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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
editor
/
scene_tree_editor.h
Age
Commit message (
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Author
2019-05-24
Fixed scene tree update after changing node name in tool script
PouleyKetchoupp
2019-04-11
Reorganized connection dialog for much improved ease of use.
Juan Linietsky
2019-03-06
Cleanup relationship line coding after 5f079e2
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-06-27
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-15
Respect visibility change by Scene dock when using Sync Scene Changes
volzhs
2018-02-18
Merge pull request #15235 from sersoong/master-batchtoggle
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Enhanced Toggle Visibility button
sersoong
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-26
Scene Tree Dock: added ability to deselect items when clicking on empty space
Dmitry Koteroff
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-07-03
Clicking on subscene icon will open it
Jakub Grzesik
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde