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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-06-03
Merge pull request #39262 from aaronfranke/ok
Rémi Verschelde
2020-06-03
Merge pull request #39009 from Calinou/improve-script-editor-warnings-text
Rémi Verschelde
2020-06-03
Change OK text in snap dialog to OK
Aaron Franke
2020-06-03
Merge pull request #39150 from dreamsComeTrue/project-manager-grab-focus-on-e...
Rémi Verschelde
2020-06-03
Merge pull request #39203 from Xrayez/fix-no-lang-crash
Rémi Verschelde
2020-06-03
Merge pull request #39209 from Xrayez/ray-shape-indie
Rémi Verschelde
2020-06-01
Improved warning shown when autoload cannot be added.
Eric M
2020-06-01
Move `RayShape2D` implementation into its own translation unit
Andrii Doroshenko (Xrayez)
2020-05-31
Prevent crash attaching a script with no languages registered
Andrii Doroshenko (Xrayez)
2020-05-30
Grabbing focus on ProjectList after clicking an item.
Dominik 'dreamsComeTrue' Jasiński
2020-05-29
Merge pull request #39051 from Xrayez/geometry-split
Rémi Verschelde
2020-05-28
Use translated docs in PropertySelector
Rémi Verschelde
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
Merge pull request #39062 from akien-mga/du-pain-et-des-jeux
Rémi Verschelde
2020-05-27
Merge pull request #36409 from fire/skeleton-custom-inspector
Rémi Verschelde
2020-05-26
Add shortcut for Pan Mode (G)
Rémi Verschelde
2020-05-26
Merge pull request #28289 from aaronfranke/grid
Rémi Verschelde
2020-05-25
Add `custom_modules` build option to compile external user modules
Andrii Doroshenko (Xrayez)
2020-05-25
Fix build after merge of #37235
Rémi Verschelde
2020-05-25
Merge pull request #37235 from Calinou/improve-editor-feature-profiles
Rémi Verschelde
2020-05-25
Reverse mouse wheel in animation track editor
Tomasz Chabora
2020-05-24
Improve the text appearance in the script editor warnings panel
Hugo Locurcio
2020-05-22
Dynamic infinite 3D grid
Aaron Franke
2020-05-22
Custom Skeleton3DEditorPlugin
K. S. Ernest (iFire) Lee
2020-05-21
Fix moving 2D node with mouse after using arrow keys
Dominik 'dreamsComeTrue' Jasiński
2020-05-20
DocData: Fix sorting of arguments and constants
Rémi Verschelde
2020-05-20
Merge pull request #38876 from paulloz/fix-import-params-error
Rémi Verschelde
2020-05-20
check the params section exist before erasing it in import_dock
Paul Joannon
2020-05-19
Keep "lock" metadata when changing a Node's type, if applicable
Michael Alexsander
2020-05-18
Merge pull request #38800 from YeldhamDev/icons_complete
Rémi Verschelde
2020-05-17
Merge pull request #38804 from m4gr3d/android_plugin_config_master
Rémi Verschelde
2020-05-17
Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-17
Add more missing node icons
Michael Alexsander
2020-05-17
Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments
Rémi Verschelde
2020-05-16
Merge pull request #38451 from eduardonunesp/feature/command-comma-preferences
Rémi Verschelde
2020-05-15
Merge pull request #38764 from YeldhamDev/icons_missing
Rémi Verschelde
2020-05-15
Replace 'add_child_below_node' with 'add_sibling' in Node
Dominik 'dreamsComeTrue' Jasiński
2020-05-15
Add more missing icons
Michael Alexsander
2020-05-15
Hide editor_spin_slider grabber when closing Editor's windows
Dominik 'dreamsComeTrue' Jasiński
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Style: Fix missing/invalid copyright headers
Rémi Verschelde
2020-05-14
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-13
Merge pull request #38637 from Calinou/editor-rename-revert-scene-bind
Rémi Verschelde
2020-05-13
Update game controller enums.
Marcel Admiraal
2020-05-12
Support multiple debug protocols.
Fabio Alessandrelli
2020-05-12
Rename the editor action "Revert Scene" to "Reload Saved Scene"
Hugo Locurcio
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