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2022-12-14Remove comma in gl_compatibility message in new project creation menuclayjohn
2022-12-14Merge pull request #70040 from m4gr3d/update_navigation_controls_toggle_mainRémi Verschelde
Update the visibility logic for the spatial editor navigation controls
2022-12-13Update the visibility logic for the spatial editor navigation controlsFredia Huya-Kouadio
2022-12-14Handle corner cases for curve bakingYaohua Xiong
When control point and point have equal position, the derivative is 0 vector, which cause error message in Basis::look_at(). This commit handles this case.
2022-12-14Merge pull request #70028 from clayjohn/PM-GLES3Rémi Verschelde
Added gl_compatibility as an option to the project creation screen
2022-12-14Merge pull request #69732 from KoBeWi/rc_undoRémi Verschelde
Add remote history to EditorUndoRedoManager
2022-12-14Merge pull request #69938 from timothyqiu/open-packed-sceneRémi Verschelde
Add open scene button in Inspector for PackedScene resource
2022-12-13Merge pull request #70009 from clayjohn/glow-hqRémi Verschelde
Remove high quality glow as it is not any higher quality than regular glow
2022-12-13Added gl_compatibility as an option to the project creation screenclayjohn
Last selected option is saved as default for next time
2022-12-13Remove high quality glow as it is not any higher quality than regular glowclayjohn
2022-12-13i18n: Sync editor translations with Weblate (3.5 branch)Rémi Verschelde
(cherry picked from commit ee8986e146568ffa21e0d2824a0145aa5a241728)
2022-12-13Merge pull request #70006 from timothyqiu/atlas-source-paint-scrollRémi Verschelde
Add scroll container for tile data editors
2022-12-13Merge pull request #69981 from bruvzg/dyn_font_import_outlineRémi Verschelde
Fix advanced font import dialog not saving outline sizes of pre-render configs correctly.
2022-12-13Merge pull request #69893 from henrlin24/hide-scatteringRémi Verschelde
Hide Scattering label and controls within TileMap editor window when "Place Random Tile" option is disabled
2022-12-13Merge pull request #69302 from RumblingTurtle/audio-track-edit-fixRémi Verschelde
Fix audio track end and start offset editing
2022-12-13Add scroll container for tile data editorsHaoyu Qiu
2022-12-12Fix advanced font import dialog not saving outline sizes of pre-render ↵bruvzg
configs correctly.
2022-12-13Add null checks to AnimationTreeEditors and _clear_editors()Silc Renew
2022-12-12 AnimationTrackEditTypeAudio: Both start and end offset dragging is now ↵Eduard Zalyaev
possible with proper preview of the changes Fixes #68788.
2022-12-12Merge pull request #69291 from nongvantinh/fix-suggest-messageRémi Verschelde
Fix Sprite drag and drop hint mentions invalid option with root node selected
2022-12-12Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextensionRémi Verschelde
Rename all gdnative occurences to gdextension
2022-12-12Merge pull request #69300 from timothyqiu/tile-set-atlas-sourceRémi Verschelde
Improve TileSetAtlasSourceEditor UI
2022-12-12Rename all gdnative occurences to gdextensionGilles Roudière
Non-exhaustive list of case-sensitive renames: GDExtension -> GDNative GDNATIVE -> GDEXTENSION gdextension -> gdnative ExtensionExtension ->Extension (for where there was GDNativeExtension) EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION) gdnlib -> gdextension gdn_interface -> gde_interface gdni -> gde_interface
2022-12-12Use _request_gizmo from SceneStringNamesMarkus Sauermann
2022-12-12Add open scene button in Inspector for PackedScene resourceHaoyu Qiu
2022-12-11Check if class exists before checking if it's virtual in Create DialogAaron Franke
2022-12-11Hide Scattering label and controls within TileMap editor window when "Place ↵henrlin24
Random Tile" is disabled
2022-12-11Merge pull request #69538 from mihe/feature-tag-doubleRémi Verschelde
Add feature tags to signify engine float precision
2022-12-11Merge pull request #69850 from timothyqiu/defer-gizmoRémi Verschelde
Use ObjectID as argument when referred-calling `_request_gizmo`
2022-12-11Merge pull request #69466 from rune-scape/editor-help-crash-fixRémi Verschelde
Fix editor help crash
2022-12-10Merge pull request #69853 from TokageItLab/fix-unmerged-history-anim-editorRémi Verschelde
Fix unmerged history in AnimationTrackEditor
2022-12-10Fix unmerged history in AnimationTrackEditorSilc Renew
2022-12-10Use ObjectID as argument when referred-calling _request_gizmoHaoyu Qiu
Fixes crash on project launch.
2022-12-10Merge pull request #69842 from timothyqiu/tile-set-updateRémi Verschelde
Fix !tile_set.is_valid() error on startup
2022-12-10Merge pull request #69817 from Mickeon/sorryRémi Verschelde
Fix left-aligned EditorHelp when first opened
2022-12-10Fix !tile_set.is_valid() error on startupHaoyu Qiu
2022-12-10Improve TileSetAtlasSourceEditor UIHaoyu Qiu
* Updates the overall layout, moving mode buttons to the top. * Uses inspector category instead of a Label to show what's being edited. This also allows better scrolling behavior.
2022-12-09Fix left-aligned EditorHelp when first openedMicky
2022-12-09Merge pull request #68747 from rune-scape/rune-stringname-unificationRémi Verschelde
GDScript: Unify StringName and String
2022-12-09Merge pull request #67283 from KoBeWi/one_way_ticketRémi Verschelde
Add one-way indicator to tile collision editor
2022-12-09Merge pull request #60892 from KoBeWi/fat_selectionRémi Verschelde
Improve tile editor selection appearance
2022-12-09Merge pull request #69747 from timothyqiu/tile-source-iconsRémi Verschelde
Update tile source icons when editor theme changes
2022-12-09Improve tile editor selection appearancekobewi
2022-12-09Editor: Fix regression fetching Windows/Linux export templatesRémi Verschelde
Regression from #67906.
2022-12-09Fix changing of visual shader modeYuri Rubinsky
2022-12-09Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signalRémi Verschelde
Fix unable to disconnect signal in Editor once created
2022-12-08Add remote history to EditorUndoRedoManagerkobewi
2022-12-08Fix unable to disconnect signal in Editor once createdMicky
Adds a CONNECT_INHERITED flag to connections, only available in editor builds. This flag denotes that the signal has been inherited from a previous Scene in the instancing hierarchy.
2022-12-08Merge pull request #69738 from Chaosus/vs_custom_nodesYuri Rubinsky
2022-12-08Make custom visual shader nodes automatically updates from scriptYuri Rubinsky