Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-19 | Fix clone down newline bug | Eric McCarthy | |
Previously cloning down at the end of a script was broken if there was not an additional empty line. This fix ensures there is an empty line before attempting to clone downwards. Fixes #18206, cheers! | |||
2018-04-18 | Fixes left/up axis not mappable as actions | Gilles Roudiere | |
2018-04-18 | Merge pull request #18261 from flashyincceo/export-project-default-filename | Rémi Verschelde | |
Set default file name for exported projects | |||
2018-04-18 | Merge pull request #18168 from Chaosus/fixcrash | Rémi Verschelde | |
Fix possible crash when clicking on Skeleton2D or Sprite editor options | |||
2018-04-18 | Set default file name for exported projects | Peter Folkins | |
2018-04-18 | Fix possible crash when clicking on Skeleton2D or Sprite editor options | Chaosus | |
2018-04-18 | Merge pull request #16902 from groud/analog_action_system | Juan Linietsky | |
Allow actions to provide an analog value | |||
2018-04-16 | Allow actions to provide an analog value | Gilles Roudiere | |
2018-04-13 | Merge pull request #18156 from RandomShaper/fix-messed-pr | Rémi Verschelde | |
Revert "Unify http- and percent- encode/decode" | |||
2018-04-13 | Merge pull request #17502 from groud/2Deditor_rect | Juan Linietsky | |
Remove the rect surrounding 2D nodes in 2D editor when it's not pertinent | |||
2018-04-12 | Revert "Unify http- and percent- encode/decode" | Pedro J. Estébanez | |
This reverts commit b76ee30917c63211ac9e94a21bebbddf518d169f. | |||
2018-04-09 | Merge pull request #16473 from ianb96/move_tab | Rémi Verschelde | |
Drag to Rearrange Editor Docks | |||
2018-04-09 | Merge pull request #18054 from Mintormo/bugfix-inconsistent-sort-in-file-manager | Rémi Verschelde | |
Fixed bug #17929. Inconsistent sort in file manager. | |||
2018-04-08 | Drag to rearrange Tabs and TabContainer | ianb96 | |
2018-04-08 | Merge pull request #16297 from lpn/master | Juan Linietsky | |
Fixed wave file importer's broken resampling. | |||
2018-04-08 | Merge pull request #16571 from Zylann/find_in_files | Juan Linietsky | |
Added find & replace in files | |||
2018-04-08 | Fix #18058 regression | Chaosus | |
2018-04-08 | Merge pull request #16995 from mrcdk/custom_resources_inspector | Juan Linietsky | |
The inspector will show the custom resources added via plugin | |||
2018-04-08 | Merge pull request #17123 from ↵ | Juan Linietsky | |
Jason0214/BugFix_UpdataFavoriteListWhenMoveOrRenameDir Editor: update favortite_dirs after move or rename a file in filesytem_dock | |||
2018-04-08 | Merge pull request #17382 from bojidar-bg/13971-path-array-unsaved | Juan Linietsky | |
Duplicate Arrays and Dictionaries when instancing scene in editor | |||
2018-04-08 | Merge pull request #17443 from Noshyaar/tilesetcrash | Juan Linietsky | |
Fix converting to tileset crashes Godot if existing file is not tileset | |||
2018-04-08 | Merge pull request #17967 from Nibodhika/all-device-mode | Juan Linietsky | |
Allows to map an action to all devices. | |||
2018-04-08 | Merge pull request #17741 from Essojadojef/fix-shortcut-categories | Juan Linietsky | |
Fix all categories unfold when one key binding is changed | |||
2018-04-08 | Fixed bug #17929. Inconsistent sort in file manager. | Mintormo | |
This commit fix a bug #17929 (https://github.com/godotengine/godot/issues/17929) in file manager. I'm just added sorting of files list in method FileSystemDock::_update_files. | |||
2018-04-07 | Allows to map an action to all devices. | Nibodhika | |
This is accomplished by setting a special value (-1) to the device variable in the InputEvent that's being used to compare with the one received from the OS. This special value is invalid for a regular input, so it should be safe. Implements #17942 | |||
2018-04-07 | Merge pull request #17583 from RandomShaper/enhance-uri-utils | Juan Linietsky | |
Enhance uri utils | |||
2018-04-07 | Merge pull request #17717 from NikodemL/master | Juan Linietsky | |
Extended node rename function to also support renaming node path script instance property | |||
2018-04-07 | Merge pull request #17730 from RandomShaper/radio-buttons-in-menus | Juan Linietsky | |
