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2019-07-16Merge pull request #30602 from n-k-chilagani/first_timeRémi Verschelde
Fixed Make 3D viewport locked nodes unselectable as in 2D viewport
2019-07-16Fixed Make 3D viewport locked nodes unselectable as in 2D viewport #29903Nikhil Kumar
2019-07-16Merge pull request #30561 from Calinou/2d-guides-use-resize-cursorsRémi Verschelde
Use resize cursors when hovering or dragging guides in the 2D editor
2019-07-16Merge pull request #30579 from NilsIrl/from_if_to_switchRémi Verschelde
Use switch instead of if statement in editor_node.cpp
2019-07-15Use switch instead of if statementNils ANDRÉ-CHANG
2019-07-15Merge pull request #30583 from hbina/fix_crash_issue_30493Rémi Verschelde
Fix crashing when changing Node type.
2019-07-15Fixed editor_doc properties font alignment bugunknown
2019-07-15Fix crash when changing Node typehbina085
Prevent the application from crashing by simply checking if current "selection" is not null before accessing it. Fixes #30493
2019-07-15Use resize cursors when hovering or dragging guides in the 2D editorHugo Locurcio
This also tweaks the casing in undo/redo action names for consistency. This closes #30550. Co-authored-by: Emmanuel Barroga <emmanuelbarroga@gmail.com>
2019-07-15Merge pull request #30516 from kawa-yoiko/editor-settings-searchRémi Verschelde
Improvements on searching in the settings dialog
2019-07-15Merge pull request #30581 from KoBeWi/tiled_shortsRémi Verschelde
Add tilemap editor rotation hotkeys
2019-07-15Merge pull request #30569 from Calinou/remove-unused-vulkan-iconRémi Verschelde
Remove unused Vulkan icon
2019-07-15Merge pull request #30565 from bojidar-bg/27468-region-editor-in-the-wayRémi Verschelde
Fix TextureRegionEditorPlugin popping up even when explicitly hidden
2019-07-15Merge pull request #30544 from bojidar-bg/30537-huge-default-valuesRémi Verschelde
Fix huge multiline default values being generated
2019-07-15Merge pull request #30543 from kawa-yoiko/editor-script-typecheckRémi Verschelde
Fix potential crash caused by type mismatch in Ref
2019-07-15Merge pull request #30532 from Chaosus/vs_triplanarRémi Verschelde
Added triplanar uniform texture node to visual shaders
2019-07-15Better boolean indication in visual shadersChaosus
2019-07-14Add tilemap editor rotation hotkeysTomasz Chabora
2019-07-13Remove unused Vulkan iconHugo Locurcio
This icon was likely added to be used in the renderer selection dropdown, but now that the GLES2 and GLES3 icons have been removed in favor of just using text, it'll probably never be used.
2019-07-13Fix TextureRegionEditorPlugin popping up even when explicitly hiddenBojidar Marinov
Fixes #27468
2019-07-12Fix huge multiline default values being generatedBojidar Marinov
2019-07-12Fix potential crash caused by type mismatch in RefShiqing
2019-07-12Highlight GLES3 functions in the visual shader member panelChaosus
2019-07-12Fixes and improvements in settings searchShiqing
2019-07-12Merge pull request #30466 from Chaosus/vs_boolean_funcsRémi Verschelde
Added "Is" and "Compare" functions to visual shaders
2019-07-12Added "Is" and "Compare" functions to visual shadersChaosus
2019-07-12Added triplanar uniform texture node to visual shadersChaosus
2019-07-11Merge pull request #30527 from bojidar-bg/29436-timescale-node-uneditableRémi Verschelde
Fix AnimationTree editor messing up parameters when nested
2019-07-11Fix AnimationTree editor messing up parameters when nestedBojidar Marinov
Fixes #29436
2019-07-11Merge pull request #30521 from Calinou/improve-2d-editor-line-drawingRémi Verschelde
Improve line drawing in the 2D editor
2019-07-11Some small fixes to warnings in python scriptsunknown
2019-07-11Improve line drawing in the 2D editorHugo Locurcio
- Use antialiasing (only visible when using the GLES3 renderer) - Scale line widths on hiDPI displays This also removes some debugging prints.
2019-07-11Merge pull request #30347 from gaisama/project-name-defaultRémi Verschelde
Set a default value for project name when installing a project.
2019-07-10Set a default value for project name when installing a project.gaisama
If I download a template named KewlGame, we should not force the user to have to type that name in order to complete the installation process. The user can still rename it if they wish to but we should be providing a default value. This quality of life enhancement will improve the workflow for newcomers to Godot who typically attempt to install a template as their first action within the program.
2019-07-10Merge pull request #30455 from qarmin/const_referenceRémi Verschelde
Pass by reference to const
2019-07-10Allow dots for class name in popup dialogEv1lbl0w
Signed-off-by: Ev1lbl0w <ricasubtil@gmail.com>
2019-07-10Use reference to constant in functionsqarmin
2019-07-09Merge pull request #30461 from Calinou/draw-rect-width-antialiasedRémi Verschelde
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
2019-07-09Merge pull request #30469 from bojidar-bg/20662-unselectable-errorRémi Verschelde
Add a way to copy the text of warnings shown in the editor
2019-07-09Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`Hugo Locurcio
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`.
2019-07-09Add a way to copy the text of warnings shown in the editorBojidar Marinov
Closes #20662
2019-07-09Fix issues where translations doesn't workhbina085
The crux of the issue is a white space between % and s. I have fixed similar problems than found in #30063 Edited by @akien-mga to fix some more occurrences on other placeholders.
2019-07-09i18n: Sync translation template with current sourceRémi Verschelde
2019-07-09i18n: Sync translations with WeblateRémi Verschelde
2019-07-09Merge pull request #30125 from akien-mga/docdata-expose-parametric-setgetRémi Verschelde
DocData: Re-expose parametric setters and getters
2019-07-09Merge pull request #30438 from Calinou/use-color-constructorsRémi Verschelde
Use base `Color()` constructors instead of `Color::html()`
2019-07-09Merge pull request #30435 from bojidar-bg/14513-show-matches-countRémi Verschelde
Display a count of matches when searching in the code editor
2019-07-08Use base `Color()` constructors instead of `Color::html()`Hugo Locurcio
This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated.
2019-07-08Display a count of matches when searching in the code editorBojidar Marinov
Fixes #14513
2019-07-08Merge pull request #30384 from Anutrix/a-filter-featureRémi Verschelde
Added filter to SceneTreeDialog