Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-14 | Disable VRAM compression by default for small textures in Detect 3D | Hugo Locurcio | |
This is done to prevent reducing texture quality when it doesn't save much video memory, especially for pixel art. The size threshold can be adjusted in the project settings. To get the previous behavior where textures detected to be used in 3D had their compression mode always set to VRAM, set this to the lowest value (16). | |||
2022-06-13 | Merge pull request #62005 from Calinou/texture-import-detect-3d-i18n | Rémi Verschelde | |
Add internationalization for Detect 3D texture import messages | |||
2022-06-13 | Add internationalization for Detect 3D texture import messages | Hugo Locurcio | |
These messages are only printed in the editor and can be seen in the editor Output panel, so these should be localizable. | |||
2022-06-13 | Merge pull request #61974 from Calinou/project-settings-mark-as-basic | Rémi Verschelde | |
2022-06-13 | Merge pull request #61809 from groud/terrain_center_bit | Rémi Verschelde | |
2022-06-13 | Merge pull request #61972 from and-rad/confirm-insert | Rémi Verschelde | |
Fixed keying multiple animation tracks | |||
2022-06-13 | Merge pull request #61772 from bruvzg/ft_ot_collect | Rémi Verschelde | |
2022-06-13 | Merge pull request #61936 from jgillich/vehicle-import | Rémi Verschelde | |
restore vehicle+wheel importers | |||
2022-06-12 | Merge pull request #61736 from KoBeWi/final_form_of_the_fix | Fabio Alessandrelli | |
Fix Debugger tab not updating when clearing errors | |||
2022-06-12 | Mark some common project settings as basic | Hugo Locurcio | |
2022-06-12 | Fixed missing call to AnimationTrackEditor::make_insert_queue | Andreas Raddau | |
2022-06-12 | Merge pull request #61950 from Calinou/editor-capitalization-add-taa | Rémi Verschelde | |
Add TAA to the list of editor capitalizations | |||
2022-06-12 | Merge pull request #61240 from fire-forge/suffix | Rémi Verschelde | |
Add suffixes to all nodes and resources | |||
2022-06-12 | Add TAA to the list of editor capitalizations | Hugo Locurcio | |
This is used in the "Use Taa" setting (for temporal antialiasing). | |||
2022-06-11 | Add margins to Array and Dictionary editors | FireForge | |
2022-06-11 | restore vehicle+wheel importers | Jakob Gillich | |
fixes #61733 | |||
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-10 | Don't handle pending clicks outside scene tree | kobewi | |
2022-06-10 | Add terrain center bit | Gilles Roudière | |
2022-06-10 | Add tooltips to Export dialog icon buttons | Haoyu Qiu | |
2022-06-10 | Merge pull request #61454 from fire-forge/round-script | Rémi Verschelde | |
2022-06-10 | Merge pull request #59770 from fire-forge/rounded-corners | Rémi Verschelde | |
2022-06-10 | Merge pull request #59776 from fire-forge/more-round | Rémi Verschelde | |
2022-06-10 | Distinguish Length function name to Length2D/3D/4D in visual shaders | Yuri Rubinsky | |
2022-06-10 | Merge pull request #61487 from chungd87/fix-animation-UI-bug | Rémi Verschelde | |
2022-06-09 | Remove TooltipPanel and TooltipLabel | kobewi | |
2022-06-09 | Increase AnimationPlayer position SpinBox to fit more decimals | Danny Chung | |
Fixed UI bug where it appeared that pushing the up or down incrementing arrows did not increment the SpinBox value appropriately. Just needed to increase the size of the box horizontally, to display four decimal points consistently. | |||
2022-06-09 | Merge pull request #61648 from KoBeWi/dependency_editle | Rémi Verschelde | |
2022-06-08 | Add readable export errors. | bruvzg | |
2022-06-08 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
Remove some translation templates which were empty or almost empty (less than 10 strings translated, years without further activity). (cherry picked from commit f1eab40cdaefc899a120e674a752347cf9ffdced) | |||
2022-06-08 | i18n: Misc fixes translation strings | Rémi Verschelde | |
Adds some translator comments to solve some questions raised on Weblate. | |||
2022-06-07 | Merge pull request #61784 from ↵ | Rémi Verschelde | |
Geometror/visualeditors_editorsettings_propagation Fix visual editor settings change propagation | |||
2022-06-07 | Merge pull request #61319 from JFonS/taa_wip | Rémi Verschelde | |
Initial TAA implementation | |||
2022-06-07 | Merge pull request #59786 from V-Sekai/ok_color | Rémi Verschelde | |
Allow picking similar colours using OKHSL. | |||
2022-06-07 | Merge pull request #61779 from RechieKho/zoom_100_percent_error | Rémi Verschelde | |
Define zoom shortcut before using it | |||
2022-06-07 | Fix `EditorSpinSlider` mouse reset position on tree exit | Johannes Witt | |
2022-06-07 | Fix visual editor settings change propagation | Hendrik Brucker | |
2022-06-07 | Merge pull request #61751 from KoBeWi/🐱👤 | Rémi Verschelde | |
2022-06-07 | Define zoom shortcut before using it | RechieKho | |
2022-06-07 | Allow picking similar colours using OKHSL. | K. S. Ernest (iFire) Lee | |
2022-06-07 | Add GLOBAL_DEF_INTERNAL to hide specific settings | kobewi | |
2022-06-07 | Merge pull request #61737 from LightningAA/fix-frac-typo | Rémi Verschelde | |
Fix typo "Frac" instead of "Fract" | |||
2022-06-07 | Initial TAA implementation | jfons | |
Initial TAA support based on the implementation in Spartan Engine. Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations. | |||
2022-06-07 | Merge pull request #61767 from KoBeWi/tiling_speedrun | Rémi Verschelde | |
Add shortcuts to GenericTilePolygonEditor | |||
2022-06-07 | [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, ↵ | bruvzg | |
*.OTC). | |||
2022-06-07 | Merge pull request #61651 from Haydoggo/path-editor-handle-swap | Rémi Verschelde | |
Fix end handles being reversed in Path3DGizmo | |||
2022-06-07 | Add shortcuts to GenericTilePolygonEditor | kobewi | |
2022-06-05 | Fix typo "Frac" instead of "Fract" | Aaron Record | |
2022-06-06 | Fix Debugger tab not updating when clearing errors | kobewi | |
2022-06-05 | Enable nearest filtering in shrunk 3D viewport | kobewi | |