Age | Commit message (Expand) | Author |
2020-02-14 | i18n: Sync translations with Weblate | Rémi Verschelde |
2020-02-14 | Merge pull request #36218 from akien-mga/doc-version-branch | Rémi Verschelde |
2020-02-14 | doc: Only encode version branch (x.y) in class header | Rémi Verschelde |
2020-02-14 | Merge pull request #36066 from timothyqiu/float-step-range | Rémi Verschelde |
2020-02-14 | Merge pull request #36201 from YeldhamDev/import_dock_fixes | Rémi Verschelde |
2020-02-14 | Merge pull request #36191 from drichardson/fix_36190 | Rémi Verschelde |
2020-02-14 | Merge pull request #36208 from akien-mga/warnings | Rémi Verschelde |
2020-02-14 | Restore cubemaps in visual shaders | Yuri Roubinsky |
2020-02-14 | Fix various GCC compilation warnings after Vulkan merge | Rémi Verschelde |
2020-02-14 | Merge pull request #36197 from Calinou/tweak-editor-help-comment-color | Rémi Verschelde |
2020-02-14 | Merge pull request #36030 from dreamsComeTrue/fix-replace-text-entered | Rémi Verschelde |
2020-02-13 | Fix multiple issues with the "Import" dock | Michael Alexsander |
2020-02-13 | Added 'Replace in files' functionality to text editors | Dominik 'dreamsComeTrue' Jasiński |
2020-02-13 | Tweak the editor help comment color for better readability | Hugo Locurcio |
2020-02-13 | Disable video driver option in editor since switching to GLES2 would | Doug Richardson |
2020-02-13 | fix Vulkan project description | Marcin Zawiejski |
2020-02-14 | Use checkbox for plugin status instead of option list | volzhs |
2020-02-13 | Restore drag&drop textures in visual shaders | Yuri Roubinsky |
2020-02-13 | Remove more deprecated methods and code | Rémi Verschelde |
2020-02-13 | Remove obsolete GLES3 backend | Rémi Verschelde |
2020-02-13 | Merge pull request #36172 from Chaosus/vs_custom_highend | Rémi Verschelde |
2020-02-13 | Merge pull request #36152 from Calinou/project-manager-rename-last-modified | Rémi Verschelde |
2020-02-13 | Merge pull request #36167 from Calinou/project-manager-disable-gles2 | Rémi Verschelde |
2020-02-13 | Added virtual method to VisualShaderNodeCustom to enable high-end mark | Yuri Roubinsky |
2020-02-13 | Disable the GLES2 renderer option in the Project Manager | Hugo Locurcio |
2020-02-12 | Added high-end (Vulkan) label to some functions in visual shader | Yuri Roubinsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-12 | Rename the "Last Modified" project list sorting option to "Last Edited" | Hugo Locurcio |
2020-02-12 | Changed in-text driver name to "Vulkan" | Teashrock |
2020-02-12 | Merge pull request #36119 from YeldhamDev/tileeditor_concave_fixes | Rémi Verschelde |
2020-02-11 | Fix problems with concave shapes in the TileSet editor | Michael Alexsander |
2020-02-11 | Don't flip screenshot. | K. S. Ernest (iFire) Lee |
2020-02-11 | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde |
2020-02-11 | Added normalmap guided roughness mipmap generator, and a global roughness lim... | Juan Linietsky |
2020-02-11 | Re-implemented screen space ambient occlusion | Juan Linietsky |
2020-02-11 | DOF fully implemented, can be edited on the fly. | Juan Linietsky |
2020-02-11 | Auto exposure re-implemented in Vulkan | Juan Linietsky |
2020-02-11 | [Vulkan] Add repeat flag to texture preview checkerboard background | Yuri Roubinsky |
2020-02-11 | Fix code formatting issues and VS compilation | Rémi Verschelde |
2020-02-11 | Several fixes to GIProbes | Juan Linietsky |
2020-02-11 | More GIProbe work and fixes | Juan Linietsky |
2020-02-11 | Fix Vector3 ambiguities and out of bounds init. | bruvzg |
2020-02-11 | Fixed display menu visualizations. | Juan Linietsky |
2020-02-11 | GIProbes working. | Juan Linietsky |
2020-02-11 | Fixes to Basis Universal. | Juan Linietsky |
2020-02-11 | Rewritten StreamTexture for better code reuse, added basis universal support | Juan Linietsky |
2020-02-11 | Untested support for compute shaders | Juan Linietsky |
2020-02-11 | Visual GPU profiler and related profiling support in Vulkan. | Juan Linietsky |
2020-02-11 | Proper texture reloading (was broken). | Juan Linietsky |
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky |