Age | Commit message (Collapse) | Author |
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Drag and drop for meshes directly.
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Do not allow link-local addresses to be used by editor debugger
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Fixed a lot of HiDPI metrics.
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Some 2d editor enhancements
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objects in canvas editor.
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snapping.
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autocomplete logic attempt 2, fixes #10695
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Default editor debugger address is now 127.0.0.1
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they were rotated).
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made tabs visible in debugger fixes: #11212
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neglibile performance loss)
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swapped up down shortcut for freelook (to fit unreal)
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Fix x11 exported executables not getting the +x flag
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Fix set_item_icon error when starting editor
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Fixed segfault on loading text editor theme
[ci skip]
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The following keyboard shortcuts are now available:
-Bucket fill (G)
-Paint Tile (P)
-Transpose Tile (T)
Fixes #10918
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Renamed function arguments to keep them consistent between declaration and implementation
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Adds display of old bounding box as suggested by Zephilinox in issue …
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Fixes Tab Switching of Main Scene State. Closes #11045
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Fix icons for custom types in the recent & favorites lists in the create dialog
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Added border for tabs + container.
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Fixed quick open not showing entries with no search text, issue 11277
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Added adaptive text editor theme
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fix editor/property_editor.cpp missing TTR
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Compile fix for clang error on spatial_editor_plugin.cpp
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Fix errors in Python 3 build
[ci skip]
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Also add missing copyright headers.
[ci skip]
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Fix !icon_map.has(p_type) error
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interpolation.
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