merge pull request #63872 from Chaosus/shader_branch_color | Rémi Verschelde | |
Implement coloring for disabled branches in the shader editor | |||
2022-08-14 | Merge pull request #63122 from m4gr3d/split_can_export_main | Fredia Huya-Kouadio | |
Refactor the export checking logic to improve separation of concerns | |||
2022-08-14 | Refactor the export checking logic to improve separation of concerns | Fredia Huya-Kouadio | |
2022-08-14 | Implement coloring for disabled branches in the shader editor | Yuri Rubinsky | |
2022-08-13 | Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*` | Micky | |
The name "Inspector" has been adopted for years and is thus more familiar. | |||
2022-08-11 | Merge pull request #63582 from KoBeWi/power_shader | Clay John | |
Improvements to shader editor | |||
2022-08-11 | Merge pull request #64271 from KoBeWi/get_no_color | Yuri Sizov | |
Optimize theme usage in editor log | |||
2022-08-11 | Add missing properties to default theme | kobewi | |
2022-08-11 | Optimize theme usage in editor log | kobewi | |
2022-08-10 | Fix document display in inspector for properties | Xwdit | |
2022-08-10 | Merge pull request #64215 from Calinou/editor-allow-numpad-zoom-shortcuts | Rémi Verschelde | |
2022-08-10 | Merge pull request #63245 from V-Sekai/animation_editor_read_only | Rémi Verschelde | |
2022-08-10 | Allow using numpad for zoom shortcuts in the 2D/code editors | Hugo Locurcio | |
This behavior is consistent with GIMP. | |||
2022-08-10 | Merge pull request #62925 from aaronfranke/pck-export | Rémi Verschelde | |
2022-08-09 | Allow exporting PCK files without export templates installed | Aaron Franke | |
2022-08-09 | Remove duplicate data structure for export features | Aaron Franke | |
2022-08-09 | Update editor/project_converter_3_to_4.cpp | Andrew Dunai | |
Co-authored-by: FireForge <67974470+fire-forge@users.noreply.github.com> | |||
2022-08-09 | Add conversion for instance(), set_shader_param() and node path literals | Andrew Dunai | |
2022-08-08 | Merge pull request #64008 from YuriSizov/doctool-add-param-reference-syntax | Rémi Verschelde | |
2022-08-08 | Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo | Rémi Verschelde | |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov | |
2022-08-08 | Add support for [param foo] syntax in valid documentation contexts | Yuri Sizov | |
2022-08-08 | Merge pull request #64004 from YuriSizov/doctool-fail-on-unnamed-args | Rémi Verschelde | |
Add checks and tests for empty/unnamed arguments | |||
2022-08-08 | Merge pull request #64104 from and3rson/convert3to4-fixes-2 | Rémi Verschelde | |
2022-08-08 | Merge pull request #63253 from ↵ | Rémi Verschelde | |
V-Sekai/disable_sprite_conversion_on_foreign_nodes | |||
2022-08-08 | Merge pull request #63518 from timothyqiu/window-toggle | Rémi Verschelde | |
2022-08-08 | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov | |
2022-08-08 | Merge pull request #63173 from fire-forge/layers-grid | Rémi Verschelde | |
2022-08-08 | Add conversions for tweens, fix move_and_slide/start/await conversions | Andrew Dunai | |
2022-08-08 | Merge pull request #62868 from fire-forge/array-resize-size | Rémi Verschelde | |
Use a SpinBox in the inspector array resize dialog | |||
2022-08-08 | Merge pull request #64070 from Calinou/3d-editor-remove-alt-fov-adjustment | Rémi Verschelde | |
2022-08-08 | Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask | Rémi Verschelde | |
2022-08-08 | Merge pull request #64050 from pulawskig/master | Rémi Verschelde | |
2022-08-07 | Remove FOV adjustment with Alt + mouse wheel in the 3D editor | Hugo Locurcio | |
This shortcut got in the way when using the Maya navigation scheme, and also when using the slow freelook modifier (regardless of navigation scheme). | |||
2022-08-07 | Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4 | Rémi Verschelde | |
Allow for vec2/vec4 to be used in reflect and refract | |||
2022-08-07 | Allow vec2 and vec4 for reflect and refract | Hendrik Brucker | |
2022-08-07 | Merge pull request #62089 from Step-an/add_drag_and_drop_to_EditorPropertyPath | Rémi Verschelde | |
2022-08-07 | Merge pull request #58494 from rcorre/recent-projects | Rémi Verschelde | |
2022-08-07 | Fix axis snapping of CollisionPolygon2d's newly created vertex | Grzegorz Puławski | |
2022-08-07 | Migrate project list to separate config file. | Ryan Roden-Corrent | |
Storing the project/favorites list in the EditorSettings makes it difficult to version-control your editor configuration, as the file will continually change as you open new projects. It also means a configuration can't be shared across machines, as they might not have the same projects or file layout. Now the project list is stored in $godot_data_dir/projects.cfg. Each path is a section, which has a boolean favorite value. If the new config does not exist, the editor attempts to migrate legacy EditorSettings-based configuration to the new file. Fixes godotengine/godot-proposals#1637. | |||
2022-08-06 | Fix NavigationRegion3D gizmo's odd visual behavior | Josh Jones | |