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2020-07-10Merge pull request #40229 from ChristopheLY/atlas-auto-reimportRémi Verschelde
auto re-import atlas, fixes #40047
2020-07-10Merge pull request #40198 from DanielZTing/masterRémi Verschelde
Do not try to save internal scripts
2020-07-10auto re-import atlas, fixes #40047Chistpohe LY
2020-07-09Keep debug & verbose options after loading project from project managerPouleyKetchoupp
2020-07-08Do not try to save internal scriptsDaniel Ting
Fixes #40175
2020-07-07Merge pull request #40162 from vnen/autoloads-listRémi Verschelde
Add a map of autoloads to ProjectSettings
2020-07-06Merge pull request #40160 from pycbouh/fix-pnode-is-nullRémi Verschelde
Improve null check in FindReplaceBar
2020-07-06Merge pull request #40163 from pycbouh/fix-saving-empty-sceneRémi Verschelde
Improve scene preview generation for empty scenes and disabled features
2020-07-06Improve scene preview generation for empty scenes and disabled featuresYuri Sizov
2020-07-06Add a map of autoloads to ProjectSettingsGeorge Marques
So places that need to look into it can use the list instead of parsing ProjectSettings details (like checking "*" in path for testing if it's singleton).
2020-07-06Expose methods to play scene from plugin codeYuri Sizov
2020-07-06Improve null check in FindReplaceBarYuri Sizov
2020-07-06Fix editor crash when creating a custom resource from create dialogAndrii Doroshenko (Xrayez)
2020-07-06Support built-in scripts for inspector categoriesTomasz Chabora
2020-07-05Change translation parser plugin API to parse_file()SkyJJ
2020-07-05Merge pull request #40115 from Chaosus/vshader_fix_dialogYuri Roubinsky
Makes "Create shader node" dialog non-exclusive (visual shaders)
2020-07-05Merge pull request #40119 from nekomatata/fix-startup-import-crashRémi Verschelde
Fix crash on project files import in EditorFileSystem
2020-07-04Fix crash on project files import in EditorFileSystemPouleyKetchoupp
Fixes #40017
2020-07-04Merge pull request #40033 from hinlopen/create-dialog-searchRémi Verschelde
Improve Create Dialog search ranking and rewrite calculation
2020-07-04Merge pull request #40100 from hinlopen/extract-anim-nameRémi Verschelde
Refactor extracting animation name
2020-07-04Makes "Add new member" dialog non-exclusive for visual shadersYuri Roubinsky
2020-07-04Merge pull request #40084 from bruvzg/macos_seamless_scalingRémi Verschelde
[macOS] Implement seamless display scaling.
2020-07-04Rewrite extracting animation name.Stijn Hinlopen
2020-07-04[macOS] Implement seamless display scaling.bruvzg
2020-07-03Change how default fonts are created, fixes #39235Juan Linietsky
Also fixes file dialog icons.
2020-07-04Merge pull request #39845 from mrushyendra/bone_painting_undoredo_masterRémi Verschelde
Fix undo/redo for bone painting in Polygon2D UV Editor
2020-07-04Merge pull request #40092 from hinlopen/remove-find-lastRémi Verschelde
Remove String::find_last (same as rfind)
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-07-03Improve Create Dialog search ranking and refactor calculation.Stijn Hinlopen
Code changes: - Improved search ranking with various features (position in type string, string length proportion, in favorite list, in recent list). - Recent items are now stored in an ItemList (no visual change). - Removed results that had a parent that matched the search term to improve clarity. Performance: - Reduce types to process upon opening the dialog (instead of every search change), reduces number of types by 4~5. - Clear arrays after closing dialog instead of keeping them. - Various other optimizations.
2020-07-03Provide warning when using polygon shapes in `CollisionShape2D` nodeAndrii Doroshenko (Xrayez)
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be used directly in code and not in the editor for physics-based use cases specifically. Developers are advised to use `CollisionPolygon2D` instead, which does generate those shapes under the hood, handling polygon convexivity, proper orientation etc.
2020-07-03Merge pull request #40065 from rileylyman/script_drag_dropRémi Verschelde
Allow script editor scripts to be drag-dropped onto resource properties
2020-07-03Merge pull request #39968 from lordkettune/custom-tracks-fixRémi Verschelde
Fix custom tracks causing issues on reimport
2020-07-03Merge pull request #40067 from YeldhamDev/anim_bezier_timeline_zoomRémi Verschelde
Fix timeline cursor not updating on zoom change in the Bezier editor
2020-07-02Make Resource properties accept SE plugin scriptsRiley Lyman
2020-07-02Fix issues with custom tracks on reimportlordkettune
2020-07-02Merge pull request #39415 from SkyLucilfer/PotGenerationRémi Verschelde
Add POT generation feature in Editor
2020-07-02Fix timeline cursor not updating on zoom change in the Bezier editorMichael Alexsander
2020-07-02Merge pull request #40049 from hinlopen/remove-pane-dragRémi Verschelde
Remove unused class PaneDrag
2020-07-02Merge pull request #34319 from timothyqiu/tree-drag-10026Rémi Verschelde
Prevent dragging from SceneTree buttons
2020-07-02Merge pull request #40034 from hinlopen/fix-new-node-crashRémi Verschelde
Fix: Crash when trying to add new node
2020-07-02Merge pull request #32428 from willnationsdev/script-var-orderRémi Verschelde
Add script class categories to EditorInspector.
2020-07-02Add translation parser plugin supportSkyJJ
2020-07-02Added "POT generation" feature under "Localization" in the EditorSkyJJ
2020-07-02Remove unused class PaneDragStijn Hinlopen
2020-07-02Merge pull request #40042 from YeldhamDev/anim_tree_marginRémi Verschelde
Remove oversized margins in the AnimationTree editor
2020-07-02Merge pull request #40041 from YeldhamDev/anim_bezier_timeline_thiccRémi Verschelde
Make timeline cursor in the Bezier editor just as thick as the Animation editor
2020-07-02Fix crash by calculating wrong size of array.Stijn Hinlopen
2020-07-02Prevent dragging from SceneTree buttonsHaoyu Qiu
2020-07-02Remove oversized margins in the AnimationTree editorMichael Alexsander
2020-07-01Make timeline cursor in the Bezier editor just as thick as the Animation editorMichael Alexsander