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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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script_create_dialog.cpp
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Author
2022-08-18
Clear built-in name field when creating new script
kobewi
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Merge pull request #63603 from aaronfranke/editor-paths
Rémi Verschelde
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-03-27
Fix "Script Create" dialog errors with metadata
Michael Alexsander
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-02-20
Fix errors when updating script template list
Haoyu Qiu
2022-02-17
Connect text_submitted of built-in script name
kobewi
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-05
Fix template OptionButton in create script dialog doesn't select the correct ...
Jean-Michel Bernard
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
String: Add contains().
Anilforextra
2022-01-30
Move placeholder color to theme item
Paulb23
2022-01-07
Fix typos with codespell
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Improve editor template workflow
fabriceci
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-11-04
Allow to name built-in scripts upon creation
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-07-28
Use bullet points in the editor instead of dashes where relevant
Hugo Locurcio
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Merge pull request #50086 from Geometror/label-improve-layout-options
Rémi Verschelde
2021-07-04
Improvements to Label's layout options
Hendrik Brucker
2021-07-04
Minor cleanup of the "New Script" dialog
Michael Alexsander
2021-06-29
Make contents of "Create Script" dialog expand with the window size
Michael Alexsander
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-04-27
Improve the editor theme
Hugo Locurcio
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-06
Warn when creating a script with the same name as the parent class
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-26
Fix incorrect title and button text in Inherit dialog
Vedat Günel
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-08-31
Fix being able to create invalid scripts by pressing enter inside "Path"
Michael Alexsander
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