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path: root/editor/scene_tree_editor.cpp
AgeCommit message (Expand)Author
2018-12-14Merge pull request #23464 from GameCoderStudios/masterRémi Verschelde
2018-11-18If using relationship lines (now default) hide guides.Juan Linietsky
2018-11-02Ability to pick child nodes of scenes instances marked with "Editable childre...Angeloss
2018-10-30Warning dialog is now shown if trying to set Node name to empty stringSilvano Cerza
2018-10-14fixed visibility toggle with node selectionQbieShay
2018-09-14Refactor editor icon retrievalwillnationsdev
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-23Fix update 2D view on selections in scene treeAlexander Holland
2018-06-27Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-05-29Minor changes to the Scene and Canvas editors' tooltips.Michael Alexsander Silva Dias
2018-05-15Respect visibility change by Scene dock when using Sync Scene Changesvolzhs
2018-05-03Check invalid node namevolzhs
2018-02-25Update icons when theme changedPoommetee Ketson
2018-02-20Draw relationship line on scene tree dock if option is onvolzhs
2018-02-18Merge pull request #15235 from sersoong/master-batchtoggleRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Enhanced Toggle Visibility buttonsersoong
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-16Merge pull request #14652 from hoelzl/pr-moved-instanced-childrenRémi Verschelde
2017-12-14Updated iconsDaniel J. Ramirez
2017-12-14Prevent users from moving instanced childrenMatthias Hoelzl
2017-12-10Fix SceneTreeEditor crashing when calling _deselect_itemsStefano Bonicatti
2017-11-26Scene Tree Dock: added ability to deselect items when clicking on empty spaceDmitry Koteroff
2017-11-20Merge pull request #12359 from kubecz3k/spatial-lockRémi Verschelde
2017-11-15When script changes, defer tree updating. Fixes #9704Juan Linietsky
2017-11-11ability to lock spatial nodes transform in editorJakub Grzesik
2017-10-12Added and improved some icons, plus some other minor visual fixes.Daniel J. Ramirez
2017-09-25Removed most of the custom colors from the interface.Daniel J. Ramirez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-20SceneTreeEditor: Fix node_selected signal emission.Andreas Haas
2017-08-08Several ui improvements (mostly margins)Daniel J. Ramirez
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-17Subscene icon tooltip updateJakub Grzesik
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-07-03Clicking on subscene icon will open itJakub Grzesik
2017-07-03Update visibility icon properlyvolzhs
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-26Tree: Ability to add tooltips to TreeItem buttons.Andreas Haas
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-03Make buttons closer in Scene treevolzhs
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde