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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-05-12
Remove erroneous signal connection
kobewi
2023-05-12
Close built-in shaders when closing scene
kobewi
2023-05-12
Use a SubViewport for CanvasItem inspector preview
Tetane
2023-05-12
Preserve scene unique names when saving branch as scene.
HolonProduction
2023-05-12
Command Palette search now also uses original English command names
Tefatika
2023-05-12
import: Fix Silhouette used incorrect index.
Lyuma
2023-05-12
Fix another collision shape editor crash
kobewi
2023-04-28
Fix CollisionShape2D editor crash
kobewi
2023-04-27
Improve reliability of 2D shape editor redrawing
kobewi
2023-04-26
Fix inconsistent file dialog settings usage
Haoyu Qiu
2023-04-26
Fix `line_spacing` in code editor will not take effect immediately on change
Rindbee
2023-04-26
Add missing PhysicalBone2D icon
VolTer
2023-04-26
Fix editor spin slider remaining editable if set read_only during an edit and...
Samuele Panzeri
2023-04-26
Fix layout list not resizing in editor layout dialog
Haoyu Qiu
2023-04-26
Make `EditorPropertyLayersGrid` responsive to touch taps
Fredia Huya-Kouadio
2023-04-26
Validate renderer selection in project manager and change default renderer ed...
clayjohn
2023-04-26
Remove wrong Ctrl from 2D editor tooltip
kobewi
2023-04-26
[Image Font] Fix fractional ascent for font with odd height.
bruvzg
2023-04-26
TileMap Fix rendering odd-sized tiles
kleonc
2023-04-24
Add missing LineEdit constants in editor theme
kobewi
2023-04-24
Remove unnecessary zero multiplications
Michael Alexsander
2023-04-24
Improve line BiDi handling, prevent crash on recursive log updates.
bruvzg
2023-04-24
Make EditorToaster's handler thread-safe
Pedro J. Estébanez
2023-04-24
Fix OBJ mesh importer smoothing handling
kleonc
2023-04-24
Change cursor consistently when panning in the 2D Editor
Hakim
2023-04-24
Poll LSP/DAP clients for connection status updates
Ricardo Subtil
2023-04-24
Set font sizes for various styles in editor output panel
Haoyu Qiu
2023-04-24
Adjust size of some dialogs
kobewi
2023-04-24
Fix method dialog label
kobewi
2023-04-24
Fix connect signal dialog not allowing Unicode method name
Haoyu Qiu
2023-04-24
Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editor
fuzzy@notepc
2023-04-20
i18n: Sync translations with Weblate
Rémi Verschelde
2023-04-10
Initialize editor values on first launch
kobewi
2023-04-07
gltf: Remove obsolete hack to embed gltf textures in advanced import
Lyuma
2023-04-07
Prevent color conversion of the big Godot logo
Yuri Sizov
2023-04-07
Fix some theme values affect the editor by setting a default value for the th...
Marius Hanl
2023-04-07
Improve editor state initialization
kobewi
2023-04-07
Properly remember snapping options per-project
kobewi
2023-04-07
Re-enable script editor File menu shortcuts when the menu is hidden
James Buck
2023-04-07
Fix commenting collapsed function issue
Jean-Michel Bernard
2023-04-07
Fix off-by-one issue where Go to Line dialog shows the incorrect line
Ron B. Yeh
2023-04-07
Fix descriptions not showing for theme properties
ajreckof
2023-04-07
Remember directory when installing templates file
kobewi
2023-04-07
Use physical shortcuts for freelook navigation in the editor
Hakim
2023-04-04
i18n: Sync translations with Weblate
Rémi Verschelde
2023-04-03
Add navigation renames to 3to4 converter
smix8
2023-03-30
Exposing more project settings for documentation
Ninni Pipping
2023-03-30
Improve POT Generation dialog
Haoyu Qiu
2023-03-30
Project converter: Remove Tween properties/signals from renames
Rémi Verschelde
2023-03-30
Don't allow selecting nodes without owner
kobewi
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