Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-23 | Merge pull request #73814 from lyuma/importer_mesh_convex | Rémi Verschelde | |
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh() | |||
2023-02-23 | Merge pull request #73775 from ↵ | Rémi Verschelde | |
SaracenOne/fix_node_ownership_on_scene_update_addition Fix ownership bug on ancestor nodes when scene is reimported | |||
2023-02-23 | Merge pull request #73687 from ↵ | Rémi Verschelde | |
Calinou/editor-convex-import-fix-max-convex-hulls-crash Add a property hint to fix crash when setting max convex hulls below 0 | |||
2023-02-23 | Add a property hint to fix crash when setting max convex hulls below 0 | Hugo Locurcio | |
Generating less than 1 convex hull is not valid anyway. | |||
2023-02-23 | import: Fix uv2 by avoiding premature ImporterMesh::get_mesh() | Lyuma | |
Implements create_convex_shape in ImpoterMesh. Note: ImporterMeshInstance3D::get_mesh() is safe. The only dangerous function with side effects is ImpoterMesh::get_mesh() | |||
2023-02-23 | import: Pass the correct defaults to generated collision shapes. | Lyuma | |
Solves incorrect defaults, as well as applied scale failing to apply. The default values are removed, and they differ from collision shape defaults These values must match the defaults defined in resource_importer_scene.cpp | |||
2023-02-22 | Merge pull request #72460 from ↵ | Rémi Verschelde | |
Calinou/project-manager-disable-incompatible-rendering-methods Disable incompatible rendering methods in the project manager | |||
2023-02-22 | Disable incompatible rendering methods in the project manager | Hugo Locurcio | |
The project manager can now only create projects that use a rendering method compatible with the current platform. Rendering methods that are disabled at build-time are also grayed out (only for OpenGL). While it is possible in theory to create a project using Forward+ on web (thanks to the automatic fallback), it will look different once edited on a desktop platform. | |||
2023-02-22 | Load script for addons without cache | George Marques | |
Since they are postponed sometimes due to transient script errors, it needs to try again without the cache to compile the script again instead of using the failed one. | |||
2023-02-22 | Fix ownership bug on ancestor nodes when scene is reimported. | SaracenOne | |
2023-02-22 | Add some missing EditorFileDialog methods and properties. | bruvzg | |
2023-02-22 | Merge pull request #73708 from davicr/output_font_setting_fix | Rémi Verschelde | |
Add Output font size in Theme regeneration conditions | |||
2023-02-22 | Merge pull request #73741 from dalexeev/fix-sprite-frames-convert | Rémi Verschelde | |
Fix `SpriteFrames` data loss on 3-to-4 conversion | |||
2023-02-22 | Merge pull request #73726 from KoBeWi/parenting_problems | Rémi Verschelde | |
Fix Polygon3DEditor parenting errors | |||
2023-02-22 | Merge pull request #73725 from ↵ | Rémi Verschelde | |
RevoluPowered/implement-automatic-rename-for-import-file-root-node3d Implement automatic rename for Spatial to Node3D in .import files using 3 to 4 conversion utility | |||
2023-02-22 | Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main | Rémi Verschelde | |
Enable granular control of touchscreen related settings | |||
2023-02-22 | Fix `SpriteFrames` data loss on 3-to-4 conversion | Danil Alexeev | |
2023-02-22 | Enable granular control of touchscreen related settings | Fredia Huya-Kouadio | |
2023-02-22 | Fix Polygon3DEditor parenting errors | kobewi | |
2023-02-22 | Implement automatic rename for project | Gordon MacPherson | |
- Import must rename nodes/root_type="Spatial" to "Node3D": - Resolves ownership issues with calling: scene->replace_by(base_node); when the original root type was Spatial. | |||
2023-02-21 | Add Output font size in Theme regeneration conditions | Davi | |
2023-02-21 | Fix line folding with multiple carets | kobewi | |
