Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-11 | Make EditorHelp respect font size settings | Yuri Sizov | |
2023-02-11 | Make use of a theme cache in EditorHelp and ensure it's updated | Yuri Sizov | |
- Migrates the existing cache to the standard theme cache struct - Moves some parts of the codebase to use cache instead of ad-hoc fetching - Adds hooks to editor settings previously missing from theme regeneration | |||
2023-02-11 | Merge pull request #73098 from YuriSizov/editor-dont-hide-plugins | Rémi Verschelde | |
Avoid cleaning up editor plugins when property list changes | |||
2023-02-11 | Merge pull request #73092 from TokageItLab/ray-is-what | Rémi Verschelde | |
Remove WARNING "ray: index" for debug from SkeletonEditor | |||
2023-02-11 | Merge pull request #73091 from TokageItLab/fix-bezier-edit-button-update | Rémi Verschelde | |
Fix weird bezier edit button update timing in AnimationTrackEditor | |||
2023-02-11 | Avoid cleaning up editor plugins when property list changes | Yuri Sizov | |
Also removes a usability hack from the Theme editor, as it doesn't work anymore, and it confuses the Inspector. | |||
2023-02-11 | Merge pull request #73082 from aaronfranke/check-canvas-item | Rémi Verschelde | |
Check for CanvasItem instead of Control and Node2D | |||
2023-02-11 | Remove WARNING "ray: index" for debug from SkeletonEditor | Silc Renew | |
2023-02-11 | Fix weird bezier edit button update timing in AnimationTrackEditor | Silc Renew | |
2023-02-11 | Check for CanvasItem instead of Control and Node2D | Aaron Franke | |
2023-02-11 | Fix code editor's ColorPicker issue | heppocogne | |
ColorPicker now supports color constants. Modify code comments. | |||
2023-02-10 | Merge pull request #71691 from ↵ | Rémi Verschelde | |
hcoura/res-importer-gen-physics-mesh-only-when-needed Fix SceneImportSettings perf issues | |||
2023-02-10 | Merge pull request #71054 from ↵ | Rémi Verschelde | |
MarioLiebisch/fix-animationplayer-calltrack-strings Properly stringify args for Call Method Tracks | |||
2023-02-10 | Merge pull request #73042 from akien-mga/create-project-gl_compatibility-mobile | Rémi Verschelde | |
ProjectManager: Also set `gl_compatibility` for mobile override | |||
2023-02-10 | Merge pull request #43111 from junkajii/master | Yuri Sizov | |
New icons for ParallaxBackground & ParallaxLayer | |||
2023-02-10 | ProjectManager: Also set `gl_compatibility` for mobile override | Rémi Verschelde | |
It's a bit hacky as the choice mainly impacts the main setting, but there are pre-existing overrides which supersede it. We should treat this checkbox as the highest allowed rendering method, and replace the ones which would be higher end (here replace `mobile` with the chosen `gl_compatibility`). | |||
2023-02-10 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2023-02-10 | Merge pull request #73001 from SaracenOne/update_on_advanced_reimport | Rémi Verschelde | |
Emit reimport signal in reimport_file_with_custom_parameters method | |||
2023-02-10 | Merge pull request #73007 from KoBeWi/typos_be_like | Rémi Verschelde | |
Fix error spam when deselecting TileMap | |||
2023-02-10 | Merge pull request #73034 from groud/fix_tilemap_pattern | Rémi Verschelde | |
Fix TileMap patterns creation | |||
2023-02-10 | Fix TileMap patterns creation | Gilles Roudière | |
2023-02-10 | Add some missing translatable editor strings | Haoyu Qiu | |
2023-02-10 | Fix error spam when deselecting TileMap | kobewi | |
2023-02-09 | Emit reimport signal in reimport_file_with_custom_parameters | SaracenOne | |
method to fix resources not updating when reimported from the advanced import menu. | |||
2023-02-09 | Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp | Rémi Verschelde | |
Fix internal editor not updating when using external editor via LSP | |||
