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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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script_create_dialog.h
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Author
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Improve editor template workflow
fabriceci
2021-11-04
Allow to name built-in scripts upon creation
kobewi
2021-07-04
Minor cleanup of the "New Script" dialog
Michael Alexsander
2021-06-16
Documentation search fixes
Gregory Basile
2021-04-06
Warn when creating a script with the same name as the parent class
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-07-10
Add override keywords.
Marcel Admiraal
2020-04-04
Warn about built-in script limitations in the script creation dialog
Hugo Locurcio
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-01-09
Add option to disable loading scripts in ScriptCreateDialog
Michael Alexsander
2020-01-08
Minor fixes for ScriptCreateDialog
Michael Alexsander
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-22
Allow to define and load script templates per project
Andrii Doroshenko (Xrayez)
2019-08-12
Display language icons in script create dialog
Andrii Doroshenko (Xrayez)
2019-07-04
Use CheckBoxes in the editor instead of CheckButtons when applicable
Hugo Locurcio
2019-06-11
Fix script create dialog
James Buck
2019-05-02
Hide "Built-in Script" option in the script creation dialog when not possible
Michael Alexsander Silva Dias
2019-04-30
Fix script dialog path validation to handle spaces correctly
DrNochi
2019-04-30
Merge pull request #25708 from SeleckyErik/issue-25611-script_dialog_cursor
Rémi Verschelde
2019-02-18
Add class tree selection to script inheritance selection
lupoDharkael
2019-02-08
Moves cursor to and selects "new_script" in Create Script dialog
Erik
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-23
Prevent built-in-scripts from being made from FileSystem dock
DualMatrix
2018-02-25
Update icons when theme changed
Poommetee Ketson
2018-01-10
Fixed "Attach Script" dialog's file dialog labeling.
Michael Alexsander Silva Dias
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-11
Pressing Enter key creates or loads script on Attach script window
volzhs
2017-10-24
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
Ignacio Etcheverry
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-07-07
ScriptCreateDialog: fix open error crash, remember template
Poommetee Ketson
2017-06-13
Add ability to use custom script templates.
Andreas Haas
2017-05-06
Reworked look and feel of Add Script Dialog.
Przemysław Gołąb (n-pigeon)
2017-04-15
Added the ability to select files as base when creating scripts
mbalint12
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde