Age | Commit message (Collapse) | Author |
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- Remove WIP translation templates, moved to godot-editor-l10n which
will be the source and target for Weblate contributions.
* https://github.com/godotengine/godot-editor-l10n
- Re-add translations with a high completion ratio, stripped of the
untranslated and fuzzy strings, and of the location and translator
comments, to keep the size lower.
* Threshold editor interface: 20% complete.
* Threshold properties: 20% complete.
* Threshold classes: 10% complete.
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(cherry picked from commit b06d93aec6ff4aaf4fa8abdf3d5f0536a49d4cdc)
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(cherry picked from commit ee8986e146568ffa21e0d2824a0145aa5a241728)
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(cherry picked from commit 367ffd10c8a0131bb7f669070d99841fdc3ec6e2)
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(cherry picked from commit 4e64c1f1b6c842cbf343f4f1f176f6fa0671bbc7)
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(cherry picked from commit 5e66d2e2c4103ba4c7d178409da2a721bcb6d842)
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(cherry picked from commit 556e090bcc72e6e51d210f374d8cb9cb72f8fe39)
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(cherry picked from commit 30ceef93b03c235134d6356b708cc2715d9145d2)
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(cherry picked from commit f29241fa1eed5899604e6b8c8fc3b4c84e4f4641)
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(cherry picked from commit 000499662bdb60e786ab6451c260e62a72ad595d)
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(cherry picked from commit 135c252a389c4cea2074536aeebef941038a1429)
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Remove some translation templates which were empty or almost empty
(less than 10 strings translated, years without further activity).
(cherry picked from commit f1eab40cdaefc899a120e674a752347cf9ffdced)
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(cherry picked from commit 5be04c9153d832449d2b6affd4155977393bf36e)
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(cherry picked from commit bf2c722a25943a3cca5460334cbbddd59120fecd)
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(cherry picked from commit caeae1f94964587fde62e397e27d01af7fc0567b)
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(cherry picked from commit 0997c2de84764c4cfbdf582ab405ac73b1cfad30)
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(cherry picked from commit 1e61fb1e37c537179e3d50ad21ff26776a3ebb7e)
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(cherry picked from commit 15dc747de8e895c4ac3212cd564266fb31a5d613)
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(cherry picked from commit 0de7cfc60f9ad8c7e5717bbbe484b22344b4bb17)
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(cherry picked from commit 93a3d47edcc1b3dabb81df55a8faf6f1cc22d1b3)
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(cherry picked from commit 751769ed45f835e96eedb7cf1aa47733b342d969)
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Minor proofreading of new OSX export strings.
(cherry picked from commit 9f09251027a485f14740dce7b753e962d26bff78)
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(cherry picked from commit da5a11fe45d9e358773a8df2da8df2f87293b088)
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Weblate will now track the state of `3.x` to prepare for the 3.5 release.
(cherry picked from commit 02d9ac107158c8c5d95f1ecc48078d66e00c1a57)
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Happy new year to the wonderful Godot community!
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Since we bundle the whole files in the editor binary, they actual impact the
binary size needlessly.
Automate it via `make merge`.
(cherry picked from commit 6fb47a271fdb009c03fd328feaeccb22f612a90f)
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(cherry picked from commit fd86272ca055cdf01ba48e8e9f043843ef540578)
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(cherry picked from commit 7ca1be5f379067c16ddf6b57f0974bd38180af0d)
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Latvian (lv) is now above the threshold for inclusion.
(cherry picked from commit 74bcf37f90faa8b5ec2bfe2bf2b36934ac875f4b)
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(cherry picked from commit 4010bb9af051cfd2ad53f8e923c35d347d549319)
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(cherry picked from commit 2a7e1d0aac1020f12228d62a4be76ec6bc4a919a)
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(cherry picked from commit 323c3ee9db5414dbd79748a98e21446dddecb057)
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And sync template with current 3.x codebase.
(cherry picked from commit f3441fcff068b0f064723acfdb0c3588e0ad66cf)
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Weblate will now track the state of `3.x` to prepare for the 3.4 release.
(cherry picked from commit 92bafdcafb2c2d50b9079728842b825c72b99c19)
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Last POT sync with the `3.3` branch, we'll now switch Weblate to track
`3.x` to prepare for the 3.4 release.
(cherry picked from commit dec840452d5986ec8099b92ebabf454757da8b04)
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(cherry picked from commit c406c8512f059eab29a3fc135218b7b60a5315d1)
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(cherry picked from commit 1c840a31a54de77e1a1b0c107a2fd8d8b09df755)
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(cherry picked from commit a812779cc534784acf47ad3ed3100b045912bdbb)
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(cherry picked from commit 0446cf487fab518858af136f81e963df12b5d05e)
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(cherry picked from commit bcedd097426403f25098f44038c79bc39a8131c6)
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(cherry picked from commit f6c29d1cf5eddebbace38172c0f30b6d4ab5e5f2)
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(cherry picked from commit 305c364c13d551bb30beb79af2d0c3655861bacb)
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(cherry picked from commit cca2637b9b9dcb16070eb50a69c601a5f076c683)
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(cherry picked from commit f1f472439ed8043ab6b625c42ff2682476e56b5d)
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(cherry picked from commit d0bc9144913a831500a24fc4d8d9f4cb3fd13286)
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(cherry picked from commit 7d921c1d53c116b632cefc65aa73eba301e951ec)
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(cherry picked from commit 84e356d7205d5c2ddb1c8cd22e9a92a703c057a0)
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(cherry picked from commit 7e207cfd48d6077ac6aaa3c45423d3fcf2f90bd7)
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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
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(cherry picked from commit caa7c6a930204507ddb5cae76f84b2d1e024afc1)
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