index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
Age
Commit message (
Expand
)
Author
2017-06-23
-Trigger shapes removed in 2D, they became obsolete long ago when areas could...
Juan Linietsky
2017-06-23
Merge pull request #9312 from BastiaanOlij/osx_export
Juan Linietsky
2017-06-24
Added Curve resource
Marc Gilleron
2017-06-23
Merge pull request #9307 from nunodonato/shadererrorline
Thomas Herzog
2017-06-22
project and scene swapped, sorry could never get used to it :(
Juan Linietsky
2017-06-23
Reimplement export module for OSX
BastiaanOlij
2017-06-22
Merge pull request #9293 from MarianoGnu/master
Mariano Javier Suligoy
2017-06-21
highlight the correct error line in shader editor
Nuno Donato
2017-06-21
2D GPU Particles working..
Juan Linietsky
2017-06-20
Fix EditorImportPlugin::get_preset_count
Andreas Haas
2017-06-20
Fix regresion on Texture Region Editor Plugin. Fixes#9282
Mariano Suligoy
2017-06-20
Merge pull request #8407 from Jylhis/popup_item_select_hide
Thomas Herzog
2017-06-19
Merge pull request #9099 from kubecz3k/plugin-camera-expose
Thomas Herzog
2017-06-19
Merge pull request #9256 from MarianoGnu/master
Juan Linietsky
2017-06-19
Fix ColorPicker's screen pick functionality
Mariano Suligoy
2017-06-19
Fix image lock on preview image generating
Konrad Nowakowski
2017-06-17
Added option to not save a scene when played.
Kryptocron
2017-06-16
-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-06-16
Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock
Rémi Verschelde
2017-06-16
Fix EditorFileSystem duplicating root folder in new folders
Bojidar Marinov
2017-06-16
Merge pull request #9221 from volzhs/fix-scene-tab-theme
Andreas Haas
2017-06-16
Complete changing of resource extensions
George Marques
2017-06-17
Fix scene tab color not updated when theme changed
volzhs
2017-06-16
Fixed ‘CreateNewAnimation’ window wrong size.
ageazrael
2017-06-16
Merge pull request #9208 from Calinou/tweak-default-fov
Rémi Verschelde
2017-06-16
Godot 3.0 primitives as resources for use with MeshInstance
BastiaanOlij
2017-06-16
Merge pull request #9201 from vnen/rename-extensions
Rémi Verschelde
2017-06-16
Increase the default perspective camera FOV
Hugo Locurcio
2017-06-16
Merge pull request #9196 from volzhs/scene-tab
Rémi Verschelde
2017-06-16
Enhance scene tabs
volzhs
2017-06-15
Rename Godot-specific resource extensions
George Marques
2017-06-15
Merge pull request #9102 from Faless/debugger_listen_show_error
Rémi Verschelde
2017-06-14
get rid of button array
Juan Linietsky
2017-06-14
Merge pull request #9158 from Hinsbart/script_templates
Rémi Verschelde
2017-06-14
Merge pull request #9160 from karroffel/color-ramp-rename
Rémi Verschelde
2017-06-14
Merge pull request #9174 from volzhs/file-mode-toggle
Rémi Verschelde
2017-06-14
Make toggle between thumbnail and list for file dialog on editor
volzhs
2017-06-14
renamed occurances of ColorRamp with Gradient
Karroffel
2017-06-13
Merge pull request #8548 from tagcup/etc2comp
Juan Linietsky
2017-06-13
Add ability to use custom script templates.
Andreas Haas
2017-06-12
Fix empty shader related crash, closes #8314
Juan Linietsky
2017-06-12
Properly adjust the visible editor rect and make limits respected, closes #8328
Juan Linietsky
2017-06-12
EditorSettings: Default game window placement to Centered.
Andreas Haas
2017-06-12
EditorPlugin can request user inputs from editor 3d view
Unknown
2017-06-11
Restored everything related to information polling, and added information box...
Juan Linietsky
2017-06-11
Restored multiple viewport function, as well as view modes.
Juan Linietsky
2017-06-11
Multiple 3D viewports are not operational.
Juan Linietsky
2017-06-11
Added EditorPlugin.remove_import_plugin()
Zher Huei Lee
2017-06-10
Fix `network/debug/remote_port` editor setting not working properly
Fabio Alessandrelli
2017-06-10
Editor now shows error when debug port is in use
Fabio Alessandrelli
[next]