Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-25 | Merge pull request #64804 from Mickeon/rename-path-progress | Rémi Verschelde | |
2022-08-25 | Merge pull request #64824 from Mickeon/rename-polygon-invert | Rémi Verschelde | |
2022-08-25 | Merge pull request #64820 from Chaosus/shader_fix_varyings | Rémi Verschelde | |
2022-08-25 | Merge pull request #64776 from YuriSizov/import-images-moar-flags | Rémi Verschelde | |
2022-08-25 | Allow using integer varyings with `flat` interpolation modifier | Yuri Rubinsky | |
2022-08-25 | Fix input map settings theming | Yuri Rubinsky | |
2022-08-25 | Merge pull request #64270 from timothyqiu/close-keying | Rémi Verschelde | |
Fix overlapping keying and remove button in Inspector | |||
2022-08-25 | Merge pull request #64829 from fabriceci/improve-monitor-contact-api | Rémi Verschelde | |
Improves the API for monitoring contacts in RigidDynamicBody | |||
2022-08-24 | Improves the API for monitoring contacts in RigidDynamicBody | fabriceci | |
2022-08-24 | Merge pull request #64691 from TokageItLab/Quaternion-editor | Rémi Verschelde | |
2022-08-24 | Merge pull request #64780 from YuriSizov/editor-color-conversion-map | Rémi Verschelde | |
2022-08-24 | Implement Quaternion Editor | Silc Renew | |
2022-08-24 | Extract editor color map and simplify SVG color conversion | Yuri Sizov | |
2022-08-24 | Rename Polygon2D.`invert_enable` to end with "d" | Micky | |
Polygon2D.`invert_enable` -> `invert_enabled` Also affects the setters and getters, which are now named in full instead of cutting "enabled" off. Updates old leftover documentation slightly, as well. | |||
2022-08-24 | Remove VisualScript module for 4.0 | Rémi Verschelde | |
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting, Godot maintainers have agreed to discontinue the current implementation of our VisualScript language. The way it had been designed was not user-friendly enough and we did not succeed in improving its usability to actually make it a good low-code solution for users who need one. So we prefer to remove it for Godot 4.0 and leave the door open for new, innovative ideas around visual scripting, to be developed as plugins or extensions now that Godot provides sufficient functionality for this (notably via GDExtension and the godot-cpp C++ bindings). The current module has been moved to a dedicated repository (with full Git history extracted with `git filter-branch`): https://github.com/godotengine/godot-visual-script It can still be compiled as a C++ module (for now, but will likely require work to be kept in sync with the engine repository), but our hope is that contributors will port it to GDExtension (which is quite compatibile with the existing C++ module code when using the godot-cpp C++ bindings). | |||
2022-08-24 | Merge pull request #63282 from V-Sekai/disable_foreign_resource_edits | Rémi Verschelde | |
Disable editing properties in foreign resources | |||
2022-08-24 | Merge pull request #64730 from AlexHCC/fix-ruler-drawing-order | Rémi Verschelde | |
Fix ruler lines rendering on top of text | |||
2022-08-24 | Merge pull request #64370 from Mickeon/rename-marker-node | Rémi Verschelde | |
Rename Position* nodes to Marker* | |||
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde | |
Replace Array return types with TypedArray (part 2) | |||
2022-08-24 | Rename PathFollow's `offset`s to `progress` & `progress_ratio` | Micky | |
Applies for both PathFollow2D and PathFollow3D | |||
2022-08-23 | Disable editing properties in foreign resources | SaracenOne | |
from imported scenes or objects returning true from a function named '_is_read_only' and disable resaving imported resources. | |||
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi | |
2022-08-24 | Fix ruler lines rendering on top of text | AlexHCC | |
2022-08-23 | Merge pull request #64721 from bruvzg/fix_prop_revet_ext | Rémi Verschelde | |
2022-08-23 | Merge pull request #64617 from Mickeon/editor-restore-mesh-drop | Rémi Verschelde | |
2022-08-23 | Rename Position* nodes to Marker* | Micky | |
- Position2D -> Marker2D - Position3D -> Marker3D Also changes their respective file names. | |||
2022-08-23 | Merge pull request #64647 from TokageItLab/auto-tangent | Rémi Verschelde | |
2022-08-23 | Merge pull request #64733 from Mickeon/try-editor-warning-spacing | Rémi Verschelde | |
2022-08-23 | Merge pull request #63854 from TokageItLab/auto-bone-mapping | Rémi Verschelde | |
2022-08-23 | Merge pull request #64637 from Calinou/default-project-icon-use-svg | Yuri Sizov | |
Create a SVG default project icon in new projects | |||
2022-08-23 | Merge pull request #54278 from ↵ | Yuri Sizov | |
Calinou/editor-tweak-editor-curve-preset-icon-colors Tweak curve preset icon colors for easier visual grepping | |||
2022-08-23 | Merge pull request #64587 from ↵ | Yuri Sizov | |
Calinou/editor-environment-defaults-decrease-shadow-max-distance Decrease editor shadow maximum distance to match DirectionalLight3D default | |||
2022-08-23 | Merge pull request #61493 from Calinou/editor-align-transform-rotate-decal | Yuri Sizov | |
Rotate Decal nodes when using Align Transform/Rotation With View | |||
2022-08-23 | [GDExtension] Fix `_property_can_revert` and `_property_get_revert` methods ↵ | bruvzg | |
using incorrect string type. | |||
2022-08-23 | Make `ImageLoader` take bit field flags | Yuri Sizov | |
2022-08-23 | Add bezier preset and refactor bezier editor | Silc Renew | |
Co-authored-by: Razoric480 <razoric480@gmail.com> | |||
2022-08-23 | Add spacing after newline on editor warning tooltip | Micky | |
2022-08-23 | Add simple auto mapping to BoneMapper | Silc Renew | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2022-08-23 | Merge pull request #64678 from TokageItLab/implement-ease-baker | Rémi Verschelde | |
Fix Quaternion Tween and add Easing baker to AnimationTrackEditor | |||
2022-08-23 | Merge pull request #64015 from TokageItLab/add-motion-scale-adjustment | Rémi Verschelde | |
Add motion scale base height adjustment to RestFixer | |||
2022-08-23 | Merge pull request #63959 from KoBeWi/typo_arrray | Rémi Verschelde | |
Replace Array return types with TypedArray (part 1) | |||
2022-08-22 | Merge pull request #58377 from MrBBBaiXue/type-filter | Rémi Verschelde | |
Add a way to filter nodes by type in scene tree dock. | |||
2022-08-23 | add motion scale adjustment | Silc Renew | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-22 | Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO | Rémi Verschelde | |
2022-08-22 | Merge pull request #63662 from TokageItLab/fix-silhouetter-for-rotated-skel | Rémi Verschelde | |
2022-08-22 | Merge pull request #64586 from KoBeWi/no_editing_allowed🚫 | Rémi Verschelde | |
2022-08-22 | Merge pull request #64374 from RandomShaper/inheritable_cl_args | Rémi Verschelde | |
2022-08-22 | Merge pull request #64593 from aaronfranke/editor-restart | Rémi Verschelde | |
2022-08-22 | Merge pull request #64132 from TokageItLab/fix-optimizer | Rémi Verschelde | |