2023-02-21 | Merge pull request #73595 from KoBeWi/missingno | Rémi Verschelde | |
Fix missing directories when exporting from cmd | |||
2023-02-21 | Fix shortcut reset. | bruvzg | |
2023-02-20 | Merge pull request #73634 from KoBeWi/merged_into_error | Rémi Verschelde | |
Fix tile atlas merging crash | |||
2023-02-20 | [macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid ↵ | bruvzg | |
conflicts with special character input. | |||
2023-02-20 | Fix tile atlas merging crash | kobewi | |
2023-02-20 | Fix missing directories when exporting from cmd | kobewi | |
2023-02-20 | Merge pull request #73592 from pattlebass/conversion-popup-cutoff | Rémi Verschelde | |
Increase minsize for some Project Conversion dialogs | |||
2023-02-20 | Merge pull request #73237 from ↵ | Rémi Verschelde | |
KoBeWi/did_you_know_that_the_maximum_branch_name_length_is_250_bytes❔_this_means_that_this_branch's_diff_could_probably_fit_into_its_name,_because_it's_so_ridiculously_small._Why_are_you_reading_this_btw❔ Fix corrupt undo after making sub-resources unique | |||
2023-02-20 | Increase minsize for some Project Conversion dialogs | pattlebass | |
This is more of a workaround than a fix. The underlying issue is that `ConfirmationDialog` doesn't always update its size if you change its text. (or it updates it AFTER it had already popped up). `wrap_controls` doesn't help here. | |||
2023-02-20 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2023-02-20 | Merge pull request #73604 from ↵ | Rémi Verschelde | |
KoBeWi/make_read_only_only_if_not_already_read_only_and_make_not_read_only_only_when_is_read_only Apply inspector read_only only when changed | |||
2023-02-20 | Apply inspector read_only only when changed | kobewi | |
2023-02-19 | Remove path hard-coding in editor_build_profile | kobewi | |
2023-02-19 | Merge pull request #71398 from honix/property-revert-release-focus | Rémi Verschelde | |
Fix property revert doesn't revert selected fields | |||
2023-02-19 | Merge pull request #73526 from YuriSizov/branded-project-llc | Rémi Verschelde | |
Add a custom icon for the `project.godot` file in the `EditorFileDialog` | |||
2023-02-18 | Merge pull request #71850 from WesleyElliott/fix-custom-node-export | Yuri Sizov | |
2023-02-18 | Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methods | Yuri Sizov | |
Remove deprecated methods from Bone2D | |||
2023-02-17 | Add a custom icon for the `project.godot` file in the EditorFileDialog | Yuri Sizov | |
2023-02-17 | Merge pull request #73512 from groud/fix_tilemap_dragging_selection | Yuri Sizov | |
Fix TileMap dragging selection | |||
2023-02-17 | Merge pull request #71792 from ↵ | Yuri Sizov | |
EricEzaM/66428-changing-the-play-shortcut-gets-overwritten-every-restart Fix shortcuts which have feature override defined reverting to default when user changes the shortcut to be same as non-overridden. | |||
2023-02-17 | Remove deprecated methods from Bone2D | Yuri Sizov | |
- also add them to the project convertor | |||
2023-02-17 | Fix TileMap dragging selection | Gilles Roudière | |
2023-02-17 | Merge pull request #70788 from ZangEldor/empty_frame_name_fix | Rémi Verschelde | |
Fixed SpriteFrame allowed entering an empty name | |||
2023-02-17 | Set default name if SpriteFrames name is empty | Eldor Zang | |
2023-02-17 | Merge pull request #66121 from Zylann/plugin_handles_edit_object_argument | Rémi Verschelde | |
Change `_can_handle` and `_edit` virtual methods to take `Object*` | |||
2023-02-17 | Merge pull request #73220 from Mickeon/renames-more-like-retype | Yuri Sizov | |
Tweak comments in `renames_map_3_to_4` & reorder | |||
2023-02-17 | Merge pull request #73381 from KoBeWi/works_better_than_expected_huh | Yuri Sizov | |
Fold resources when non-main inspector exits tree | |||
2023-02-17 | Change `_can_handle` and `_edit` virtual methods to take `Object*` | Marc Gilleron | |