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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
Merge pull request #49466 from AnilBK/rotate-previews
Rémi Verschelde
2022-09-07
Merge pull request #58617 from KoBeWi/custom_something
Rémi Verschelde
2022-09-07
Merge pull request #65471 from KoBeWi/s
Rémi Verschelde
2022-09-07
Merge pull request #65389 from Rindbee/fix-file-list-in-FileDialog-not-updating
Rémi Verschelde
2022-09-07
Merge pull request #59069 from fire-forge/stylebox_margin_functions
Rémi Verschelde
2022-09-07
Merge pull request #65355 from groud/split_container_min_grab_thickness
Rémi Verschelde
2022-09-07
Add set_default_margin_all/individual to StyleBox
FireForge
2022-09-07
Fix file list in FileDialog not updating on first run
Rindbee
2022-09-07
Fix tile source selection from picking
kobewi
2022-09-07
Remove subcategory parameter from `AddOption` in visual shader editor
Yuri Rubinsky
2022-09-07
Allow SplitContainer to have a grab area larger than its visual grabber
Gilles Roudière
2022-09-07
Add missing constants to project converter
Micky
2022-09-07
Rename ProgressBar.`percent_visible` to `show_percentage`
Micky
2022-09-07
Refactor to use internal foreign resource checking function.
SaracenOne
2022-09-07
In inspector, show 'edit' button instead of 'inspect' when resource is part o...
SaracenOne
2022-09-07
Merge pull request #65447 from Faless/net/4.x_ssl_to_tls
Rémi Verschelde
2022-09-07
Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matter
Rémi Verschelde
2022-09-07
Merge pull request #65449 from YuriSizov/editor-main-control-screen-container...
Rémi Verschelde
2022-09-07
Merge pull request #65437 from YuriSizov/theme-gui-renames
Rémi Verschelde
2022-09-07
Merge pull request #65197 from Mickeon/rename-connect-one-shot
Rémi Verschelde
2022-09-07
Merge pull request #64361 from Mickeon/rename-caret-blink
Rémi Verschelde
2022-09-07
[Net] Rename StreamPeerSSL to StreamPeerTLS.
Fabio Alessandrelli
2022-09-07
Enable material editor preview to be rotated.
Anilforextra
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-07
Make AcceptDialog and derivatives utilize StyleBox fully
Yuri Sizov
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
Add read-only mode to inspector array and dictionary viewer.
SaracenOne
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
Micky
2022-09-06
Merge pull request #65194 from Mickeon/rename-one-shot
Rémi Verschelde
2022-09-06
Merge pull request #64661 from Mickeon/rename-tilemap-world
Rémi Verschelde
2022-09-06
Merge pull request #65420 from YuriSizov/editor-bit-sized-help-colors
Rémi Verschelde
2022-09-06
Merge pull request #64417 from aaronfranke/has-space
Rémi Verschelde
2022-09-06
Merge pull request #65361 from Mickeon/rename-range-lerp
Rémi Verschelde
2022-09-06
Add read only mode to SpriteFrames editor.
SaracenOne
2022-09-06
Fix theming error in EditorHelp due to order of operations issue
Yuri Sizov
2022-09-06
Merge pull request #60115 from V-Sekai/scene_scale
Rémi Verschelde
2022-09-06
Merge pull request #65415 from akien-mga/fix-uninitialized-member-pointers
Rémi Verschelde
2022-09-06
Merge pull request #65413 from Mickeon/fix-scene-tree-script-grayed-icon
Rémi Verschelde
2022-09-06
Merge pull request #62061 from fire-forge/multinodeedit
Rémi Verschelde
2022-09-06
Merge pull request #65207 from RedMser/annotation-search
Rémi Verschelde
2022-09-06
Fix various uninitialized member pointers
Rémi Verschelde
2022-09-06
Merge pull request #65402 from m4gr3d/disable_android_editor_auto_focus_main
Rémi Verschelde
2022-09-06
Fix tool script button color overriding custom type color
Micky
2022-09-06
Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transition
Rémi Verschelde
2022-09-05
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
Fredia Huya-Kouadio
2022-09-06
Rename `range_lerp` to `remap`
Micky
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