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2020-02-09Fix 2D CollisionShape controls pointing the wrong wayAaron Franke
They now point down, matching Godot's 2D coordinate system.
2020-02-09Merge pull request #33451 from MCrafterzz/movementHandleRémi Verschelde
Added movement handles to 2D
2020-02-09Merge pull request #35656 from ericrybick/35460-fix2Rémi Verschelde
Use a new approach to fix bone pose override not being reset when IK animation is stopped.
2020-02-09Use a new approach to fix bone pose override not being reset when IK ↵Eric Rybicki
animation is stopped. This reverts PR #35460 & commit 551c37167b0428b1489a8a6f6233624c5f4aa628.
2020-02-09Merge pull request #35840 from timothyqiu/groups-matchRémi Verschelde
Fixes add group in Group Editor dialog
2020-02-09Merge pull request #36008 from AndreaCatania/physical_bone_imprRémi Verschelde
Skeleton animates physical bones
2020-02-09Fixed Skeleton Physical Bone generationAndrea Catania
2020-02-08Update the zoom percentage when using Frame Selection in the 2D editorHugo Locurcio
This closes #36019.
2020-02-07Merge pull request #35950 from Chaosus/vs_scalar_uniform_rangeRémi Verschelde
Implemented hint_range for VisualShaderNodeScalarUniform
2020-02-07Implemented hint_range for VisualShaderNodeScalarUniformYuri Roubinsky
2020-02-07Use modules_enabled.gen.h to improve inter dependency checksRémi Verschelde
- Fix build with gdscript module disabled. Fixes #31011. - Remove unused `gdscript` compile option. - Fix build with regex module disabled. - Fix ImageLoaderSVG to forward declare thirdparty structs.
2020-02-07Changed transformation handles y arrow to match positive yMCrafterzz
2020-02-06Merge pull request #35952 from Chaosus/shader_editor_enchanceYuri Roubinsky
Few enchancements for shader editor
2020-02-06Few enchancements for shader editorYuri Roubinsky
2020-02-06Merge pull request #35068 from akien-mga/containers-mouse-filter-passRémi Verschelde
Use MOUSE_FILTER_PASS for all containers
2020-02-06Merge pull request #35892 from Calinou/project-manager-allow-hidden-filesRémi Verschelde
Allow existing hidden files/directories when creating a new project
2020-02-06Merge pull request #35727 from Calinou/profiler-set-background-colorRémi Verschelde
Use the editor background color for the profiler graph
2020-02-06Merge pull request #35731 from timothyqiu/texture-region-gesturesRémi Verschelde
Adds pan and zoom gestures to TextureRegion editor
2020-02-06Centers icon vertically in project listHaoyu Qiu
2020-02-05Merge pull request #35915 from YeldhamDev/filedock_move_improvementsRémi Verschelde
Make some QOL improvements to move operations in the FileSystem dock
2020-02-05Merge pull request #35918 from timothyqiu/script-views-min-heightRémi Verschelde
Shortens minimum height of script editor
2020-02-05Merge pull request #33391 from madmiraal/cleanup-error_macrosRémi Verschelde
Clean up error_macros.h
2020-02-05Add do..while(0) wrappers to macros without one.Marcel Admiraal
- Add do..while(0) wrapper to ERR_FAIL_NULL macros. - Add do..while(0) wrapper to ERR_FAIL_COND macros. - Add do..while(0) wrapper to ERR_CONTINUE macros. - Add do..while(0) wrapper to ERR_BREAK macros. - Add do..while(0) wrapper to CRASH_COND macros. - Add do..while(0) wrapper to ERR_FAIL macros. - Add do..while(0) wrapper to ERR_PRINT macros. - Add do..while(0) wrapper to WARN_PRINT macros. - Add do..while(0) wrapper to WARN_DEPRECATED macros. - Add do..while(0) wrapper to CRASH_NOW macros.
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-02-05Shortens minimum height of script editor windowsHaoyu Qiu
2020-02-04Make some QOL improvements to move operations in the FileSystem dockMichael Alexsander
2020-02-03Allow existing hidden files/directories when creating a new projectHugo Locurcio
For instance, this lets users initialize a Git repository and still be able to create a project in the directory afterwards. This closes https://github.com/godotengine/godot-proposals/issues/291.
2020-02-03Fix built-in script creation loading existing scripts by mistakeMichael Alexsander
2020-02-02Fixes add group in Group Editor dialogHaoyu Qiu
Before this fix, new group can't be created if any existing group starts with the new name.
2020-01-31Merge pull request #33959 from Calinou/improve-autoload-editor-uxRémi Verschelde
Improve the AutoLoad editor UX
2020-01-31Improve the AutoLoad editor UXHugo Locurcio
- Convert the default AutoLoad name to PascalCase when selecting a file. - Disable the "Add" button if the path is empty or the name is invalid. - Prefix the automatically-chosen name with "Global" if it would conflict with a built-in class. - Replace the FileList icon with the Load icon as it better represents the action.
2020-01-31Merge pull request #33047 from silvanocerza/settings-searchRémi Verschelde
Improved search in settings dialogs
2020-01-31Merge pull request #33970 from Calinou/improve-video-ram-debugger-uxRémi Verschelde
Improve the Video RAM debugger UX
2020-01-31Merge pull request #35502 from Calinou/profiler-csv-save-anywhereRémi Verschelde
Allow saving anywhere when exporting CSV measures from the profiler
2020-01-31Merge pull request #35500 from Calinou/profiler-display-millisecondsRémi Verschelde
Display times as milliseconds in the profiler and performance monitors
2020-01-31Merge pull request #35332 from Calinou/improve-batch-rename-dialogRémi Verschelde
Improve the batch rename dialog
2020-01-31Merge pull request #35340 from Calinou/optimize-editor-icon-generationRémi Verschelde
Optimize the editor icon generation
2020-01-31Merge pull request #34939 from YeldhamDev/scriptdiag_valid_specificRémi Verschelde
Make ScriptCreateDialog's script valid message a bit more clearer
2020-01-31Merge pull request #33639 from YeldhamDev/replaced_label_locationRémi Verschelde
Make the replaced results appear in the matches counter
2020-01-30Adds pan and zoom gestures to TextureRegion editorHaoyu Qiu
2020-01-30Use the editor background color for the profiler graphHugo Locurcio
This leads to a better appearance compared to using pure black.
2020-01-29Clip warning text in the remote dockMichael Alexsander
2020-01-27Fixes invalid read when using fill tool in empty tilemapHaoyu Qiu
2020-01-27i18n: Sync translations with WeblateRémi Verschelde
2020-01-27Don't show an Online Tutorials section if the class has no tutorialsHugo Locurcio
2020-01-26Merge pull request #35589 from akien-mga/doc-drop-category-propertyRémi Verschelde
doc: Drop unused 'category' property from header
2020-01-26doc: Do not expose Variant::NIL as a type in the class referenceRémi Verschelde
Fix signals Variant arguments incorrectly listed as Nil. Fixes #12520.
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2020-01-24Merge pull request #35526 from nekomatata/inspector-update-rename-nodeRémi Verschelde
Fixed Inspector update when a node is renamed