2023-02-09 | Improve some editor strings for localization | Haoyu Qiu | |
2023-02-08 | [Bitmap Font] Fix character count check. | bruvzg | |
2023-02-08 | Merge pull request #72860 from RedworkDE/editor-export-plugin-bind | Rémi Verschelde | |
Bind `EditorExportPlugin::_get_export_features` | |||
2023-02-07 | Bind `EditorExportPlugin::_get_export_features` | RedworkDE | |
2023-02-07 | Merge pull request #70623 from timothyqiu/property-i18n | Rémi Verschelde | |
Separate property translation from editor translation, move sources to separate godot-editor-l10n repo | |||
2023-02-07 | Merge pull request #72829 from Sauermann/fix-code-simplifications | Rémi Verschelde | |
Some code simplifications | |||
2023-02-07 | Keep only production ready translations, move the WIP ones to godot-editor-l10n | Rémi Verschelde | |
- Remove WIP translation templates, moved to godot-editor-l10n which will be the source and target for Weblate contributions. * https://github.com/godotengine/godot-editor-l10n - Re-add translations with a high completion ratio, stripped of the untranslated and fuzzy strings, and of the location and translator comments, to keep the size lower. * Threshold editor interface: 20% complete. * Threshold properties: 20% complete. * Threshold classes: 10% complete. | |||
2023-02-07 | Some code simplifications | Markus Sauermann | |
1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows` | |||
2023-02-07 | Prepare for moving editor and classref translations to godot-editor-l10n repo | Haoyu Qiu | |
- Separate editor interface and property translations. - Add property translation in TranslationServer. - The split and merge of the POT/PO/Makefiles and extract scripts is done directly in godot-editor-l10n, the files will be removed in the next commit. - Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the files which are ready to inclue. | |||
2023-02-07 | Merge pull request #72827 from RandomShaper/fix_slow_step | Rémi Verschelde | |
Pace debugger draw requests | |||
2023-02-07 | Pace debugger draw requests | Pedro J. Estébanez | |
2023-02-06 | Merge pull request #72812 from salianifo/master | Rémi Verschelde | |
Fix AnimationEditor ignoring region of Sprite2D | |||
2023-02-06 | Merge pull request #72741 from KoBeWi/connect!_but_where | Rémi Verschelde | |
Improve Connect Dialog navigation | |||
2023-02-06 | Improve Connect Dialog navigation | kobewi | |
2023-02-06 | Fix AnimationEditor ignoring region of Sprite2D | Salia Nifo | |
2023-02-06 | Merge pull request #72552 from m4gr3d/cleanup_custom_build_main | Rémi Verschelde | |
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process | |||
2023-02-06 | Merge pull request #72805 from TokageItLab/fix-ap | Rémi Verschelde | |
Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer node while another Editor is open | |||
2023-02-06 | Merge pull request #72708 from KoBeWi/PackedMultilineStringArray | Yuri Sizov | |
Fix @export_multiline for PackedStringArray | |||
2023-02-07 | Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer | Silc Renew | |
2023-02-06 | Merge pull request #72628 from lyuma/gltf-reimport-appending | Rémi Verschelde | |
Use reimport_append api for importing embedded gltf images | |||
2023-02-06 | Merge pull request #72796 from KoBeWi/toggle_game_over_plugin | Rémi Verschelde | |
More fixes to over plugin handling | |||
2023-02-06 | Use reimport_append api for importing embedded gltf images | Lyuma | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2023-02-06 | Merge pull request #72455 from reduz/allow-reimport-appending | Rémi Verschelde | |
Support reimport appending | |||
2023-02-06 | Merge pull request #72663 from akien-mga/project-converter-fix-no-regex-build | Rémi Verschelde | |
Fix no-regex build for ProjectConverter3to4 | |||
2023-02-06 | More fixes to over plugin handling | kobewi | |