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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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scene_tree_editor.cpp
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2022-09-19
Merge pull request #65630 from aaronfranke/no-defer-ste-warn-ch
Rémi Verschelde
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-10
Don't defer SceneTreeEditor::_warning_changed signal connection
Aaron Franke
2022-09-09
Merge pull request #65352 from Mickeon/try-scene-tree-filter-multi-word
Rémi Verschelde
2022-09-09
Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
Micky
2022-09-06
Fix tool script button color overriding custom type color
Micky
2022-09-01
Mark Script button if it's tool in Scene Tree Editor
Micky
2022-08-30
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rémi Verschelde
2022-08-30
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-23
Merge pull request #64733 from Mickeon/try-editor-warning-spacing
Rémi Verschelde
2022-08-23
Add spacing after newline on editor warning tooltip
Micky
2022-08-22
Merge pull request #58377 from MrBBBaiXue/type-filter
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-10
Add a way to filter nodes by type.
MrBBBaiXue
2022-08-08
Merge pull request #63518 from timothyqiu/window-toggle
Rémi Verschelde
2022-08-04
Distinguish multiple node configuration warnings in the scene tree dock
Hugo Locurcio
2022-07-31
Improve tooltips for grouping/ungrouping nodes
foxydevloper
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-27
Add a Window visibility toggle button to the Scene tree
Haoyu Qiu
2022-07-14
Disable the OK button when no node is selected.
Chia-Hsiang Cheng
2022-06-21
Avoid possibly showing two Dialogs at the same time
Rindbee
2022-06-04
Fix crash with empty scenes
kobewi
2022-05-30
Merge pull request #61488 from fire-forge/filter
Rémi Verschelde
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-24
Optimize SceneTreeEditor filtering
kobewi
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Show list of groups in node tooltip
kobewi
2022-05-06
Cleanup metadata usage
kobewi
2022-05-05
Merge pull request #60161 from V-Sekai/instanced_children_color
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-11
Make instance's editable children use warning color instead of disabled color
SaracenOne
2022-03-27
Fix errors when locking nodes
Michael Alexsander
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-04
Replace some bits of code left to work with the new `TabContainer`
Michael Alexsander
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-05
Add visibility to CanvasLayer
kobewi
2022-01-26
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
Wilson E. Alvarez
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-16
Fix theming update in several editor classes
Yuri Roubinsky
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
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