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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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script_editor_debugger.cpp
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Author
2019-09-03
Adds skip-breakpoints feature
iwek7
2019-08-23
Merge pull request #30833 from sparkart/fix_inspector_clear_remote_node
Rémi Verschelde
2019-07-30
Fixed remote scene tree not collapsing
Silvano Cerza
2019-07-25
Fix Clearing Inspector for Remote Node
Emmanuel Barroga
2019-07-25
Fix text position in the debugger's "Monitors" tab not being an integer
Michael Alexsander Silva Dias
2019-07-24
Center text in the debugger's "Monitors" tab
Michael Alexsander Silva Dias
2019-07-19
Merge pull request #23270 from silvanocerza/remote_scene_tree_filter
Rémi Verschelde
2019-07-01
Merge pull request #28884 from vnen/yield-resume-stack
Rémi Verschelde
2019-06-20
Merge pull request #29283 from qarmin/fix_some_always_same_values
Rémi Verschelde
2019-06-20
Fix always true/false values
qarmin
2019-06-19
Merge pull request #29463 from Faless/editor/debugger_take_connection
Rémi Verschelde
2019-06-19
Editor debugger now always handle connections.
Fabio Alessandrelli
2019-06-08
Fix display of large sizes in the editor monitors
Hugo Locurcio
2019-06-03
Improve the performance monitor display
Hugo Locurcio
2019-05-29
Merge pull request #25516 from bojidar-bg/25487-folding-remote-tree
Rémi Verschelde
2019-05-27
Implemented remote scene tree filtering
Silvano Cerza
2019-05-17
Now able to "Copy Node Path" from Remote tab". Fixes issue 28585.
hbina085
2019-05-14
Show function name in debugger stack trace
George Marques
2019-04-29
Merge pull request #28101 from MunWolf/debugger_cursor
Rémi Verschelde
2019-04-25
Debugger's inspector doesn't clear it values on every debug action
Elias Rammos
2019-04-23
Added a marker in text_edit that tells which row is executing.
Rikhardur Bjarni Einarsson
2019-04-06
Merge pull request #25995 from lupoDharkael/csv
Rémi Verschelde
2019-03-28
Add CSV export to profiling data
lupoDharkael
2019-03-20
Revert accidental commits
Pedro J. Estébanez
2019-03-20
Create live view dock [wip]
Pedro J. Estébanez
2019-03-06
Cleanup relationship line coding after 5f079e2
Michael Alexsander Silva Dias
2019-03-06
-Make tileset and meshlibrary edit in a separate inspector, fixes #26671
Juan Linietsky
2019-02-28
Fixed Errors Tab Indexing Bug in the Debugger
Erik
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-31
Fix remote scene tree root folding
Bojidar Marinov
2019-01-25
Fixed function names of built-in scripts not showing up in debugger
DualMatrix
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-21
Ensure array and dict editors show edited object IDs, fixes #20225
Juan Linietsky
2018-11-19
Add more places to hide guides if relationship lines are enabled
Michael Alexsander Silva Dias
2018-11-11
Remove unused variable in ScriptEditorDebugger
Michael Alexsander Silva Dias
2018-11-11
Many fixes to script editor remote debugger, closes #13346
Juan Linietsky
2018-11-02
Merge pull request #22625 from allkhor/cleanup_history_from_remote_nodes
Juan Linietsky
2018-10-20
Resize some editor panel minimum sizes on hiDPI displays
Hugo Locurcio
2018-10-11
Cleanup the editor history from remote nodes after the scene stopped.
allkhor
2018-10-04
Cleaned up/Fixed some bugs in the remote inspector code.
DualMatrix
2018-10-02
Fix script path for warnings
Chaosus
2018-10-01
Revert "Fix -new inspector- remote debug view not changing to current scene a...
Rémi Verschelde
2018-09-29
Merge pull request #22524 from DualMatrix/error_spam_3_please_be_final
Rémi Verschelde
2018-09-29
Fixed error spam when selecting root in remote tree
DualMatrix
2018-09-29
Fixed debugger showing wrong name for Objects.
DualMatrix
2018-09-28
Fixed Objects do not showing their drop down in debugger
DualMatrix
2018-09-20
Merge pull request #22201 from DualMatrix/error_spam_2_electric_boogaloo
Rémi Verschelde
2018-09-19
Fixed Objects no longer showing ID in debugger.
DualMatrix
2018-09-19
Fixed error spam in remote debugger
DualMatrix
2018-09-14
Refactor editor icon retrieval
willnationsdev
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