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path: root/editor/script_editor_debugger.cpp
AgeCommit message (Expand)Author
2018-09-12Add expand/collapse all buttons for the "Errors" tabMichael Alexsander Silva Dias
2018-09-12Merge pull request #21692 from Faless/sockets_rebaseFabio Alessandrelli
2018-09-12Unify StreamPeerTCP/TCP_Server with NetSocket APIFabio Alessandrelli
2018-09-12Merge pull request #21884 from RyanStein/feature-error-treeRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-11Replace last occurrences of PropertyEditor by EditorInspectorRémi Verschelde
2018-09-08Merge debugger's error and stack trace lists into one tree interface.Ryan Stein
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-20Reset reason text when no longer connectedMarcin Zawiejski
2018-08-16Fix debugger icon for warningsChaosus
2018-08-13Add warning color to output logChaosus
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-13Fix -new inspector- remote debug view not changing to current scene after exi...ordigdug
2018-05-26Don't cut of long errors in debugger.Benjamin
2018-05-15-New inspector.Juan Linietsky
2018-05-07Merge pull request #16893 from GodotExplorer/debugger-improvement-3Juan Linietsky
2018-04-19Fix Coverity reports of uninitialized scalar variableRémi Verschelde
2018-02-25Update icons when theme changedPoommetee Ketson
2018-02-24only show information we have in stacktracePaul Joannon
2018-02-22Insert proper copy icon to debuggerArtem Varaksa
2018-02-22Save runtime node as scene from the remote scene tree.geequlim
2018-02-21Icons updateDaniel J. Ramirez
2018-02-21Don't print error message when select debugger stacks if the debugger is stop...geequlim
2018-02-20Fixed Remote Tree not drawing relationship lines unless the setting is changed.Michael Alexsander Silva Dias
2018-02-20Made the Debugger's Stack Frames items reselectable.Michael Alexsander Silva Dias
2018-02-14Fix #16543 (add button to copy error from debugger)Artem Varaksa
2018-01-19Fix option run/output/always_open_output_on_playGuilherme Silva
2018-01-09Mono: Implement stack info for errors and exceptionsIgnacio Etcheverry
2018-01-08Merge pull request #15294 from poke1024/fix-debug-hangsRémi Verschelde
2018-01-07Fixes debugger randomly not pausingBernhard Liebl
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Fix Godot getting swamped by debug eventsBernhard Liebl
2018-01-03Merge pull request #14792 from Krakean/enh-1Rémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-18A few small Debugger->Errors tab enhancements:Dmitry Koteroff
2017-12-04Make auto switch to remote scene tree opt-inRémi Verschelde
2017-11-25Better number format for memory usagevolzhs
2017-11-23Improved update for remote scene tree and remote object.geequlim
2017-11-22Add editor setting to allow keep show local scene tree while debugger start.geequlim
2017-11-21Fixed the Remote tab not complying with the "Draw Relationship Lines" setting.Michael Alexsander Silva Dias
2017-11-17Move the remote scene tree to the scene tree dock.Geequlim
2017-11-17Send script members, contants and globals to debuggergeequlim
2017-10-24Monitor: add checkbox to monitor listPoommetee Ketson
2017-10-23Improved monitors units and colors.Daniel J. Ramirez
2017-10-21Refactor Fixed to PhysicsPoommetee Ketson
2017-10-02Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-28 fixed bottom panel debugger exceptiontoger5
2017-09-26Merge pull request #11424 from groud/control_node_presetsRémi Verschelde
2017-09-25Add font size setting for output panelvolzhs