Age | Commit message (Collapse) | Author |
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time to properly start
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Many assets include links in the description.
This change enables selection for the links,
and other information such as version numbers,
to be copied/pasted.
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Calinou/editor-spin-slider-float-draw-filled-slider
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Since we bundle the whole files in the editor binary, they actual impact the
binary size needlessly.
Automate it via `make merge`.
(cherry picked from commit 6fb47a271fdb009c03fd328feaeccb22f612a90f)
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(cherry picked from commit fd86272ca055cdf01ba48e8e9f043843ef540578)
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Calinou/editor-anchor-icon-improve-accent-visibility
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Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
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Exposes a method in `EditorInterface` to open scripts on a specified
line and column. This method handles if the internal or the external
editor should be used.
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ScrollContainer's scrollbar visibility is now enum
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GPUParticles attractors and collision are currently only available in 3D.
Their 2D counterparts haven't been implemented yet, but they will use
separate nodes.
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KoBeWi/update_minimum_size_changed_to_update_minimum_size
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jmb462/fix-bad-popup-offset-with-single-window-off
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Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
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Calinou/editor-voxelgi-gpuparticlescollisionsdf-use-info-tooltips
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