Age | Commit message (Expand) | Author |
2023-01-16 | Add EditorUndoRedoManager singleton | kobewi |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-05 | Fix setting a global shader variable in the project settings | Yuri Rubinsky |
2022-11-24 | Cleanup remaining EditorUndoRedoManager usages | kobewi |
2022-11-17 | Prevent stack overflow when setting a shader global value | Yuri Rubinsky |
2022-11-02 | Unify usage of undo_redo in editor | kobewi |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi |
2022-09-18 | Port remaining connections to callable_mp | Tomasz Chabora |
2022-09-01 | Rename `uniform` to `parameter` across the engine | Yuri Rubinsky |
2022-08-22 | Add per-scene UndoRedo | kobewi |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-04-12 | Add Vector4 to VisualShader | Hendrik Brucker |
2022-03-28 | Add property name style toggle to Inspector | Haoyu Qiu |
2022-02-16 | Convert _notification methods to switch - Chunk C | Jakob Bouchard |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-01-12 | Optimize include files to improve `shader_language.h` compilation speed | Yuri Roubinsky |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-07-20 | Merge pull request #50648 from foxydevloper/remove-weird-prints | Rémi Verschelde |
2021-07-19 | Make various strings translatable | foxydevloper |
2021-07-19 | Remove random prints for some shader actions | foxydevloper |
2021-07-18 | Optimize StringName usage | reduz |
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-02-25 | Fix heap-use-after-free in Import Defaults Editor | Michael Alexsander |
2021-02-10 | Removed _change_notify | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-10-21 | Shader globals bugfixes | David Sichma |
2020-10-13 | Don't try to compare freed object to nullptr | Rafał Mikrut |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Modernize remaining uses of 0/NULL instead of nullptr (C++11) | Rémi Verschelde |
2020-05-10 | Style: Add missing copyright headers | Rémi Verschelde |
2020-04-17 | Implement global and per instance shader uniforms. | Juan Linietsky |