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2022-06-14Disable VRAM compression by default for small textures in Detect 3DHugo Locurcio
This is done to prevent reducing texture quality when it doesn't save much video memory, especially for pixel art. The size threshold can be adjusted in the project settings. To get the previous behavior where textures detected to be used in 3D had their compression mode always set to VRAM, set this to the lowest value (16).
2022-06-13Merge pull request #62005 from Calinou/texture-import-detect-3d-i18nRémi Verschelde
Add internationalization for Detect 3D texture import messages
2022-06-13Add internationalization for Detect 3D texture import messagesHugo Locurcio
These messages are only printed in the editor and can be seen in the editor Output panel, so these should be localizable.
2022-06-13Merge pull request #61974 from Calinou/project-settings-mark-as-basicRémi Verschelde
2022-06-13Merge pull request #61809 from groud/terrain_center_bitRémi Verschelde
2022-06-13Merge pull request #61972 from and-rad/confirm-insertRémi Verschelde
Fixed keying multiple animation tracks
2022-06-13Merge pull request #61772 from bruvzg/ft_ot_collectRémi Verschelde
2022-06-13Merge pull request #61936 from jgillich/vehicle-importRémi Verschelde
restore vehicle+wheel importers
2022-06-12Merge pull request #61736 from KoBeWi/final_form_of_the_fixFabio Alessandrelli
Fix Debugger tab not updating when clearing errors
2022-06-12Mark some common project settings as basicHugo Locurcio
2022-06-12Fixed missing call to AnimationTrackEditor::make_insert_queueAndreas Raddau
2022-06-12Merge pull request #61950 from Calinou/editor-capitalization-add-taaRémi Verschelde
Add TAA to the list of editor capitalizations
2022-06-12Merge pull request #61240 from fire-forge/suffixRémi Verschelde
Add suffixes to all nodes and resources
2022-06-12Add TAA to the list of editor capitalizationsHugo Locurcio
This is used in the "Use Taa" setting (for temporal antialiasing).
2022-06-11Add margins to Array and Dictionary editorsFireForge
2022-06-11restore vehicle+wheel importersJakob Gillich
fixes #61733
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-06-10Don't handle pending clicks outside scene treekobewi
2022-06-10Add terrain center bitGilles Roudière
2022-06-10Add tooltips to Export dialog icon buttonsHaoyu Qiu
2022-06-10Merge pull request #61454 from fire-forge/round-scriptRémi Verschelde
2022-06-10Merge pull request #59770 from fire-forge/rounded-cornersRémi Verschelde
2022-06-10Merge pull request #59776 from fire-forge/more-roundRémi Verschelde
2022-06-10Distinguish Length function name to Length2D/3D/4D in visual shadersYuri Rubinsky
2022-06-10Merge pull request #61487 from chungd87/fix-animation-UI-bugRémi Verschelde
2022-06-09Remove TooltipPanel and TooltipLabelkobewi
2022-06-09Increase AnimationPlayer position SpinBox to fit more decimalsDanny Chung
Fixed UI bug where it appeared that pushing the up or down incrementing arrows did not increment the SpinBox value appropriately. Just needed to increase the size of the box horizontally, to display four decimal points consistently.
2022-06-09Merge pull request #61648 from KoBeWi/dependency_editleRémi Verschelde
2022-06-08Add readable export errors.bruvzg
2022-06-08i18n: Sync editor translations with WeblateRémi Verschelde
Remove some translation templates which were empty or almost empty (less than 10 strings translated, years without further activity). (cherry picked from commit f1eab40cdaefc899a120e674a752347cf9ffdced)
2022-06-08i18n: Misc fixes translation stringsRémi Verschelde
Adds some translator comments to solve some questions raised on Weblate.
2022-06-07Merge pull request #61784 from ↵Rémi Verschelde
Geometror/visualeditors_editorsettings_propagation Fix visual editor settings change propagation
2022-06-07Merge pull request #61319 from JFonS/taa_wipRémi Verschelde
Initial TAA implementation
2022-06-07Merge pull request #59786 from V-Sekai/ok_colorRémi Verschelde
Allow picking similar colours using OKHSL.
2022-06-07Merge pull request #61779 from RechieKho/zoom_100_percent_errorRémi Verschelde
Define zoom shortcut before using it
2022-06-07Fix `EditorSpinSlider` mouse reset position on tree exitJohannes Witt
2022-06-07Fix visual editor settings change propagationHendrik Brucker
2022-06-07Merge pull request #61751 from KoBeWi/🐱‍👤Rémi Verschelde
2022-06-07Define zoom shortcut before using itRechieKho
2022-06-07Allow picking similar colours using OKHSL.K. S. Ernest (iFire) Lee
2022-06-07Add GLOBAL_DEF_INTERNAL to hide specific settingskobewi
2022-06-07Merge pull request #61737 from LightningAA/fix-frac-typoRémi Verschelde
Fix typo "Frac" instead of "Fract"
2022-06-07Initial TAA implementationjfons
Initial TAA support based on the implementation in Spartan Engine. Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations.
2022-06-07Merge pull request #61767 from KoBeWi/tiling_speedrunRémi Verschelde
Add shortcuts to GenericTilePolygonEditor
2022-06-07[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, ↵bruvzg
*.OTC).
2022-06-07Merge pull request #61651 from Haydoggo/path-editor-handle-swapRémi Verschelde
Fix end handles being reversed in Path3DGizmo
2022-06-07Add shortcuts to GenericTilePolygonEditorkobewi
2022-06-05Fix typo "Frac" instead of "Fract"Aaron Record
2022-06-06Fix Debugger tab not updating when clearing errorskobewi
2022-06-05Enable nearest filtering in shrunk 3D viewportkobewi