Age | Commit message (Expand) | Author |
2021-04-30 | Implement Particle Trails | reduz |
2021-03-01 | Merge pull request #41437 from KoBeWi/put_it_here | Rémi Verschelde |
2021-02-28 | SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_... | Oliver Dick |
2021-02-26 | Allow to create a node at specific position | Tomasz Chabora |
2021-02-26 | Prevent 'Change Type' on nodes from an instanced scene | hilfazer |
2021-02-13 | Remove Merge From Scene | kobewi |
2021-02-12 | Duplicate resources pasted to other scenes | kobewi |
2021-02-09 | Add node copy-paste | Tomasz Chabora |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-09 | Cleanup unused engine code | Tomasz Chabora |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-09-17 | Fix changing icons' colors when switch dark and light theme | booer |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-09 | Rename the Clear Script editor action to Detach Script | Hugo Locurcio |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-11 | fixes #33439. The feature now changes according to the feature profile. | Shivansh Anand |
2019-10-23 | Add clear menu entries for extending and replacing scripts | Anubhab Ghosh |
2019-09-27 | Placeholder dialog for editable children | Bhupendra Aole |
2019-07-19 | Adds contextual item in scene tree dock to wrap selection in a new node | Julian Murgia |
2019-07-04 | Smarter node placement after duplicating | Tomasz Chabora |
2019-07-02 | Merge pull request #19936 from Xrayez/collapse-button | Rémi Verschelde |
2019-06-29 | SceneTreeDock will now only attach scripts to the selected node if the Script... | LikeLakers2 |
2019-06-19 | Merge pull request #26748 from raphael10241024/instance | Rémi Verschelde |
2019-05-28 | Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraser | Rémi Verschelde |
2019-05-28 | Keep editable children on node duplicate | Tomasz Chabora |
2019-04-23 | Add undo for Sprite Editor | Tomasz Chabora |
2019-04-21 | Add ability to expand/collapse nodes recursively in scene tree dock | Andrii Doroshenko (Xrayez) |
2019-04-08 | Add ability to edit editor feature profiles | Juan Linietsky |
2019-03-18 | add check for inherted nodes when instance | yakun.zhang |
2019-01-14 | Use SceneTreeDock to replace particles node properly, fixes #24162 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-16 | Use EditorQuickOpen dialog instead of EditorFileDialog when instancing a chi... | Andrew McDonald |
2018-10-03 | Add a shortcut to the documentation in the scene tree RMB menu | groud |
2018-09-17 | Added warning when disabling editable_instance | DualMatrix |
2018-08-08 | Add toggle for favorites in create_root_dialog. | willnationsdev |
2018-07-24 | Merge pull request #19729 from razcore-art/rename-discard-instancing | Rémi Verschelde |
2018-07-15 | New option, make any node the new scene root. | Juan Linietsky |
2018-07-15 | Small feature to help users understand the editor faster. | Juan Linietsky |
2018-07-04 | Expose ScriptCreateDialog to EditorPlugin | willnationsdev |
2018-06-25 | Rename 'Discard Instancing' to 'Make Local' | Răzvan C. Rădulescu |
2018-05-16 | Added Rename Context Menu Option for SceneTreeDock | Eoin O'Neill |
2018-05-08 | Merge pull request #15928 from StateOff/feature_batch_rename | Rémi Verschelde |
2018-02-21 | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky |
2018-01-22 | Implements "Batch Rename" editor tool. | Blazej Floch |
2018-01-11 | Fixes add script button update | Gilles Roudiere |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |