Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-16 | Merge pull request #47629 from ↵ | Rémi Verschelde | |
Calinou/editor-allow-center-selection-without-selection Allow Center Selection to work without any selection in 2D/3D editors | |||
2021-04-16 | Merge pull request #47686 from aaronfranke/script-name-warning | Rémi Verschelde | |
2021-04-16 | Merge pull request #47895 from Calinou/project-manager-name-strip-edges | Rémi Verschelde | |
Strip leading/trailing whitespace for project name in the project manager | |||
2021-04-15 | Merge pull request #47878 from clayjohn/rename-get_surface_material | Rémi Verschelde | |
Rename get_surface_material to get_surface_override_material | |||
2021-04-14 | Rename get_surface_material to get_surface_override_material | clayjohn | |
2021-04-14 | Strip leading/trailing whitespace for project name in the project manager | Hugo Locurcio | |
This affects creating projects and renaming them. | |||
2021-04-14 | Refactor GLSL shader compilation | reduz | |
-Used a more consistent set of keywords for the shader -Remove all harcoded entry points -Re-wrote the GLSL shader parser, new system is more flexible. Allows any entry point organization. -Entry point for sky shaders is now sky(). -Entry point for particle shaders is now process(). | |||
2021-04-14 | Merge pull request #47856 from ray90514/bug#47555 | Rémi Verschelde | |
Fix multi-selection doesn't correctly show in the inspector | |||
2021-04-14 | Merge pull request #47625 from SushiJackal/47450_fix | Rémi Verschelde | |
Fix: Selection Only in Find/Replace now preserves selection | |||
2021-04-13 | Fix multi-selection doesn't correctly show in the inspector | ray90514 | |
2021-04-12 | Add a tooltip to document performance issues of the Remote scene tree | Hugo Locurcio | |
2021-04-12 | Merge pull request #43180 from nathanfranke/node-configuration-array | Rémi Verschelde | |
Use Array for node configuration warnings | |||
2021-04-12 | Merge pull request #47709 from KoBeWi/node_that_changes_everything | Rémi Verschelde | |
Expose edit_node() for editor plugins | |||
2021-04-11 | Use Array for node configuration warnings | Nathan Franke | |
Previously, the warnings were passed as a string and delimitation of which were hard coded at each implementation. | |||
2021-04-12 | Merge pull request #47531 from fire/update-skeleton-display | Rémi Verschelde | |
Update Skeleton3D inspector Bone Transforms | |||
2021-04-12 | Expose edit_node() for editor plugins | kobewi | |
2021-04-11 | Merge pull request #47175 from YeldhamDev/help_search_early_match | Rémi Verschelde | |
Select non-perfect matches if necessary in the Search Help dialog | |||
2021-04-11 | Fix 3D selection box size for Node3D | Haoyu Qiu | |
2021-04-10 | Merge pull request #37966 from pkowal1982/cleanup-profiler | Fabio Alessandrelli | |
Clean up profiler | |||
2021-04-10 | Merge pull request #46340 from gongpha/various-color-picker | Rémi Verschelde | |
Add Various ColorPicker shapes | |||
2021-04-10 | Merge pull request #47596 from ↵ | Rémi Verschelde | |
EricEzaM/PR/fix-editor-settings-shortcuts-wrong-button-action Fixed Editor Shortcuts revert/edit/clear buttons performing the wrong action | |||
2021-04-09 | Show a message when trying to zoom farther than the limit | Aaron Franke | |
2021-04-09 | Merge pull request #47733 from Calinou/editor-tweak-frame-time-display | Rémi Verschelde | |
Tweak frame time display in the editor | |||
2021-04-09 | Tweak frame time display in the editor | Hugo Locurcio | |
- Pad decimal values to avoid layout shifts when the frame time changes. - Cap values to 0.01 milliseconds to avoid division by zero in the FPS counter. | |||
2021-04-09 | Fixes Node3D rotation in select mode on macOS | Haoyu Qiu | |
2021-04-07 | Fix: Selection Only in Find/Replace now preserves selection | Sushi | |
