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path: root/editor/shader_globals_editor.cpp
AgeCommit message (Expand)Author
2022-04-12Add Vector4 to VisualShaderHendrik Brucker
2022-03-28Add property name style toggle to InspectorHaoyu Qiu
2022-02-16Convert _notification methods to switch - Chunk CJakob Bouchard
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-12Optimize include files to improve `shader_language.h` compilation speedYuri Roubinsky
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-07-20Merge pull request #50648 from foxydevloper/remove-weird-printsRémi Verschelde
2021-07-19Make various strings translatablefoxydevloper
2021-07-19Remove random prints for some shader actionsfoxydevloper
2021-07-18Optimize StringName usagereduz
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-02-25Fix heap-use-after-free in Import Defaults EditorMichael Alexsander
2021-02-10Removed _change_notifyreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-10-21Shader globals bugfixesDavid Sichma
2020-10-13Don't try to compare freed object to nullptrRafał Mikrut
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde
2020-05-10Style: Add missing copyright headersRémi Verschelde
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky