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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-03-05
Merge pull request #17247 from poke1024/canvas-select-prio
Rémi Verschelde
2018-03-05
In CanvasItemEditor, prioritize selected items
Bernhard Liebl
2018-03-05
skip demo download prompt if ssl is unavailable
Emanuele Fornara
2018-03-04
Fix new Node dialog Create button behavior
Ivan Vodopiviz
2018-03-03
Fix for a possible crash when a custom theme is not loaded properly
Marcelo Fernandez
2018-03-03
i18n: Sync translation templates with 3.0 source
Rémi Verschelde
2018-03-03
i18n: Sync translations with Weblate
Rémi Verschelde
2018-02-28
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-02-27
TileSetEditorPlgn: Fix a leak
Poommetee Ketson
2018-02-25
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-25
Fix version.txt validation logic for export templates .tpz
Rémi Verschelde
2018-02-24
only show information we have in stacktrace
Paul Joannon
2018-02-24
Merge pull request #16957 from akien-mga/version-macros
Rémi Verschelde
2018-02-23
Merge pull request #16920 from neikeq/mono-project-export
Rémi Verschelde
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-22
Ability to edit Polygon2D shape from within the UV editor, this will eventual...
Juan Linietsky
2018-02-22
i18n: Sync translation templates with 3.0 source
Rémi Verschelde
2018-02-22
i18n: Sync translations with Weblate
Rémi Verschelde
2018-02-22
AnimationEditor: fix time indicator offset
Poommetee Ketson
2018-02-22
EditorExport: Allow export plugins to add shared libraries
Ignacio Etcheverry
2018-02-22
Merge pull request #16915 from sudoio/master
Poommetee Ketson
2018-02-22
Merge pull request #16888 from GodotExplorer/debugger-improvement-2
Rémi Verschelde
2018-02-22
Insert proper copy icon to debugger
Artem Varaksa
2018-02-21
Icons update
Daniel J. Ramirez
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Merge pull request #16890 from Chaosus/ctrlsnap
Rémi Verschelde
2018-02-21
Enable snapping when control key pressed
Chaosus
2018-02-21
Merge pull request #16881 from fzwoch/gltf_embedded
Rémi Verschelde
2018-02-21
Fix builtin script cannot open from debug stacks
geequlim
2018-02-21
Was missing clearing computed UVs, sorry, realized late.
Juan Linietsky
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
Don't print error message when select debugger stacks if the debugger is stop...
geequlim
2018-02-21
gltf: improve embedded data discovery
Florian Zwoch
2018-02-21
Merge pull request #16772 from damarindra/tileset_editor_improvement
Rémi Verschelde
2018-02-21
Godot now allows built-in irrespective of the filepath.
Anish
2018-02-21
Merge pull request #16805 from Overblob/Dont_reset_viewport_on_debug
Rémi Verschelde
2018-02-20
Fixed Remote Tree not drawing relationship lines unless the setting is changed.
Michael Alexsander Silva Dias
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-02-20
Draw relationship line on scene tree dock if option is on
volzhs
2018-02-20
Merge pull request #16455 from volzhs/close-docs
Rémi Verschelde
2018-02-20
Keep to show current script when closing all docs
volzhs
2018-02-20
Made the Debugger's Stack Frames items reselectable.
Michael Alexsander Silva Dias
2018-02-19
Added an auto quit and auto build flag to the command line options.
Nathan Warden
2018-02-19
Merge pull request #16709 from willnationsdev/autoload-edit
Rémi Verschelde
2018-02-19
Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_update
Rémi Verschelde
2018-02-19
Add show path button to project manager
Bernhard Liebl
2018-02-19
Fixing folder/file case sensitive renaming issue
Stephen Traskal
2018-02-19
Merge pull request #16241 from Chaosus/zoomlabel
Rémi Verschelde
2018-02-19
Merge pull request #16430 from dragmz/download_tpl_to_file
Rémi Verschelde
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