Radio buttons in menus | |||
2018-04-07 | Merge pull request #17754 from Crazy-P/Resloves_Replace_all_doesnt_replace_all | Juan Linietsky | |
Resloves Replace all doesnt replace all | |||
2018-04-07 | Merge pull request #17809 from RandomShaper/menu-item-on-release | Juan Linietsky | |
Improve popup menus usability | |||
2018-04-07 | Merge pull request #17840 from Dimonasdf/master | Juan Linietsky | |
Fix Collada material roughness import function | |||
2018-04-07 | Improve popup menus usability | Pedro J. Estébanez | |
It seems that popups were intended to "grab" the mouse click that triggered them, but their intent was being lost. This commit does the necessary changes to let it happen and updates items that were trying to get advantage of it, because the semantics of `Control::grab_click_focus()` have changed a bit. Namely, it must be called **before** showing the modal. This allows to popup a menu and activate an item in it in a single click-point-release cycle, instead of having to click once to open the menu and once more to pick an item. This ability is extended even to context menus activated with the RMB (or any other mouse button, for that matter). The editor benefits from this in the context menu of the tree dock, which has been patched to opt-in for this feature. This improves UX a bit by saving unnecessary clicks. From now on, `PopupMenu` always grabs the click and also invalidates the first button release unless the mouse has moved (that's what `set_invalidate_click_until_motion()` was doing and now it's removed), so there is no longer the need of doing both things at every point a pop-up menu is shown. | |||
2018-04-06 | Fix skeleton import from glTF | Pedro J. Estébanez | |
For some glTF files, the order of bones in the skeleton array wasn't matching the joints array in the meshes. Fixes #17808. | |||
2018-04-06 | Merge pull request #17970 from PJB3005/18-04-04-commandline-export-error-clarity | Rémi Verschelde | |
Explicitly print an error when --export fails. | |||
2018-04-04 | Merge pull request #17784 from Rubonnek/rename-shortcut | Rémi Verschelde | |
Added shortcut to rename files | |||
2018-04-04 | Explicitly print an error when --export fails. | Pieter-Jan Briers | |
Previously this would not explicitly say the export failed. Sure you might see another error somewhere, but that's not very reliable/obvious. | |||
2018-04-04 | Update transform buttons in tile editor while using T, A, S shortcuts (fixes ↵ | Alexander Alekseev | |
#17962) | |||
2018-04-04 | Merge pull request #17816 from NikodemL/fix_file_show_in_explorer | Rémi Verschelde | |
FIX: FILE_SHOW_IN_EXPLORER now correctly shows the file's directory | |||
2018-04-04 | Merge pull request #17863 from covariantlabs/add-move-selected-tiles | Rémi Verschelde | |
Add functionality to move selected tiles in tile map editor | |||
2018-04-04 | Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighter | Rémi Verschelde | |
Abstracted the syntax highlighter from text edit. | |||
2018-04-04 | Add functionality to move selected tiles in tile map editor | Martin Rieke | |
This change adds a new entry "Move Selection" to the "Tile Map" menu in the tile map editor. It allows the user to easily move as set of selected tiles. | |||
2018-04-03 | Displays node icon on hover | Gilles Roudiere | |
2018-04-03 | Merge pull request #17832 from YeldhamDev/popups_size_fix | Rémi Verschelde | |
Fixed some popups not shrinking their size back when losing items | |||
2018-04-03 | Merge pull request #17865 from delftswa2018/enumLookupFix | Rémi Verschelde | |
Ctrl+Clicking a enum now scrolls down to it in the docs. | |||
2018-04-03 | Display nodes without rect's position | Gilles Roudiere | |
2018-04-03 | Remove the selection rect for nodes that do not require it | Gilles Roudiere | |
2018-04-03 | Ctrl+Clicking a enum now scrolls down to it in the docs. | Felix Yang | |
2018-04-03 | Fixes issues with selectable children and locks | Gilles Roudiere | |
2018-04-03 | Fix Collada material roughness import function 4 | Dmitriy Romanov | |
Made import conversion linear. | |||
2018-04-03 | Merge pull request #17935 from Rubonnek/remove-unneeded-sort | Rémi Verschelde | |
Removed unneeded sort from SpriteFramesEditor plugin |