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path: root/editor/translations/extract.py
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2020-01-12i18n: Sync translation template with current sourceRémi Verschelde
Prevent parsing 'thirdparty' sources, there are invalid UTF-8 files among Bullet sources.
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-06-29Pylint warning for extract.pyhbina085
pylint is complaining that an "Anomalous backslash in string: '\-'" The string constant might be missing an 'r' prefix.
2019-06-16i18n: Fix extract.py support for new TTRCRémi Verschelde
Also make compatible with Python 3.
2019-04-08Add ability to edit editor feature profilesJuan Linietsky
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-09-12Misc. typosluz.paz
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-08-23i18n: Fix extract.py after #17440Rémi Verschelde
As discussed in https://github.com/godotengine/godot/pull/17440#discussion_r212277597
2018-03-11Properly closing all files in Python codeViktor Ferenczi
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2017-05-07Improve documentation of thirdparty code snippetsRémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.