index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
Age
Commit message (
Expand
)
Author
2021-02-12
Add ability to change Icon Saturation
reduz
2021-02-12
Improved Inspector Sub-Resource Editing
reduz
2021-02-12
Merge pull request #45785 from Calinou/project-manager-add-loading-text
Rémi Verschelde
2021-02-12
Adjust auto scale on high res displays
Ansraer
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-10
Merge pull request #45845 from qarmin/cppcheck_scene_2
Rémi Verschelde
2021-02-10
Merge pull request #31747 from KoBeWi/scene_stalking
Rémi Verschelde
2021-02-09
Add node copy-paste
Tomasz Chabora
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
Make FileSystem dock set its path to the base folder of files after changes
Michael Alexsander
2021-02-09
Detect external modification of project.godot
kobewi
2021-02-09
Merge pull request #45812 from RandomShaper/keep_selected_visible
Rémi Verschelde
2021-02-08
Merge pull request #45713 from KoBeWi/1000_unmasked
Rémi Verschelde
2021-02-08
Keep selected node visible after filter change
Pedro J. Estébanez
2021-02-07
Display loading text while the project manager is loading
Hugo Locurcio
2021-02-06
Simplify Volumetric Fog
reduz
2021-02-05
i18n: Sync translations with Weblate
Rémi Verschelde
2021-02-05
Merge pull request #45698 from KoBeWi/callables_are_love_callables_are_life
Rémi Verschelde
2021-02-04
Make Rect2 properties show in 2x2 layout
kobewi
2021-02-04
Merge pull request #45696 from YeldhamDev/texregion_margin_snap
Rémi Verschelde
2021-02-04
Fix "editor/editor_help" shortcut overwriting when restarting editor
Danil Alexeev
2021-02-04
Change sort_custom/bsearch_custom to use Callables
kobewi
2021-02-03
Make margins obey the snap option in the TextureRegion editor
Michael Alexsander
2021-02-03
Import zip via drag and drop in project manager.
Fabio Alessandrelli
2021-02-02
Merge pull request #45669 from MrMinimal/master
Rémi Verschelde
2021-02-02
Move project-specific editor data into res://.godot/editor
Aaron Franke
2021-02-02
Fix swapped front/rear view
Tom Langwaldt
2021-02-02
Merge pull request #45659 from Chaosus/vs_fix_preview
Rémi Verschelde
2021-02-02
Merge pull request #45648 from Kanabenki/check-project-manager-dirs
Rémi Verschelde
2021-02-02
Check default project and autoscan directories exist on project manager startup
Kanabenki
2021-02-02
Fix port previews for uniforms in visual shaders
Yuri Roubinsky
2021-02-01
Merge pull request #45594 from JFonS/improve_3d_grid
Rémi Verschelde
2021-02-01
3D editor grid improvements
jfons
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-02-01
Merge pull request #45561 from Calinou/fix-export-no-tmpdir
Rémi Verschelde
2021-02-01
Merge pull request #45596 from Calinou/editor-add-viewport-resolution
Rémi Verschelde
2021-02-01
Make the Open Project Folder button more visible in the project manager
Hugo Locurcio
2021-02-01
Merge pull request #45620 from nathanfranke/improve-editor-inspecter
Rémi Verschelde
2021-02-01
Merge pull request #45281 from Chaosus/vs_unify
Rémi Verschelde
2021-02-01
Merge pull request #45506 from Chaosus/vs_connection_fix
Rémi Verschelde
2021-01-31
Simplify Script Variables Population
Nathan Franke
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-31
Add viewport resolution to the 3D editor's View Information pane
Hugo Locurcio
2021-01-30
Create the temporary PCK export directory if it doesn't exist
Hugo Locurcio
2021-01-29
Merge pull request #43223 from KoBeWi/dedit
Rémi Verschelde
2021-01-29
Merge pull request #43222 from KoBeWi/sub_editor_oblivion
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-27
Attempt to connect to first correct port on dragging in visual shader
Yuri Roubinsky
[prev]
[next]