Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-08 | Change from "search dialog" to "search bar" on help screen | Guilherme Silva | |
2018-05-08 | Merge pull request #17578 from endragor/ft-outlines | Rémi Verschelde | |
Perfect FreeType-based outlines for DynamicFonts | |||
2018-05-08 | Fix the 3D grid color setting hints | Hugo Locurcio | |
It was mistakenly changed to RGBA in #18525 when it should have stayed RGB (the 3D grid does not currently support transparency). | |||
2018-05-08 | Merge pull request #18693 from AndreaCatania/patch-1 | Rémi Verschelde | |
Fixed editor crash during editor closing | |||
2018-05-08 | Perfect FreeType-based outlines for DynamicFonts | Ruslan Mustakov | |
- Implement outlines based on FreeType Stroker API. This allows artifact-free results, similar to what you will see in Web or any text editing tools. Outline is a part of DynamicFont rather than Label, because outlines have to be baked into the font's atlas. Font has a default outline_color and a Label can specify font_outline_modulator that will be multiplied with the Font's color to get the final result. - draw_char now has to be called twice to fully render a text - first with p_outline == true for each character and then with p_outline == false for each character. - Number of draw-calls is reduced from 5 to 2 per outlined character. - Overall cleanup of DynamicFont code, extracted duplicated code pieces into separate methods. - The change is backward-compatible - Labels still have outline properties that work exactly as they worked before. Closes #16279. | |||
2018-05-08 | Merge pull request #15928 from StateOff/feature_batch_rename | Rémi Verschelde | |
Implements "Batch Rename" editor tool. | |||
2018-05-08 | Removed pointer deletion during editor closing | Andrea Catania | |
2018-05-07 | Merge pull request #16893 from GodotExplorer/debugger-improvement-3 | Juan Linietsky | |
Save runtime node as scene from remote scene tree. | |||
2018-05-07 | Merge pull request #11973 from AndreaCatania/ragdoll | Juan Linietsky | |
Ragdoll - Physical bone node | |||
2018-05-07 | Implemented ragdoll | AndreaCatania | |
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints | |||
2018-05-07 | Merge pull request #18113 from toger5/bold_font | Juan Linietsky | |
added bold font to editor (support for coustom bold font) | |||
2018-05-07 | Merge pull request #18684 from muiroc/fix_dragdrop_instancing | Juan Linietsky | |
Editor: Makes dragdrop instantiation behavior consistent with the instance scene button | |||
2018-05-07 | Merge pull request #18519 from TheYokai/connectionsdock_upgrade | Juan Linietsky | |
ConnectionsDock - Additional Features (Edit Connection, Disconnect All) and Refactor | |||
2018-05-07 | Merge pull request #18525 from Calinou/improve-3d-grid | Juan Linietsky | |
Improve the 3D editor grid | |||
2018-05-07 | Merge pull request #18610 from homer666/editor-popup-adjustments | Juan Linietsky | |
Adjust default editor dialog window sizes | |||
2018-05-07 | Merge pull request #18633 from groud/fix_2d_editor | Juan Linietsky | |
Fix 2d editor | |||
2018-05-07 | Merge pull request #18642 from flashyincceo/engine-click | Juan Linietsky | |
Fix script editor CTRL+CLICK on singleton functions | |||
2018-05-07 | Merge pull request #15640 from willnationsdev/resource-saved-signal | Max Hilbrunner | |
Added EditorPlugin 'resource_saved' signal | |||
2018-05-07 | Merge pull request #18628 from raphael10241024/patch | Gilles Roudière | |
fix : code editor's text size should change at least one each time when you try to change it using shortcuts | |||
2018-05-07 | Merge pull request #18308 from ericmccarthy7/develop | Max Hilbrunner | |
Fix clone down newline bug | |||
2018-05-07 | Fix:code editor text size should change at least one each time, don't mind ↵ | RaphaelHunter | |
how you setting your display scale | |||
2018-05-07 | Merge pull request #18587 from AlexHoratio/master | Max Hilbrunner | |
Defaults to instancing child at tree root when none selected | |||
2018-05-06 | SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to ↵ | muiroc | |
scene->instance() | |||
2018-05-06 | Defaults to instancing child at tree root when none selected | Unknown | |
If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557 | |||
2018-05-05 | LinkButtons are now responsive to engine theme | Unknown | |
Fixes #18636, so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc | |||
2018-05-05 | Fix script editor CTRL+CLICK on singleton functions | Peter Folkins | |
2018-05-05 | Fixes some 2d bones display problems | groud | |
2018-05-05 | Fixes several selection problems in the 2D editor | groud | |
2018-05-05 | Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow | Max Hilbrunner | |
Implement font shadows for RichTextLabel | |||
2018-05-05 | Merge pull request #18471 from TheYokai/new_script_context_option | Max Hilbrunner | |
'New Script' Option Added to FileSystem Docker Right Click Menu | |||
2018-05-05 | Adjust default editor popup sizes | homer666 | |
2018-05-04 | Fix bone refresh logic, closes #18564 | Juan Linietsky | |
2018-05-04 | Made bone handling for actual Bone2D a special case. Make custom bones ↵ | Juan Linietsky | |
appear like a custom (less important) option now. | |||
2018-05-04 | Make bones have more contrast with outline | Juan Linietsky | |
2018-05-04 | Skeletal deform working | Juan Linietsky | |
2018-05-04 | Merge pull request #18595 from AlexHoratio/script_pos_columns | Rémi Verschelde | |
Script Editor now displays positional column | |||
2018-05-04 | Merge pull request #18601 from YeldhamDev/string_changes | Rémi Verschelde | |
Small changes for some strings | |||
2018-05-03 | Small changes for some strings. | Michael Alexsander Silva Dias | |
2018-05-03 | Skeleton for 2D WIP | Juan Linietsky | |
2018-05-03 | Merge pull request #16358 from JFonS/particlesgizmo_box_fix | Rémi Verschelde | |
ParticlesGizmo solid box now follows actual visibility_aabb position. | |||
2018-05-03 | Merge pull request #16418 from bojidar-bg/15961-gdscript-array-export | Rémi Verschelde | |
Allow exporting arrays of resources in GDScript | |||
2018-05-03 | Script Editor now displays positional column | Unknown | |
This solves #17931 and makes the script editor consistent with other text editors(Sublime, Gedit, Vim) in displaying the position rather than the raw number of characters. | |||
2018-05-03 | Remove unused duplicate wireframe shortcut, fixes #18067 | Robin Hübner | |
It also happens to do nothing currently. | |||
2018-05-03 | Merge pull request #18552 from Falke117/trailingSpace | Rémi Verschelde | |
Folder name with trailing space fix | |||
2018-05-03 | i18n: Sync translation templates with current source | Rémi Verschelde | |
(cherry picked from commit 056348a8c0ee065cb99e4f33da45525d69d6bcff) Note: Still syncing with the 3.0 code for now to allow updating translations in the 3.0 branch. We'll eventually switch Weblate to use the strings of the 3.1-dev branch once it is stable enough. | |||
2018-05-03 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit ddbe559c040d30cd145d3c572dbd3bc6c7664310) | |||
2018-05-03 | Fix for Issue#18457 - Folder name with trailing space on Windows | Felix Yang | |
2018-05-02 | Merge pull request #18451 from volzhs/node-name | Rémi Verschelde | |
Check invalid node name | |||
2018-05-03 | Check invalid node name | volzhs | |
2018-05-02 | WIP Polygon2D weight editing | Juan Linietsky | |