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path: root/editor/scene_tree_dock.h
AgeCommit message (Expand)Author
2021-02-28SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_...Oliver Dick
2021-02-26Prevent 'Change Type' on nodes from an instanced scenehilfazer
2021-02-13Remove Merge From Scenekobewi
2021-02-12Duplicate resources pasted to other sceneskobewi
2021-02-09Add node copy-pasteTomasz Chabora
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-09-17Fix changing icons' colors when switch dark and light themebooer
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-09Rename the Clear Script editor action to Detach ScriptHugo Locurcio
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-11fixes #33439. The feature now changes according to the feature profile.Shivansh Anand
2019-10-23Add clear menu entries for extending and replacing scriptsAnubhab Ghosh
2019-09-27Placeholder dialog for editable childrenBhupendra Aole
2019-07-19Adds contextual item in scene tree dock to wrap selection in a new nodeJulian Murgia
2019-07-04Smarter node placement after duplicatingTomasz Chabora
2019-07-02Merge pull request #19936 from Xrayez/collapse-buttonRémi Verschelde
2019-06-29SceneTreeDock will now only attach scripts to the selected node if the Script...LikeLakers2
2019-06-19Merge pull request #26748 from raphael10241024/instanceRémi Verschelde
2019-05-28Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraserRémi Verschelde
2019-05-28Keep editable children on node duplicateTomasz Chabora
2019-04-23Add undo for Sprite EditorTomasz Chabora
2019-04-21Add ability to expand/collapse nodes recursively in scene tree dockAndrii Doroshenko (Xrayez)
2019-04-08Add ability to edit editor feature profilesJuan Linietsky
2019-03-18add check for inherted nodes when instanceyakun.zhang
2019-01-14Use SceneTreeDock to replace particles node properly, fixes #24162Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-16Use EditorQuickOpen dialog instead of EditorFileDialog when instancing a chi...Andrew McDonald
2018-10-03Add a shortcut to the documentation in the scene tree RMB menugroud
2018-09-17Added warning when disabling editable_instanceDualMatrix
2018-08-08Add toggle for favorites in create_root_dialog.willnationsdev
2018-07-24Merge pull request #19729 from razcore-art/rename-discard-instancingRémi Verschelde
2018-07-15New option, make any node the new scene root.Juan Linietsky
2018-07-15Small feature to help users understand the editor faster.Juan Linietsky
2018-07-04Expose ScriptCreateDialog to EditorPluginwillnationsdev
2018-06-25Rename 'Discard Instancing' to 'Make Local'Răzvan C. Rădulescu
2018-05-16Added Rename Context Menu Option for SceneTreeDockEoin O'Neill
2018-05-08Merge pull request #15928 from StateOff/feature_batch_renameRémi Verschelde
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky
2018-01-22Implements "Batch Rename" editor tool.Blazej Floch
2018-01-11Fixes add script button updateGilles Roudiere
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-17Show sub-resources as sub-menuvolzhs
2017-11-22Add editor setting to allow keep show local scene tree while debugger start.geequlim
2017-11-19Let SceneTreeDock duplicate nodes via Node::duplicate()Pedro J. Estébanez