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path: root/editor/shader_create_dialog.cpp
AgeCommit message (Expand)Author
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-09-06Improve naming of theme properties throughout GUI codeYuri Sizov
2022-08-30Add `String.to_{camel,pascal,snake}_case` methodsDanil Alexeev
2022-08-29Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde
2022-08-27Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record
2022-08-15Move ShaderCreateDialog's ShaderType enum out of the headerAaron Franke
2022-07-29Swap arguments of ResourceSaver.save()kobewi
2022-07-22Adding shader preprocessor supportYuri Roubinsky
2022-07-09Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge
2022-06-16Merge pull request #61888 from Chaosus/vs_remove_engine_versionRémi Verschelde
2022-06-16Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg
2022-06-10Remove engine version from visual shaderYuri Rubinsky
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-02-16Convert _notification methods to switch - Chunk CJakob Bouchard
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-02-04String: Add contains().Anilforextra
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-03Add `New Shader` option to the FileSystemDock popup menu.Yuri Roubinsky
2021-11-03Infer shader type based on edited nodekobewi
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-08-20Add missing SNAME macro optimization for StringName in some functionsjmb462
2021-08-09Fix some bugs in shader creation dialog (continue)Yuri Roubinsky
2021-08-09Fix some bugs in shader creation dialogYuri Roubinsky
2021-08-07Added editor dialog for easily creating shaders.Yuri Roubinsky