2021-04-06 | Warn when creating a script with the same name as the parent class | Aaron Franke | |
2021-04-06 | Clean up profiler | pkowal | |
2021-04-06 | Add Various ColorPicker shapes | Kongfa Waroros | |
2021-04-06 | Merge pull request #47651 from Calinou/export-improve-nonexistent-preset-errors | Rémi Verschelde | |
Improve error messages for missing export presets when using `--export` | |||
2021-04-06 | Improve error messages for missing export presets when using `--export` | Hugo Locurcio | |
- Display a specific error message if the project doesn't have an `export_presets.cfg` file. - Display a list of detected export presets if an invalid export preset name is supplied. | |||
2021-04-06 | Merge pull request #47200 from LightningAA/delete-from-project-manager-4.0 | Rémi Verschelde | |
Add the ability to remove project contents from the remove project dialog | |||
2021-04-05 | Merge pull request #47622 from pycbouh/editor-plugins-expose-scale | Rémi Verschelde | |
Expose editor scale to the plugin API | |||
2021-04-05 | Expose editor scale to the plugin API | Yuri Sizov | |
2021-04-05 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 5cfdb866606d0e5b551178d7331ab0e9410d717f) | |||
2021-04-05 | Style: Apply clang-tidy's `readability-braces-around-statements` | Rémi Verschelde | |
2021-04-05 | Style: Apply clang-tidy's `modernize-use-nullptr` | Rémi Verschelde | |
2021-04-05 | Style: Apply clang-tidy's `modernize-use-bool-literals` | Rémi Verschelde | |
2021-04-05 | Merge pull request #47633 from Calinou/editor-theme-scrollbar-add-background | Rémi Verschelde | |
Add a subtle background to editor scrollbars | |||
2021-04-05 | Merge pull request #47636 from qarmin/input | Rémi Verschelde | |
Fix crashes in *_input functions | |||
2021-04-05 | Merge pull request #47632 from Calinou/asset-search-autofocus | Rémi Verschelde | |
Automatically focus the Search field when displaying asset library | |||
2021-04-05 | Merge pull request #47408 from megalobyte/remove-float-recast | Rémi Verschelde | |
Use double when setting the default step size | |||
2021-04-05 | Fix crashes in *_input functions | Rafał Mikrut | |
2021-04-05 | Add a subtle background to editor scrollbars | Hugo Locurcio | |
This makes it possible to see whether a scrollbar grabber is at the top or at the bottom of a scrollbar. Also, if a scrollable area is very large, this makes it easier to notice that the area can be scrolled (since the grabber is proportionally very small). The scrollbar grabbers were also made thicker and slightly more opaque for better visibility, especially in peripheral vision. | |||
2021-04-05 | Automatically focus the Search field when displaying asset library | Hugo Locurcio | |
- Focus the project search box when switching from the Templates tab back to the Projects tab in the project manager. - Add a context-specific placeholder for the asset library search box. - Rename "Search" project filter box placeholder to the more descriptive "Filter projects". When performing a search on an existing selection, "Filter" is more accurate than "Search". | |||
2021-04-04 | Allow Center Selection to work without any selection in 2D/3D editors | Hugo Locurcio | |
When there is no selection, the camera will center around the world origin. This helps people get back to the world center if they haven't added any nodes yet. | |||
2021-04-04 | Merge pull request #47624 from Chaosus/vs_fix_context_menu_separator | Rémi Verschelde | |
Fix few bugs in the context menu for Comment node in visual shaders | |||
2021-04-04 | Fix separator duplication in visual shader context menu | Yuri Roubinsky | |
2021-04-04 | Prevents TextureUniform in visual shaders from conversion to constant | Yuri Roubinsky | |
2021-04-04 | Merge pull request #46273 from Chaosus/vs_comment | Rémi Verschelde | |
Added Comment node to Visual Shaders |