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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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editor
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settings_config_dialog.h
Age
Commit message (
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Author
2021-10-01
Allow shortcuts to have any number of bindings. Updated UI as required.
Eric M
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-02-19
Added Built-in Action editor to Editor Settings dialog.
Eric M
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-08-11
Add clear text button to LineEdit
Łukasz Rutkowski
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-17
Clean up setting dialogues a bit.
Ray Koopa
2017-10-15
Separated Editor settings and Scene undo redo stack
Paulb23
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde