Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-20 | Clean up Hash Functions | reduz | |
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934 * Clean up usage of murmur3 * Fixed usages of binary murmur3 on floats (this is invalid) * Changed DJB2 to use xor (which seems to be better) | |||
2022-06-20 | Merge pull request #62201 from Calinou/navigation-nodes-tweak-editor-icons | Rémi Verschelde | |
2022-06-19 | Move definition of const int ERROR_CODE to be reachable by all functions. | Georg Ziegler | |
2022-06-19 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 000499662bdb60e786ab6451c260e62a72ad595d) | |||
2022-06-19 | Tweak editor icons for navigation nodes and SkeletonIK3D | Hugo Locurcio | |
This adds a partial 2D/3D color to each icon for easier visual grepping. The icons are not fully colored as these nodes don't inherit from Node2D or Node3D. This is similar in principle to how the WorldEnvironment editor icon is colored. | |||
2022-06-19 | Automatically update the editor viewport when 3D scaling options are changed | Hugo Locurcio | |
This allows for previewing the effects of the various 3D scaling project settings without having to restart the editor. | |||
2022-06-18 | Merge pull request #62151 from tdaven/tdaven/fix-62149 | Rémi Verschelde | |
Add missing new function parameter to fix button presses. | |||
2022-06-17 | Merge pull request #62023 from Calinou/detect-3d-small-textures-no-vram-compress | Rémi Verschelde | |
Disable VRAM compression by default for small textures in Detect 3D | |||
2022-06-17 | Add missing new function parameter. | Trevor Davenport | |
2022-06-17 | Merge pull request #62125 from cow-neaz/stop_game_on_reloading_project | Rémi Verschelde | |
Stop game on reloading project - Fix #62088 issue | |||
2022-06-17 | Merge pull request #62072 from fire-forge/project-manager-icons | Rémi Verschelde | |
Add icons to the Project Manager side buttons | |||
2022-06-16 | Add icons to the Project Manager side buttons | FireForge | |
2022-06-17 | Stop game on reloading project | cow-neaz | |
2022-06-16 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 135c252a389c4cea2074536aeebef941038a1429) | |||
2022-06-16 | Merge pull request #61888 from Chaosus/vs_remove_engine_version | Rémi Verschelde | |
Remove engine version from visual shader | |||
2022-06-16 | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the ↵ | bruvzg | |
TextServer. | |||
2022-06-16 | Merge pull request #61820 from pfertyk/issue-61604-is-plugin-enabled-by-name | Rémi Verschelde | |
2022-06-15 | Merge pull request #51950 from qarmin/bad_godot4_converter | Rémi Verschelde | |
2022-06-15 | Merge pull request #62063 from fire-forge/inputevent-button | Rémi Verschelde | |
2022-06-15 | Merge pull request #62060 from fire-forge/h-offset | Rémi Verschelde | |
2022-06-15 | Add Godot 3.x -> Godot 4.x project converter | Rafał Mikrut | |
2022-06-15 | Expose PopupMenu set/get_item_horizontal_offset() | FireForge | |
- Renames setter from set_item_h_offset() - Adds getter | |||
2022-06-15 | Use new inspector button style in InputEvent editor | FireForge | |
2022-06-14 | Allow folding in sub-inspectors in Array and Dictionary editors | FireForge | |
2022-06-14 | Merge pull request #61702 from fire-forge/tilemap-layers | Rémi Verschelde | |
2022-06-14 | Improve TileMap editor layer selection button | FireForge | |
2022-06-14 | Merge pull request #62009 from KoBeWi/rings_a_bell | Rémi Verschelde | |
Improve toaster buttons | |||
2022-06-14 | Add vector value linking | kobewi | |
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com> | |||
2022-06-14 | Disable VRAM compression by default for small textures in Detect 3D | Hugo Locurcio | |
This is done to prevent reducing texture quality when it doesn't save much video memory, especially for pixel art. The size threshold can be adjusted in the project settings. To get the previous behavior where textures detected to be used in 3D had their compression mode always set to VRAM, set this to the lowest value (16). | |||
2022-06-14 | [macOS] Fix high-precision scrolling direction in the canvas editor zoom. | bruvzg | |
2022-06-14 | Improve toaster buttons | kobewi | |
2022-06-13 | Merge pull request #62005 from Calinou/texture-import-detect-3d-i18n | Rémi Verschelde | |
Add internationalization for Detect 3D texture import messages | |||
2022-06-13 | Add internationalization for Detect 3D texture import messages | Hugo Locurcio | |
These messages are only printed in the editor and can be seen in the editor Output panel, so these should be localizable. | |||
2022-06-13 | Merge pull request #61974 from Calinou/project-settings-mark-as-basic | Rémi Verschelde | |
2022-06-13 | Merge pull request #61809 from groud/terrain_center_bit | Rémi Verschelde | |
2022-06-13 | Merge pull request #61972 from and-rad/confirm-insert | Rémi Verschelde | |
Fixed keying multiple animation tracks | |||
2022-06-13 | Merge pull request #61772 from bruvzg/ft_ot_collect | Rémi Verschelde | |
2022-06-13 | Merge pull request #61936 from jgillich/vehicle-import | Rémi Verschelde | |
restore vehicle+wheel importers | |||
2022-06-12 | Merge pull request #61736 from KoBeWi/final_form_of_the_fix | Fabio Alessandrelli | |
Fix Debugger tab not updating when clearing errors | |||
2022-06-12 | Mark some common project settings as basic | Hugo Locurcio | |
2022-06-12 | Fixed missing call to AnimationTrackEditor::make_insert_queue | Andreas Raddau | |
2022-06-12 | Merge pull request #61950 from Calinou/editor-capitalization-add-taa | Rémi Verschelde | |
Add TAA to the list of editor capitalizations | |||
2022-06-12 | Merge pull request #61240 from fire-forge/suffix | Rémi Verschelde | |
Add suffixes to all nodes and resources | |||
2022-06-12 | Add TAA to the list of editor capitalizations | Hugo Locurcio | |
This is used in the "Use Taa" setting (for temporal antialiasing). | |||
2022-06-11 | Add margins to Array and Dictionary editors | FireForge | |
2022-06-11 | restore vehicle+wheel importers | Jakob Gillich | |
fixes #61733 | |||
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-10 | Don't handle pending clicks outside scene tree | kobewi | |
2022-06-10 | Add terrain center bit | Gilles Roudière | |
2022-06-10 | Add tooltips to Export dialog icon buttons | Haoyu Qiu | |