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2022-05-05Merge pull request #60795 from KoBeWi/can't_export_thisRémi Verschelde
2022-05-05Disallow Callable, Signal and RID in export arrayskobewi
2022-05-05Disallow setting editor-only metadata in the editorRechieKho
2022-05-05Merge pull request #60597 from reduz/missing-node-resource-placeholdersRémi Verschelde
2022-05-05i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit 0997c2de84764c4cfbdf582ab405ac73b1cfad30)
2022-05-05Cache script icons in editorkobewi
2022-05-05Merge pull request #58024 from geowarin/masterRémi Verschelde
use physical keys for numpad emulation in the editor
2022-05-05Fix global AnimationLibrary name validationHaoyu Qiu
2022-05-05Merge pull request #60161 from V-Sekai/instanced_children_colorRémi Verschelde
Make editable children use warning color instead of disabled color
2022-05-04Merge pull request #54606 from Calinou/mesh-editor-plugin-tweak-msaaHugo Locurcio
Use 4× MSAA for the Advanced Import Options 3D preview
2022-05-04Merge pull request #60738 from LightningAA/disable_input_map_add_buttonRémi Verschelde
2022-05-04Disable add button when action name is invalidAaron Record
2022-05-04Merge pull request #60723 from reduz/refactor-module-initializationRémi Verschelde
2022-05-04Refactor module initializationreduz
* Changed to use the same stages as extensions. * Makes the initialization more coherent, helping solve problems due to lack of stages. * Makes it easier to port between module and extension. * removed the DRIVER initialization level (no longer needed).
2022-05-04Handle AssetLib repository config errorHaoyu Qiu
2022-05-04Fix export plugins after embedded PCK loading changes.bruvzg
2022-05-03Merge pull request #60727 from aaronfranke/basis-axis-columnRémi Verschelde
2022-05-03Fix state machine box selectionGuilherme Felipe de C. G. da Silva
2022-05-03Implement missing Node & Resource placeholdersreduz
Implemented by request of @neikeq to advance in the GDExtension version of Mono. * If a Resource type is missing upon load, it will be remembered together with its data (Unless manually overriden). * If a Node type is missing upon load, it will be also be remembered together with its data (unless deleted). This feature makes working with GDExtension much easier, as it ensures that missing types no longer cause data loss.
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-05-03Merge pull request #60627 from aaronfranke/rename-elementsRémi Verschelde
Rename Transform2D and Basis `elements` to `columns` and `rows` respectively
2022-05-03Merge pull request #60714 from Calinou/typedef-remove-refRémi Verschelde
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
2022-05-02Improvements of state machineGuilherme Felipe
- Open the menu to add new animation nodes by dragging the transitions to empty areas and automatically connecting them. - Adds box selection to the state machine. - Add feature to group/ungroup selected nodes in a "sub" state machine. - Add start/end node by default. In addition, add new color to these nodes to differentiate then. - Add tooltip for transitions to show the connection "from -> to". - Add new "type" of transition line when multiple transitions are grouped. - Add popup to connect nodes in sub state machine. - Add dialog to select which nodes can be deleted when they are grouped. - Add classes: AnimationNodeStartState AnimationNodeEndState EditorAnimationMultiTransitionEdit - Implements disabled transition API Changes: - Now it's posible to add transitions between state machines, `AnimationNodeStateMachine::add_transition` will works with relative path, this means you can use it like this `add_transition("Idle", "Walk", tr)` or `add_transition("Idle", "StateMachine/Shoot)`.
2022-05-02Merge pull request #59895 from akien-mga/clang-tidyRémi Verschelde
2022-05-02Merge pull request #60674 from MightiestGoat/masterRémi Verschelde
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors.
2022-05-02Fix mesh preview cleanup in the Scene import settingsmightygoat
2022-05-02Add Copy UID option to filesystem dockkobewi
2022-05-01Merge pull request #60693 from KoBeWi/random_programmingRémi Verschelde
Change Place Random Tiles to an icon
2022-05-01Change Place Random Tiles to an iconkobewi
2022-05-01Keep logo aspect ratio in About dialogHaoyu Qiu
2022-04-30Fix wrong condition checking for foreign resourceskobewi
2022-04-29Rename Basis "elements" to "rows"Aaron Franke
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-29Merge pull request #60521 from IgorKordiukiewicz/warning-ignore-annotationsRémi Verschelde
Added button to add warning ignore annotations
2022-04-29Merge pull request #60109 from rohanrhu/find-match-numberRémi Verschelde
2022-04-29Fix issues when skipping l10n for script variablesHaoyu Qiu
2022-04-29Fix external link icon black backgroundHaoyu Qiu
(cherry picked from commit 65f3d99693762a86bcd6e29d3bc5c528b6ffce54)
2022-04-29Load fallback icon for custom class when no icon availableHaoyu Qiu
2022-04-28Fix cppcheck const parametersMarkus Sauermann
Convert method signature parameters to const where it is possible # Conflicts: # drivers/gles3/rasterizer_canvas_gles3.cpp # drivers/gles3/rasterizer_canvas_gles3.h # editor/plugins/animation_state_machine_editor.cpp # editor/plugins/animation_state_machine_editor.h
2022-04-28Added button to add warning ignore annotationsIgor Kordiukiewicz
2022-04-28Limit the maximum value of unbinds to signal_argument_sizeRindbee
Update editor/connections_dialog.cpp Co-authored-by: Tomek <kobewi4e@gmail.com>
2022-04-27Merge pull request #56093 from bruvzg/pck_section_loadRémi Verschelde
Improve embedded PCK loading and exporting.
2022-04-27Indicate code editor search match numberOğuzhan Eroğlu
2022-04-27Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menuRémi Verschelde
2022-04-27Merge pull request #60319 from TokageItLab/implement-global-restRémi Verschelde
2022-04-27Merge pull request #60440 from ↵Rémi Verschelde
KoBeWi/Ȑ̶̛̘̻̹̪͙̇̍̔͐̊̆̏̏̓̈́̉͌͘Ȩ̸͉̳̘̬̣̩̽̈́́̅̈́̕͝ͅS̷͓̮̙̪̪̺̭̰̓̎̌́͗͆͌̈́̒͋͊͘Ë̷̡̨͔̻͈̺͓̘͉́̏̍̓͋̋͠T̶̠̙͍̱̠̱̟͎͇̬̥̞̘͛̔̄̏̆̽̄̌̅͝ͅ
2022-04-27Merge pull request #60549 from timothyqiu/import-preset-i18nRémi Verschelde
2022-04-27Merge pull request #59979 from bruvzg/cpp_check2Rémi Verschelde