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2022-03-21Merge pull request #48310 from Blackiris/fix-create-skeleton-physical-bones-4.0Rémi Verschelde
2022-03-21Merge pull request #59373 from bruvzg/fix_editor_font_changeRémi Verschelde
[Editor] Fix reloading editor theme on font / font size setting change.
2022-03-21Merge pull request #59367 from Calinou/script-editor-decrease-line-spacingRémi Verschelde
Decrease the default line spacing in the script editor
2022-03-21Merge pull request #59366 from Calinou/editor-pseudolocalization-move-settingRémi Verschelde
Move the pseudolocalization editor setting to a debug section
2022-03-21Merge pull request #59351 from taisph/feature/fix-getaddrinfo-failedRémi Verschelde
Fix getaddrinfo failed with undefined proxy config
2022-03-21[Editor] Fix reloading editor theme on font / font size setting change.bruvzg
2022-03-21Decrease the default line spacing in the script editorHugo Locurcio
This brings the level of line spacing closer to what it was like in Godot 3.x, which improves usability on small displays. This also decreases the default line spacing for fixed-width texts in the About dialog (license text).
2022-03-21Move the pseudolocalization editor setting to a debug sectionHugo Locurcio
This moves the setting in question to the bottom of the Editor Settings, which makes it less likely to be accidentally enabled.
2022-03-20Fix getaddrinfo failed with undefined proxy configTais P. Hansen
HTTPClientTCP expects proxy host to be empty or port to be -1 to ignore the proxy. When getting the proxy config from the settings file, the values will default to U"null" and 0, respectively, making HTTPClientTCP to attempt to use the values as a proxy, which causes getaddrinfo to fail looking up a "null" hostname. Setting the default config values seems like a good approach to prevent this issue. Fixes #59037
2022-03-20Reduce the size of Controls editor toolbarkobewi
2022-03-20More editor `extract.py` improvements and fixesHaoyu Qiu
2022-03-20Import settings inspector is cleared when openedFazil Babu
2022-03-18Merge pull request #59268 from Chaosus/shader_renames2Rémi Verschelde
Rename several transform built-ins in shaders
2022-03-18Merge pull request #58455 from bruvzg/export_scriptRémi Verschelde
2022-03-18Merge pull request #58233 from bruvzg/gde_tsRémi Verschelde
2022-03-18Merge pull request #59273 from V-Sekai/import-scene-no-rollRémi Verschelde
2022-03-18Avoid roll in scene importer camera.K. S. Ernest (iFire) Lee
2022-03-18i18n: Sync editor translation template after #59265Rémi Verschelde
(cherry picked from commit 0de7cfc60f9ad8c7e5717bbbe484b22344b4bb17)
2022-03-18i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit 4228d320bd1410c9b668d9c3cf3bfa4d296a2d0b)
2022-03-18Merge pull request #59264 from timothyqiu/extract-groupsRémi Verschelde
2022-03-18Merge pull request #59269 from Vitika9/59196Rémi Verschelde
2022-03-18Improves editor property name extractionHaoyu Qiu
2022-03-18Removed extra separator in absence of ChangeType and RenameVitika9
2022-03-18Rename several transform built-ins in shadersYuri Roubinsky
2022-03-18Merge pull request #59263 from Chaosus/vs_fix_expression_port_name_crashRémi Verschelde
2022-03-18Merge pull request #59259 from fire-forge/font-import-tab-namesRémi Verschelde
Fix tab names in advanced font importer
2022-03-18Fix editor crash when renaming visual shader portYuri Roubinsky
2022-03-18Merge pull request #57996 from Calinou/texture-import-remove-stream-optionRémi Verschelde
Remove unused Streamed option for textures in the Import dock
2022-03-17Fix tab names in advanced font importerFireForge
2022-03-17Make `TabBar/Container` default their alignments to the left instead of centerMichael Alexsander
2022-03-17i18n: Sync editor translation POs with templateRémi Verschelde
(cherry picked from commit 93a3d47edcc1b3dabb81df55a8faf6f1cc22d1b3)
2022-03-17i18n: Add property paths to editor translation templateRémi Verschelde
(cherry picked from commit 972c6687ffc3626b76557fc8a40927565db8eb2e)
2022-03-17i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit 98b8f4043a3e4c0c6d9a1a94bd0de99fbe6ee0b1)
2022-03-17Merge pull request #58967 from fire-forge/gradient2d_editorRémi Verschelde
2022-03-17Merge pull request #59163 from timothyqiu/filter-propertyRémi Verschelde
2022-03-18Improve inspector filteringHaoyu Qiu
2022-03-18Remap property path based on path substringsHaoyu Qiu
Also added captialization caching.
2022-03-17Add GradientTexture2D editor pluginFireForge
2022-03-17Unify TextServer built-in module and GDExtension code.bruvzg
2022-03-16Merge pull request #59183 from YeldhamDev/assetlib_less_bordersRémi Verschelde
Remove extra borders from the AssetLib plugin
2022-03-17fix axis handle gizmo letters at wrong positions on varying editor scalePriyansh Rathi
2022-03-16Merge pull request #58973 from bruvzg/gde_exportRémi Verschelde
2022-03-16Implement GDExtension export plugin.bruvzg
2022-03-16Handle NOTIFICATION_WM_CLOSE_REQUEST in EditorSpinSliderMarkus Sauermann
2022-03-15Remove extra borders from the AssetLib pluginMichael Alexsander
2022-03-15Update to only use select tool on button presstaigi100
It used to run the code twice, probably once on button press, once on button release.
2022-03-15Remove unused Streamed option for textures in the Import dockHugo Locurcio
Godot does not support texture streaming yet (and is only planned for a future 4.x release), so displaying an option can be misleading.
2022-03-15More icon updates on theme changeHaoyu Qiu
2022-03-15Merge pull request #45263 from KoBeWi/😕Rémi Verschelde
2022-03-15Merge pull request #59135 from ↵Rémi Verschelde
EricEzaM/improvement/editor-log-better-button-style