index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
Age
Commit message (
Expand
)
Author
2021-02-18
Merge pull request #46159 from gongpha/jr-_-fix-function-binding
Rémi Verschelde
2021-02-18
Merge pull request #45950 from KoBeWi/naughty_resources
Rémi Verschelde
2021-02-18
Fixes function bindings
Kongfa Waroros
2021-02-17
Merge pull request #46105 from Calinou/assetlib-retry-button-only-failure
Rémi Verschelde
2021-02-17
Only display the assetlib Retry button if the download failed
Hugo Locurcio
2021-02-16
Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-16
i18n: Sync translations with Weblate
Rémi Verschelde
2021-02-16
Merge pull request #46072 from Calinou/add-gpu-particle-attractor-collision-i...
Rémi Verschelde
2021-02-15
Add icons for the new GPU particle attractor and collision nodes
Hugo Locurcio
2021-02-15
Improved PopupMenu visuals. Removed x-y margin, made it 'padding' instead.
Eric M
2021-02-14
Fix SceneTreeEditor::_update_tree() binding
Pedro J. Estébanez
2021-02-14
Merge pull request #44071 from dalexeev/editor-about-logo
Rémi Verschelde
2021-02-14
Merge pull request #42784 from mujpao/search-results-font-size-4.0
Rémi Verschelde
2021-02-14
Change logo in the About dialog box (return Godot's teeth)
Danil Alexeev
2021-02-14
Merge pull request #45910 from Ansraer/default-scale-highres-monitor
Rémi Verschelde
2021-02-14
Merge pull request #45968 from KoBeWi/do_not_SAVE
Rémi Verschelde
2021-02-13
Fix editor always redrawing
reduz
2021-02-13
Don't save project settings when not necessary
kobewi
2021-02-13
Fix internal resource detecting when pasting nodes
kobewi
2021-02-12
Merge pull request #45924 from reduz/icon-saturation
Juan Linietsky
2021-02-12
Merge pull request #34892 from KoBeWi/copy-pasta_v7
Rémi Verschelde
2021-02-12
Merge pull request #45932 from goostengine/sprite-convert-compressed
Rémi Verschelde
2021-02-12
Duplicate resources pasted to other scenes
kobewi
2021-02-12
Fix sprite editor conversion tools to handle compressed textures
Andrii Doroshenko (Xrayez)
2021-02-12
Fix LineEdit minimum width
reduz
2021-02-12
Add ability to change Icon Saturation
reduz
2021-02-12
Improved Inspector Sub-Resource Editing
reduz
2021-02-12
Merge pull request #45785 from Calinou/project-manager-add-loading-text
Rémi Verschelde
2021-02-12
Adjust auto scale on high res displays
Ansraer
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-10
Merge pull request #45845 from qarmin/cppcheck_scene_2
Rémi Verschelde
2021-02-10
Merge pull request #31747 from KoBeWi/scene_stalking
Rémi Verschelde
2021-02-09
Add node copy-paste
Tomasz Chabora
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
Make FileSystem dock set its path to the base folder of files after changes
Michael Alexsander
2021-02-09
Detect external modification of project.godot
kobewi
2021-02-09
Merge pull request #45812 from RandomShaper/keep_selected_visible
Rémi Verschelde
2021-02-08
Merge pull request #45713 from KoBeWi/1000_unmasked
Rémi Verschelde
2021-02-08
Keep selected node visible after filter change
Pedro J. Estébanez
2021-02-07
Display loading text while the project manager is loading
Hugo Locurcio
2021-02-06
Simplify Volumetric Fog
reduz
2021-02-05
i18n: Sync translations with Weblate
Rémi Verschelde
2021-02-05
Merge pull request #45698 from KoBeWi/callables_are_love_callables_are_life
Rémi Verschelde
2021-02-04
Make Rect2 properties show in 2x2 layout
kobewi
2021-02-04
Merge pull request #45696 from YeldhamDev/texregion_margin_snap
Rémi Verschelde
2021-02-04
Fix "editor/editor_help" shortcut overwriting when restarting editor
Danil Alexeev
2021-02-04
Change sort_custom/bsearch_custom to use Callables
kobewi
2021-02-03
Make margins obey the snap option in the TextureRegion editor
Michael Alexsander
2021-02-03
Import zip via drag and drop in project manager.
Fabio Alessandrelli
[next]