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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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script_create_dialog.h
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Commit message (
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Author
2019-05-02
Hide "Built-in Script" option in the script creation dialog when not possible
Michael Alexsander Silva Dias
2019-04-30
Fix script dialog path validation to handle spaces correctly
DrNochi
2019-04-30
Merge pull request #25708 from SeleckyErik/issue-25611-script_dialog_cursor
Rémi Verschelde
2019-02-18
Add class tree selection to script inheritance selection
lupoDharkael
2019-02-08
Moves cursor to and selects "new_script" in Create Script dialog
Erik
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-23
Prevent built-in-scripts from being made from FileSystem dock
DualMatrix
2018-02-25
Update icons when theme changed
Poommetee Ketson
2018-01-10
Fixed "Attach Script" dialog's file dialog labeling.
Michael Alexsander Silva Dias
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-11
Pressing Enter key creates or loads script on Attach script window
volzhs
2017-10-24
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
Ignacio Etcheverry
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-07-07
ScriptCreateDialog: fix open error crash, remember template
Poommetee Ketson
2017-06-13
Add ability to use custom script templates.
Andreas Haas
2017-05-06
Reworked look and feel of Add Script Dialog.
Przemysław Gołąb (n-pigeon)
2017-04-15
Added the ability to select files as base when creating scripts
mbalint12
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde