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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-08-15
Merge pull request #9889 from groud/control_enhancements
kubecz3k
2017-08-15
Merge pull request #10337 from endragor/command-line-export
kubecz3k
2017-08-15
Merge pull request #10345 from Hinsbart/remove_imported
Andreas Haas
2017-08-15
Small fix for problem of nodes losing type, this is not good enough to solve ...
Juan Linietsky
2017-08-15
Fix Editor dimming.
Andreas Haas
2017-08-15
Converting to MeshLibrary works again, fixes #8092
Juan Linietsky
2017-08-15
Removing a Resource also deletes imported files.
Andreas Haas
2017-08-14
Enable command-line export
Ruslan Mustakov
2017-08-13
Avoids inverted anchors
Gilles Roudiere
2017-08-13
Adds a function to set Anchors with a layout preset
Gilles Roudiere
2017-08-13
Added the possibility to move all anchors at once when they are clustered
Gilles Roudiere
2017-08-13
Make anchors snap to each other
Gilles Roudiere
2017-08-13
Displays percentages when dragging anchors
Gilles Roudiere
2017-08-13
Simplifies the canvas editor code
Gilles Roudiere
2017-08-13
Add lines to make understandable when anchors are snapped
Gilles Roudiere
2017-08-13
Snap anchors when dragged, depending on the zoom level
Gilles Roudiere
2017-08-13
Make anchors draggable
Gilles Roudiere
2017-08-13
Add anchor visualization
Gilles Roudiere
2017-08-13
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-13
Merge pull request #10294 from leezh/fix_10245
Rémi Verschelde
2017-08-12
Project manager UI displaced by long paths #10245
Zher Huei Lee
2017-08-11
fix crash after click on MeshInstance with no owner
Jakub Grzesik
2017-08-11
Merge pull request #10247 from djrm/pr_bus_fixes
Rémi Verschelde
2017-08-11
Merge pull request #10240 from djrm/pr_hidden_tilemap_menu
Rémi Verschelde
2017-08-11
Merge pull request #10238 from Hinsbart/resource_rmb
Rémi Verschelde
2017-08-11
Merge pull request #10237 from Paulb23/convert_indent_save_issue_9841
Rémi Verschelde
2017-08-11
Merge pull request #10231 from djrm/pr_fix_add_sprite_dialog
Rémi Verschelde
2017-08-11
Merge pull request #10209 from kubecz3k/click-spatial-select
Rémi Verschelde
2017-08-11
Merge pull request #10163 from ISylvox/resoucre-to-resource
Rémi Verschelde
2017-08-11
Merge pull request #10162 from Noshyaar/patch-1
Rémi Verschelde
2017-08-11
Merge pull request #10114 from kubecz3k/nodepath-click
Rémi Verschelde
2017-08-11
Merge pull request #10202 from neikeq/how-do-you-turn-this-on
Rémi Verschelde
2017-08-10
Fixes to buses editor
Daniel J. Ramirez
2017-08-10
Hide tilemap menu when no tilemap is selected
Daniel J. Ramirez
2017-08-10
Inspector: Right click on resource opens sub-menu.
Andreas Haas
2017-08-10
Fixed undo when converting indent with no changes, issue 9841
Paulb23
2017-08-10
Improved add texture as node dialog
Daniel J. Ramirez
2017-08-10
Merge pull request #10164 from djrm/pr_theme_fixes
Rémi Verschelde
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-09
ability to click on spatial subscene to select it
Jakub Grzesik
2017-08-08
Moved mirror and rotations to the tile mapen, to avoid taking up too much too...
Juan Linietsky
2017-08-08
Clean up canvas item when changing state, closes #5977
Juan Linietsky
2017-08-08
Set some reasonable limits for sending information to the debugger, closes #5848
Juan Linietsky
2017-08-08
Several ui improvements (mostly margins)
Daniel J. Ramirez
2017-08-08
fix collada crash on invalid (blender internal expored...) file, fixes #6222
Juan Linietsky
2017-08-08
NodePath option to find target in editor node tree
Jakub Grzesik
2017-08-08
Added proper local transform snapping, closes #4985
Juan Linietsky
2017-08-08
Attempt to resolve #4673
Juan Linietsky
2017-08-08
core/io: fix typo 'resoucre' to 'resource'
Indah Sylvia
2017-08-08
ResourceImporterScene: fix 'bult' typo
Poommetee Ketson
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