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path: root/editor/scene_tree_editor.cpp
AgeCommit message (Expand)Author
2022-05-30Merge pull request #61488 from fire-forge/filterRémi Verschelde
2022-05-28Use consistent casing in editor filter/search barsFireForge
2022-05-24Optimize SceneTreeEditor filteringkobewi
2022-05-21Add the button pressed to some signals in Treetrollodel
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-12Show list of groups in node tooltipkobewi
2022-05-06Cleanup metadata usagekobewi
2022-05-05Merge pull request #60161 from V-Sekai/instanced_children_colorRémi Verschelde
2022-04-25Implement Scene Unique Nodesreduz
2022-04-11Make instance's editable children use warning color instead of disabled colorSaracenOne
2022-03-27Fix errors when locking nodesMichael Alexsander
2022-03-12Initialize bools in the headers in editorAaron Franke
2022-03-04Replace some bits of code left to work with the new `TabContainer`Michael Alexsander
2022-02-16Convert _notification methods to switch - Chunk CJakob Bouchard
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-02-06Add missing SNAME macro optimization in some function callsjmb462
2022-02-05Add visibility to CanvasLayerkobewi
2022-01-26Rename String::is_subsequence_ofi to String::is_subsequence_ofnWilson E. Alvarez
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-16Fix theming update in several editor classesYuri Roubinsky
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-06Fix bad popups offset in editor with single window offjmb462
2021-10-07Merge pull request #52962 from mujpao/fix-right-click-sub-nodesRémi Verschelde
2021-10-06Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmoRémi Verschelde
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-10-04Merge pull request #51413 from KoBeWi/🚗Rémi Verschelde
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-23Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...Rémi Verschelde
2021-09-23Fix right clicking sub nodes after renaming parentmujpao
2021-09-01Display the node name in scene tree dock tooltipsHugo Locurcio
2021-08-20Add missing SNAME macro optimization for StringName in some functionsjmb462
2021-08-17fixed the node not renaming when clicking elsewhere on the scene tree.developer
2021-08-12Add option to not expand tree on node selectkobewi
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-23Remove extra signal firing in SELECT_MULTI modeSilc 'Tokage' Renew
2021-07-23Revert "Fix duplicate selection in SceneTree"Silc 'Tokage' Renew
2021-07-19Merge pull request #50517 from KoBeWi/🌳💣Rémi Verschelde
2021-07-19Assign value to property by dropping to scene treekobewi
2021-07-18Optimize StringName usagereduz
2021-07-17Fix duplicate selection in SceneTreereduz
2021-07-15Do not update scene tree dock when node edited outside of itNathan Franke
2021-07-13Add header theme type variations to labelskobewi
2021-07-12Merge pull request #49725 from EricEzaM/multi-node-picking-fixesRémi Verschelde
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Fixes for multi-node editing interactions.Eric M