summaryrefslogtreecommitdiff
path: root/editor
AgeCommit message (Collapse)Author
2021-04-16Merge pull request #47629 from ↵Rémi Verschelde
Calinou/editor-allow-center-selection-without-selection Allow Center Selection to work without any selection in 2D/3D editors
2021-04-16Merge pull request #47686 from aaronfranke/script-name-warningRémi Verschelde
2021-04-16Merge pull request #47895 from Calinou/project-manager-name-strip-edgesRémi Verschelde
Strip leading/trailing whitespace for project name in the project manager
2021-04-15Merge pull request #47878 from clayjohn/rename-get_surface_materialRémi Verschelde
Rename get_surface_material to get_surface_override_material
2021-04-14Rename get_surface_material to get_surface_override_materialclayjohn
2021-04-14Strip leading/trailing whitespace for project name in the project managerHugo Locurcio
This affects creating projects and renaming them.
2021-04-14Refactor GLSL shader compilationreduz
-Used a more consistent set of keywords for the shader -Remove all harcoded entry points -Re-wrote the GLSL shader parser, new system is more flexible. Allows any entry point organization. -Entry point for sky shaders is now sky(). -Entry point for particle shaders is now process().
2021-04-14Merge pull request #47856 from ray90514/bug#47555Rémi Verschelde
Fix multi-selection doesn't correctly show in the inspector
2021-04-14Merge pull request #47625 from SushiJackal/47450_fixRémi Verschelde
Fix: Selection Only in Find/Replace now preserves selection
2021-04-13Fix multi-selection doesn't correctly show in the inspectorray90514
2021-04-12Add a tooltip to document performance issues of the Remote scene treeHugo Locurcio
2021-04-12Merge pull request #43180 from nathanfranke/node-configuration-arrayRémi Verschelde
Use Array for node configuration warnings
2021-04-12Merge pull request #47709 from KoBeWi/node_that_changes_everythingRémi Verschelde
Expose edit_node() for editor plugins
2021-04-11Use Array for node configuration warningsNathan Franke
Previously, the warnings were passed as a string and delimitation of which were hard coded at each implementation.
2021-04-12Merge pull request #47531 from fire/update-skeleton-displayRémi Verschelde
Update Skeleton3D inspector Bone Transforms
2021-04-12Expose edit_node() for editor pluginskobewi
2021-04-11Merge pull request #47175 from YeldhamDev/help_search_early_matchRémi Verschelde
Select non-perfect matches if necessary in the Search Help dialog
2021-04-11Fix 3D selection box size for Node3DHaoyu Qiu
2021-04-10Merge pull request #37966 from pkowal1982/cleanup-profilerFabio Alessandrelli
Clean up profiler
2021-04-10Merge pull request #46340 from gongpha/various-color-pickerRémi Verschelde
Add Various ColorPicker shapes
2021-04-10Merge pull request #47596 from ↵Rémi Verschelde
EricEzaM/PR/fix-editor-settings-shortcuts-wrong-button-action Fixed Editor Shortcuts revert/edit/clear buttons performing the wrong action
2021-04-09Show a message when trying to zoom farther than the limitAaron Franke
2021-04-09Merge pull request #47733 from Calinou/editor-tweak-frame-time-displayRémi Verschelde
Tweak frame time display in the editor
2021-04-09Tweak frame time display in the editorHugo Locurcio
- Pad decimal values to avoid layout shifts when the frame time changes. - Cap values to 0.01 milliseconds to avoid division by zero in the FPS counter.
2021-04-09Fixes Node3D rotation in select mode on macOSHaoyu Qiu
2021-04-07Fix: Selection Only in Find/Replace now preserves selectionSushi
2021-04-06Warn when creating a script with the same name as the parent classAaron Franke
2021-04-06Clean up profilerpkowal
2021-04-06Add Various ColorPicker shapesKongfa Waroros
2021-04-06Merge pull request #47651 from Calinou/export-improve-nonexistent-preset-errorsRémi Verschelde
Improve error messages for missing export presets when using `--export`
2021-04-06Improve error messages for missing export presets when using `--export`Hugo Locurcio
- Display a specific error message if the project doesn't have an `export_presets.cfg` file. - Display a list of detected export presets if an invalid export preset name is supplied.
2021-04-06Merge pull request #47200 from LightningAA/delete-from-project-manager-4.0Rémi Verschelde
Add the ability to remove project contents from the remove project dialog
2021-04-05Merge pull request #47622 from pycbouh/editor-plugins-expose-scaleRémi Verschelde
Expose editor scale to the plugin API
2021-04-05Expose editor scale to the plugin APIYuri Sizov
2021-04-05i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 5cfdb866606d0e5b551178d7331ab0e9410d717f)
2021-04-05Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde
2021-04-05Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde
2021-04-05Style: Apply clang-tidy's `modernize-use-bool-literals`Rémi Verschelde
2021-04-05Merge pull request #47633 from Calinou/editor-theme-scrollbar-add-backgroundRémi Verschelde
Add a subtle background to editor scrollbars
2021-04-05Merge pull request #47636 from qarmin/inputRémi Verschelde
Fix crashes in *_input functions
2021-04-05Merge pull request #47632 from Calinou/asset-search-autofocusRémi Verschelde
Automatically focus the Search field when displaying asset library
2021-04-05Merge pull request #47408 from megalobyte/remove-float-recastRémi Verschelde
Use double when setting the default step size
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-04-05Add a subtle background to editor scrollbarsHugo Locurcio
This makes it possible to see whether a scrollbar grabber is at the top or at the bottom of a scrollbar. Also, if a scrollable area is very large, this makes it easier to notice that the area can be scrolled (since the grabber is proportionally very small). The scrollbar grabbers were also made thicker and slightly more opaque for better visibility, especially in peripheral vision.
2021-04-05Automatically focus the Search field when displaying asset libraryHugo Locurcio
- Focus the project search box when switching from the Templates tab back to the Projects tab in the project manager. - Add a context-specific placeholder for the asset library search box. - Rename "Search" project filter box placeholder to the more descriptive "Filter projects". When performing a search on an existing selection, "Filter" is more accurate than "Search".
2021-04-04Allow Center Selection to work without any selection in 2D/3D editorsHugo Locurcio
When there is no selection, the camera will center around the world origin. This helps people get back to the world center if they haven't added any nodes yet.
2021-04-04Merge pull request #47624 from Chaosus/vs_fix_context_menu_separatorRémi Verschelde
Fix few bugs in the context menu for Comment node in visual shaders
2021-04-04Fix separator duplication in visual shader context menuYuri Roubinsky
2021-04-04Prevents TextureUniform in visual shaders from conversion to constant Yuri Roubinsky
2021-04-04Merge pull request #46273 from Chaosus/vs_commentRémi Verschelde
Added Comment node to Visual Shaders