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path: root/editor/scene_tree_editor.cpp
AgeCommit message (Expand)Author
2017-11-20Merge pull request #12359 from kubecz3k/spatial-lockRémi Verschelde
2017-11-15When script changes, defer tree updating. Fixes #9704Juan Linietsky
2017-11-11ability to lock spatial nodes transform in editorJakub Grzesik
2017-10-12Added and improved some icons, plus some other minor visual fixes.Daniel J. Ramirez
2017-09-25Removed most of the custom colors from the interface.Daniel J. Ramirez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-20SceneTreeEditor: Fix node_selected signal emission.Andreas Haas
2017-08-08Several ui improvements (mostly margins)Daniel J. Ramirez
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-17Subscene icon tooltip updateJakub Grzesik
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-07-03Clicking on subscene icon will open itJakub Grzesik
2017-07-03Update visibility icon properlyvolzhs
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-26Tree: Ability to add tooltips to TreeItem buttons.Andreas Haas
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-03Make buttons closer in Scene treevolzhs
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde