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path: root/editor/scene_tree_editor.h
AgeCommit message (Collapse)Author
2019-04-11Reorganized connection dialog for much improved ease of use.Juan Linietsky
-Removed dest path field -Added a "Source" signal -Added an "Advanced" button to hide complexity -Fix bug on Tree to make sure "ensure visible" works on hidden trees -Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-03-06Cleanup relationship line coding after 5f079e2Michael Alexsander Silva Dias
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
2018-06-27Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-05-15Respect visibility change by Scene dock when using Sync Scene Changesvolzhs
Fix #18757 with keeping a feature introduced at 8343c9fbd
2018-02-18Merge pull request #15235 from sersoong/master-batchtoggleRémi Verschelde
Enhanced Toggle Visibility button in scene tree editor
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-04Enhanced Toggle Visibility buttonsersoong
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2017-11-26Scene Tree Dock: added ability to deselect items when clicking on empty spaceDmitry Koteroff
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-12Updated function argument namesWilson E. Alvarez
2017-07-03Clicking on subscene icon will open itJakub Grzesik
All options are moved into RMB menu
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.